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New map suggestion!


Hodor

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Since this is just a concept, hard to say... as it is now, I see a lot of open space, so more cover for players would be good to add.

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Lets go test it :) like boki said, theres much open space but this could be fun for long distance shootings and sniperfun

By the way, bring back the tramfight map pls xD

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Time for an update!

 

Hello all, first I wanna thank you all for your comments and feedback on the forum’s and ingame! I’ve been very busy with making the map and had may questions like when will it be ready and can we test it? Unfortunately, it is not finished yet and also we can’t test it yet…. I also want to play and test it with you guys but we just have to wait a little longer.

 

Now it’s time to give you the update you all deserve:

 

Most things I have added/changed are little details (you guys won’t notice them). But what you guys will notice is that I worked on the open spaces, now both teams have more cover. I know there are still some open spaces and some of them need more cover, I will work on that the next couple of days until I think it’s balanced enough. But when it’s playable we are going to test it of course!

 

Again, I’m very curious what you guys think about the first update. Remember it’s still a concept and you guys all still have input!

 

PS: I hope that in the next update the tank, tank barriers, objective and the escape truck are ready. If that’s the case the map will be playable!

 

-Hodor

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Imo still huge open space, add some pime trees or smthing. These block's outside and that huge space reminds me of beach invasion map :D But all in all it looks nice. I'm just wonderin what server settings will be on.(DJ ON/OFF as it seems it would be able to tj for obj).

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Good job, Hodor, it's going to be a great map! 
I usually play as an engii and one thing came to my mind - there is only ground where you can plant landmines? Could you add some dirt etc., something, that will prevent from deploying the landmines, it can be crucial for allies while defending the tank's run. And even though there're more obstacles, the field of vision is very far, you could add some trees and e.g power lines to make it less possible to see or shoot enemies from far away. These are just a suggestions that I think will make this map better, but, as I said, I like it and I'm looking forward to see this map in action! :D

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