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DeCareaux9's Photo


Member Since 23 Aug 2016
OFFLINE Last Active Feb 17 2018 01:22 PM

#797044 Rocket League

Posted by DeCareaux9 on 02 February 2018 - 09:14 PM

Rocket League

​Type of game- Sports/ Car Soccer

​Cost- $19.99 USD

​Available platforms- PC, XBOX 360, PS4


This game encourages teamwork play, which when done correctly can lead to some of the best satisfaction and rewarding feelings. The concept is simple: Car + Boost + soccer ball/hockey puck/ basket ball + Teams= Hilarity and solid competition. If you like sports this game takes you out of the monotony and throws a twist into it. Many cars to choose from for you to get your style, tons and tons of customization options from wheels to paint skins/decals, to hats and more. You can get ultra rare items that everyone is yearning for and trade them, the community for the game is growing rapidly. Loot crates if you're into that stuff, so I recommend you be careful not to dig yourself a hole. The trade scene is awesome in the game/community and crates can be traded for items, just gotta find the right person that has what you're lookin for.


Some Pros'

-Good community

-Challenging and Rewarding

-Teamwork based (HEAVILY)

-Updated regularly-ish, game is still growing! lots of things can happen!

-Dev's listen to community feedback

-Growing community

Note- This game is a full game, but is still having game modes and such added to it over an extended timeline. 


I have played 254hrs of this game. One of my favorites so far, tons of fun with friends. Has the option for private party games of up to 4players per team. Different settings for powerups/ vanilla or even super bouncy ball. It's a different game from the typical shooter side of things, it's growin fast, and has a more lighthearted feel.... when you're not getting super competitive.

#788208 Congratulations! =F|A=Thanksgiving Gameday Promo Round

Posted by DeCareaux9 on 01 December 2017 - 09:21 PM

CONGRATZ ALL YALL! and Thank you :) <3

#785742 Day Of Infamy Suggestion

Posted by DeCareaux9 on 08 November 2017 - 10:19 PM

I see your concern. I think custom by XP is determined with workshop maps and such, not by config. but as a description of Custom, yes, because we (being yall smart pple that code and such) would be tailoring it to a specific setup. I think config wont affect XP gain, only if we were to add maps/ other types of mod material similar to that. I dont truly know enough about it though, however next time i speak with J i'll ask him what is determining factor.

#785707 Day Of Infamy Suggestion

Posted by DeCareaux9 on 08 November 2017 - 05:00 PM

1. Increasing the supply point to 20 might be too much, as recently we haad 20 supply points on INS and people asked us to reduce them. As you progress u do get points , which is fair.

2. wont that make our server custom?

3. Agree on rest . 

if not twenty maybe somewhere like 12-14ish?, and the commonwealth vs wermacht isnt considered custom, as the base game has all 3 factions playable, it would just be an alternate version of a vanilla server. the main thing that would make it considered even remotely custom is the adjusted times/difficulty/equip points. :) 

#785602 Day Of Infamy Suggestion

Posted by DeCareaux9 on 07 November 2017 - 04:17 PM

@Raziel i think for 1: its so we dont have to go with just a shovel and our main gun at times, 2 for some variety/maybe because the commonwealth weapons are more liked on broadscale?, and well 6, i guess ties into the overall higher difficulty he's goin for, and the added time to actually capture something. Taking away the run and gun feel for quick rounds and making it more of a battle so to speak.

#783796 Day Of Infamy Suggestion

Posted by DeCareaux9 on 26 October 2017 - 10:41 AM

I understand DOI has an end of mission award thing, i was thinking maybe something like we vote for each other type deal for Player of the month and some other titles. Like best Assault class player could be voted for and the award could be "storm the gates" with an icon of a kicked in door or something lol and someone who gets mowed down by MG fire all the time when advancing could get an award called "Always Forward" or maybe "No turning back" with an icon of a flag bearer running to battle... just some ideas. rather than make it just KDR or something like that, we can make it more community driven so as to drive home the teamwork ideal. Like voting your favorite officer for Leader of the Month with some sort of award called "Battle Ready" and a warfare device pin as the icon... :) we can throw in the other stuff like KDR and most Accurate but i think the voting for your favorite support/flame thrower could be fun too :)

