Here's a lil writeup since I told ShadowFax I would
1. mp_Config
Multiplayer configs are HUGELY important for high-level play. COD4 adds a bunch of unnecessary effects that for the most part are a huge detriment to seeing targets/etc.
Some basic things you want with a proper config: good connection, 125 or more fps, removal of unnecessary visual elements.
I won't go into this as there's already tons of tutorials detailing the matter.
Check these sites for good configs:
http://www.cfgfactory.com/news.php
http://www.gamingcfg.com/game/cod4(CFGs of competitive players, beware they are sometimes really weird)
'Yitch3' is a really common CFG and VERY useful for low-performance machines and people that want to maximize fps. Beware 'cause it makes COD4 look ugly as hell.
I'll upload a link my personal config here when I have the time.
Commands I've found were super useful that aren't always in configs:
bind x "weapnext; wait 2; weapnext"
cg_weaponcycledelay "0"
(Insert whatever key you want as X, I use the mouse thumb)
- THE ALLMIGHY GUNBIND. USE THIS. LIVE BY THIS. BREATHE THIS. You don't have to spam it and look like a tool, but it WILL make you a better player. Use this to stop reloads and immediately shoot, and also use this immediately after you pick up a weapon to skip the cocking animation and immediately shoot. Very important to use with the AK/AK74u as their reload animations are significantly longer than the 'true' reload, meaning you can shorten the end of the reload with the gunbind. Test this yourself by looking at when the bullets on the HUD 'light up' in normal mode.
seta compassFriendlyHeight "9"
seta compassFriendlyWidth "9"
- These reduce friendly and enemy dots to half the size, making wallbanging a LOT easier.
seta r_specular "1"
- Most configs turn specular lighting off but I like to have the guns shiny, and it also serves to outline enemies slightly with light making them easier to see in some situations.
seta cg_hudGrenadeIconEnabledFlash "1"
- See flashbang indicators in normalcore
seta cg_hudDamageIconHeight "175"
seta cg_hudDamageIconWidth "80"
- This turns the damage indicator into an arrow, making it really easy to see where you're being shot from
2. General Tips / Nuances
- Use the UAV religiously! This thing should be your best friend. I guarantee you will get significantly better if you do this.
- Learn common wallbang spots by spectating, this will help you to avoid/counter them as well.
- A lot of people really like dropshotting/prone shooting, but I almost never do this. I use the crouch extensively, as you will have less recoil when crouching and also you are reducing your target size without reducing mobility by going prone.
- Assume you can shoot through EVERYTHING w/ deep impact (99% of the time this will be true)
- If you think someone's there, shoot anyway.
- Always watch the bullet tracers. Lots of my kills come from seeing tracers and assuming where the person is.
- DO NOT use a red dot sight with the AK/AK74u, they reduce the base damage of the gun.
- In normalcore, adding an ACOG sight to the M4A03 will increase base damage slightly, making a 1-hit kill on almost the entire body with stopping power. This is why it is so common to see ACOG quickscopers (and roccat users) with this gun.
- When attempting to wallbang on a spot you don't know well, make little circles or sweeping motions with the gun, I find this spreads out the bullets well.
- Don't use ACOG scopes on anything but snipers, they increase recoil significantly.
That's it for now. If you guys have any questions/things to add I'm all ears. I'm planning on making a little video about common spots/wallbanging tips eventually, but I hate editing so it might take a while. If I do I'll upload here.