I am using N!tmod 1.3 on my public server (88.191.82.22:27962) for 2 weeks now and I am happy with this mod.
However, due to the fact that the mod is based on NQ 1.2.3, I found bugs on some maps that also exist in NQ.
Sp_delivery_te.
On this map, allies engineers must destroy 2 walls with dynamite to access the flag.
The bug appears when the walls are destroyed : too much of the wall is missing. It is then difficult to jump in order to access the flag.
This bug has been corrected in last versions of NoQuarter.
Mlb_egypt.
When this map is on the way to be finished, around 2 minutes to the end, the server crashes :
4236:38 -8<------- Crash Information ------->8-
4236:38 Version: nitmod 1.3 Feb 8 2010 Enemy Territory, ET 2.60
4236:38 Map: mlb_egypt
4236:38 Signal: Segmentation fault (11)
4236:38 Siginfo: 0xbfbf69bc
4236:38 Code: 1
4236:38 Faulting Memory Ref/Instruction: 0x1013b1c8
4236:38 DSO Information:
4236:38 0xb7eeb000 /lib/libdl.so.2
4236:38 0xb7ec5000 /lib/libm.so.6
4236:38 0xb7d86000 /lib/libc.so.6
4236:38 0xb7ef3000 /lib/ld-linux.so.2
4236:38 0x9e4e2000 /lib/libnss_compat.so.2
4236:38 0x9e4cb000 /lib/libnsl.so.1
4236:38 0x9e4c1000 /lib/libnss_nis.so.2
4236:38 0x9e4b6000 /lib/libnss_files.so.2
4236:38 0x9e2ef000 /home/etserver/et/pb/pbsv.so
4236:38 0x9e0fe000 /lib/libnss_dns.so.2
4236:38 0x9e0eb000 /lib/libresolv.so.2
4236:38 0x9dff7000 /home/etserver/et/pb/pbcls.so
4236:38 0x9dfe8000 /home/etserver/et/pb/pbags.so
4236:38 0x9dee4000 /lib/librt.so.1
4236:38 0x9decc000 /lib/libpthread.so.0
4236:38 0x9a268000 /home/etserver/et/nitmod/qagame.mp.i386.so
4236:38 0x9defa000 /usr/lib/libstdc++.so.6
4236:38 0x9deed000 /lib/libgcc_s.so.1
4236:38 0x99800000 /home/etserver/bots_nq/omni-bot/omnibot_et.so
4236:38 Stack frames: 0 entries
4236:38 Backtrace:
4236:38 -8<--------------------------------->8-
I am still not really sure that the mlb_egypt bug is due to the mod or to omnibot. I have the same crash with NoQuarter.