Aniky, thanks for your reply. I should have chose my words differently, my post wasn't meant to attack you, simply meant as an addiction.
I think my points will help players struggling to get kills. I'm active on silent/hardcore, and I'm not playing 20v20 For the aiming part: I've already mentioned tracking. Say whatever you want, problem of most people is: they can't track + they move their mouse way too much. Obviously there's no way to explain how to aim because of all the different situations, but this is just a tip :> Being the first one to hit: there's no way this isn't right lol. If the other one is a way better aimer you're always going to lose the fight (still you got the first hit, so who knows), however if you're ''even'' aimers you got the advantage.
What you said about spawntimer is absolutely true if you're playing 20v20. On hc/silent teams are quite often 5o5 or maybe 12o12. Don't come telling me this comes in only handy in matches, it's total nonsense. I see fops just blindly using airstrike/arty, my guess is that's because they have no idea when dyna will blow or enemy spawns and rushes out of spawn.
Glad I made you laugh about the selfkill :> However, I don't like waiting 20 seconds before I respawn. If I'm going to lose a fight and my spawntime is reaching 1 I will selfkill. It also comes in handy taking away panzer kills indeed lol.
I get both your points though, just playing a bit smaller teams at silent/hc is totally different from jaymod with those 20+ players per team. Smaller teams is making teamplay & therefore tactics more likely, and that's what I like about ET.