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DeCareaux9's Photo


Member Since 23 Aug 2016
OFFLINE Last Active Yesterday, 03:05 PM

In Topic: What was your first mobile phone?

11 November 2017 - 07:48 AM

30609288-2-440-front-2.gifthis awful thing was the first mobile phone i ever had xD and it technically wasnt even mine but my parents lmao this was right before Cingular became super popular

In Topic: More Server Suggestions

10 November 2017 - 06:59 PM

hey i think i found the right forum lol if i havent please fix me. i found a map that would be pretty cool based off the looks and its quite highly rated http://steamcommunit.../?id=1194875426 its a good change of scenery for close indoor style almost swat feeling

In Topic: Day Of Infamy Suggestion

08 November 2017 - 07:19 PM

I see your concern. I think custom by XP is determined with workshop maps and such, not by config. but as a description of Custom, yes, because we (being yall smart pple that code and such) would be tailoring it to a specific setup. I think config wont affect XP gain, only if we were to add maps/ other types of mod material similar to that. I dont truly know enough about it though, however next time i speak with J i'll ask him what is determining factor.

In Topic: Day Of Infamy Suggestion

08 November 2017 - 02:00 PM

1. Increasing the supply point to 20 might be too much, as recently we haad 20 supply points on INS and people asked us to reduce them. As you progress u do get points , which is fair.

2. wont that make our server custom?

3. Agree on rest . 

if not twenty maybe somewhere like 12-14ish?, and the commonwealth vs wermacht isnt considered custom, as the base game has all 3 factions playable, it would just be an alternate version of a vanilla server. the main thing that would make it considered even remotely custom is the adjusted times/difficulty/equip points. :) 

In Topic: Day Of Infamy Suggestion

07 November 2017 - 01:17 PM

@Raziel i think for 1: its so we dont have to go with just a shovel and our main gun at times, 2 for some variety/maybe because the commonwealth weapons are more liked on broadscale?, and well 6, i guess ties into the overall higher difficulty he's goin for, and the added time to actually capture something. Taking away the run and gun feel for quick rounds and making it more of a battle so to speak.