Medics who self-heal, live to heal others and keep the battles going. And MOST medics, do heal others when they see them.
No one said taken away. Enable Sk on knives, lower the number or R_nades.
That's not taken away.
Easy, Silent is not at all like Jay 1, just with a few settings people are looking for, it's completely different, and ETL is dead 90% of the day.
I don't if it's a small few or not. It probably seems that away because only a very few come to the forums, ever, TBH. I see a lot of people complain about things like the too many rifle Grenades and I'll be honest. My biggest issue is that, it's funny how much crap I take by some people, but never, ever will I use anything but default MG, regular grenades and, on 2 maps, play sniper for part of them. I won't use R_nades, mortar, arty, etc, ever. Even for Panzer Wars, I'll just quit most of the time and come back after.
Some of us play to win 1 vs 1 (or lose) the hard way rather than stand back and get easy kills with little chance of having to defend themselves. Maybe that's part of why I ache to see the changes I've mentioned.
The real point of small changes is to subtly take away from getting bored. Why do people always want rotation changes? Because they get bored, mostly. Partly because a map just doesn't work.
How much better would it be on a full server if you can get something going without spawn, die, spawn - repeat - because of campers with knives, r_nades, arty spamming outside of spawn, non-stop mortars on spawn points....? (Again, myself, I've made my peace with knives).