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WoodSTokk

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    Beginners #2

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  1. WoodSTokk

    ET Server Suggestion Beginners #2 - Map suggestions

    Will be nice if someone could look into the waypoints of et_beach. The problem is that the allies bots only take the forward bunker, but then move outside to the beach and do nothing. Looks like the allies bots dont know what the objective is. Additionally i want bring back the map transmitter in your mind. I already mentioned this map years before, but without reaction. Transmitter consists of big outdoor area in winter landscape, many hidden corners for sneaker and wide range for sniper.
  2. I like maps with consistent scenario, nice textures (eye-candy) and good balance between axis and allies. Transmitter Venice Streets of Italy
  3. WoodSTokk

    ET Server Suggestion Beginners #2 - Map suggestions

    Can you add Transmitter to the votelist, thx.
  4. RTCW since winter 2001 and ET since Spring 2003 as the game was published.
  5. Because RTCW has stopped running on my computer. I like RTCW and ET because gameplay, teamplay and last ... it runs nativ on Linux
  6. First: the bots have no waypoints on map 'Fata Morgana'. They stay only on spawn and turn around. Second: everything goes wrong with the bots on map 'Beach Invasion'. They act on the beach, but doesn't go to the bunkerarea. Only engineers goes in, but only for blow up the axis comand post and/or to build the CP. And the engineers plant the dynamite only from inner side at the wall, not from beach side. I think there is a problem with the waypoints. Third: It will be nice if you add the map 'Transmitter' on the server.
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