I'm currently configuring a JayMod 2.2.0 server but there are a few things I'd like to do, but I don't know how to, so I thought maybe you could help me.
When I go on ETPro publics, the number of panzers/rifles/mines are dependant on the number of players connected to the server. Basically when 12 or less players are connected, panzers and rifles are disabled, and when it's 12+, only 1 panzer/rifle per team is allowed. The same goes for mines. The more players on the server, the more mines available for the engineers of each team. So basically I'd like to know if there is a way to have the same thing configured in JayMod 2.2.0,
Also, on a JayMod server I was playing some time ago, there was a script/lua/whatever that allowed us to counter the panzer rockets by shooting at it! I thought it was cool, but I have no idea how to implement it. Also, I'd like to see some kind of punishment for "kamikaze" panzers who get kills by vaporizing themselves and the enemy every freaking time. If something could be implemented to deal with that, it would be cool too, tho I don't know if it exists, so thats why I'm asking.
Hi guys,
I'm currently configuring a JayMod 2.2.0 server but there are a few things I'd like to do, but I don't know how to, so I thought maybe you could help me.
When I go on ETPro publics, the number of panzers/rifles/mines are dependant on the number of players connected to the server. Basically when 12 or less players are connected, panzers and rifles are disabled, and when it's 12+, only 1 panzer/rifle per team is allowed. The same goes for mines. The more players on the server, the more mines available for the engineers of each team. So basically I'd like to know if there is a way to have the same thing configured in JayMod 2.2.0,
Also, on a JayMod server I was playing some time ago, there was a script/lua/whatever that allowed us to counter the panzer rockets by shooting at it! I thought it was cool, but I have no idea how to implement it. Also, I'd like to see some kind of punishment for "kamikaze" panzers who get kills by vaporizing themselves and the enemy every freaking time. If something could be implemented to deal with that, it would be cool too, tho I don't know if it exists, so thats why I'm asking.
Thanks you for reading
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