#783709 Day Of Infamy Suggestion

Posted by DeCareaux9 on 25 October 2017 - 06:37 PM

Since we have DOI now... and this is only a question... for our other games/servers we have awards for KDR/ nade kills and things like that. Is there a possibility of something like that for DOI later on? Personally its neither here nor there for me, but I know there are those that game in the hopes of bettering themselves and others. could put good competition on such a difficult game. Just a thought. also i do understand it takes legwork to actually design that stuff. I'm just brainstorming. i'm gonna be checking out custom maps for the next short bit tonight. if i find anything will post link here

#782991 Day of Infamy Dev' Basics Tutorial

Posted by DeCareaux9 on 20 October 2017 - 08:13 PM

This game has artillery barrages, bombing runs, strafing runs from fighter planes, oh and did i mention thats the first 45 seconds of the mission? btw's..... flamethrowers..... and loads of fun :)

#779432 Branching out to DOI possibility?

Posted by DeCareaux9 on 23 September 2017 - 08:38 PM

Hello all!

I understand I'm not that well known seeing as I dont play ET, however, i'm an avid gamer on the FA servers for insurgency. In the year i've been a member i've made some of the best friends anyone could ask for. Lately ive been playing some other games like Day of Infamy and Running With Rifles. After 90 matches of DOI i've gotten a lot of people curious about FA and what it means to be a member of a clan. DOI being relatively fresh has brought lots of new players to the scene. Myself, Pabbat Blue, Duemo, Armory, and our favorite lone wolf gamer Rocket Punch have all been recognized as regulars on DOI. With this kind of exposure, with this kind of support there could be an exponential growth in applicants. (im not saying they will all check out and be member material) but the opportunity is ripe for the taking, i've only seen a few people with tags playing the game. the ones that dont have it say they wish there were more custom servers with maps and mod support etc etc. looking at insurgency, we went from two 8 spot servers to 3 servers of which are the top servers most of the time! That speaks volumes! I want to truly contribute to this clan, more so than just monetarily. I want to aid in growth and spread the FA name. i understand insurgency servers are still relatively fresh, but the popularity of games going back to WWII era is climbing and i believe a server for DOI would do quite well. The COOP for DOI is very popular at peak and non peak times. there are options as to being american/german/commonwealth, each with their own challenges/advantages. All i ask is that this be considered to whatever extent it be deemed worthy. 


Thank you for your consideration,


#737049 2016 - Donations - Post in this topic once you donate

Posted by DeCareaux9 on 03 December 2016 - 07:58 PM

I was struggling to find this post when i did donate. i donated 25$ on the 18th of Nov. idk if it was ever taken into account. hope it helps

#734631 What is your dream car?

Posted by DeCareaux9 on 19 November 2016 - 05:35 PM

1969-1971 Chevelle SS with a supercharged 454. i want to sit at a redlight and receive a back massage every time i hit the gas... and the lope from the cam. yes please

#734594 new maps

Posted by DeCareaux9 on 19 November 2016 - 01:49 PM

i was running into the same problems when i first started playing custom maps. i went ahead and subscribed to them on steam workshop, made the problem go away and just helped with general performance while actually playing the game. as to the map change, not sure what happened there. the one map was bugged with bots that wouldnt run or move besides crouching and jumping. then we tested the other map: gizab which ended up working flawless. *shrugs* i hope this helps man, i hate when i run into problems like this so i know the feeling

#734086 What song are you listening right now? - Part 5

Posted by DeCareaux9 on 16 November 2016 - 08:04 PM

#733894 congrats to our new recruiter

Posted by DeCareaux9 on 15 November 2016 - 08:26 PM

Congrats brother :) 

#726678 Compilation videos

Posted by DeCareaux9 on 07 October 2016 - 08:00 PM

Soooo... this may or may not be us sometimes xD https://www.facebook...54119567241633/