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kane_89

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  1. Hi, i see, that the server is still in objective mode. Was it not planned to change the gametype to Map-Voting? Greeting Kane
  2. I agree with Sypher. How I wrote it in the other thread, it is better to remove Temple and Subway from the mapcycle. The Bots partly do not so much for objective and wander senseless around. Smaller maps like Bremen, ET-Beach and/or Railgun can be put in the cycle. Kane
  3. Hi, how long is the test, with the BOTs in the spec, going? On the server are not so many players atm., is it not better to change, for the first time, larger maps with smaller? I mean to change Temple or Subway with Railgun (with "Fun-Script") or so. In NQ it is possible to set the gravity from the missile to "realistic". What is the opinion about this? Thanks for reading. Greeting Kane
  4. Hi Nitrox, many thanks for your answers. I have only checked in the menu, if there is an entry with the disconnect-icon. And I tried, if the command "cg_drawDisconnectIcon" is available in the console. The Molotov was only an idea, because I know it from JayMod, but I don't play with this. I have a few other things. The voices “heal me†and so (V8x and V9x) are selectable in NQ-Mod (wm_quickmessageAlt.menu/wm_xxxx_chat.voice). In Nitmod it is removed, not welcomed? The voice-files (except 2) are in the pak0-file. I like the Servername-filter from ETPub, is this not a good feature for your MOD? You make the K/D checkable on the scoreboard, is it possible to program a shuffle-command from K/D? (And a !howfair command?). I miss the +kick command from NQ. In the Nitmod-package is no hit-sound for the poison-needle. Greetings kane_89
  5. Hello Dev-Team, I like your Nitmod and wish a successfully programming furthermore. I have a few questions/requests and I don’t know if discussed about something. The helmet and disguised icons are small, it is possible to move it to other position in the near of the middle and increasing the size? Adjustable position for kill-announcer in config-file, standard or alternative/nitmod. FireTeam-Box is to small, change player-count from 6 to 5 or 4 and increase size to standard. Or it's possible to implement the complete HUD-Editor from ETPub to bypass the above called requests? What is with the Molotov-Cocktail and the in game Disconnect-Icon above player head from the Jaymod? The Overheat-bar, it is easier to see the overheating when the bar is in standard direction. The console-logo is still a bit too bright. Thanks for reading. Greetings kane_89
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