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ktg0000

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    ktg0000
  • Occupation
    Software engineer

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    ktg
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    Silent #1
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    Male
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    Computer Engineering
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    (And creative stuff)
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    Hungary

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    ktg0000

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  1. I know your secret. You want to apply, didnt you? Old Nancy will help. dog skating GIF

    1. ktg0000

      ktg0000

      This is new. I usually get a pm.

       

  2. https://www.bleepingcomputer.com/news/security/scientists-extract-fingerprints-from-photos-taken-from-up-to-three-meters-away/
  3. Depends on the type of AI "they" need to validate. For example, if you want an AI to recognize animals on pictures, in that case a human usually recognizes it beforehand. But let's say humans couldn't recognize the ocelot as an ocelot and labeled it as a domestic cat. Therefore the AI will learn that the ocelot is also a domestic cat. The errors depend on the way (algorithm, data etc.) they trained it:
  4. Humans create AI and AI learns from humans' knowledge. So it is quite possible that AIs have their own errors in them. You won't be able to fully eliminate the human factor.
  5. Don't expect much from things that has anything to do with Musk.
  6. There are always some boring and slow methods like better settings and lot of practices, but who has time for that? There is a much better and faster way. I recommend it to everyone. Download some aimbots. You will be surprised how fast your aiming will improve. 10 out of 10 aimbot user said that their aiming improved almost instantly.
  7. It's not a gif, but a video. It happened today in my capital. He shouts that stop, *swear word*
  8. This coder's corner is quite dead. Currently my favorite is Python.
  9. What can we do with LUA? I can come up with ideas, and you can tell us it is possible or not. Tbh, I'm fine with s1's KR system and I don't play on beg2, but here's a list: 1) Killing bots and dying by bots shouldn't affect KR. So you can't boost your KR. 2) Different weapons should affect the KR different way. It's harder to kill someone with a pistol than an arty. 3) Killing someone who has low hp should affect the KR different way than killing someone who has full hp. 4) Different classes or different teams should have their own KR (or PRW). Someone is better at defending, someone kills less as an engi etc. 5) The !shuffle command should use PRW or /score too. For example, 4*PRW+KR=usefulness or something like that.
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