Codein Snorlax Posted December 23, 2015 Share Posted December 23, 2015 i look the cvar for see bullets when someone shoot , thanks ! Quote Link to comment Share on other sites More sharing options...
Shana Posted December 23, 2015 Share Posted December 23, 2015 Can you specify it somehow?Do you mean tracers of bullets or muzzle flash of weapons? Cvars for silent: cg_tracers //Enables/disables drawing the bullet tracers: 0 No tracers. 1 All tracers. 2 All but your own tracers. cg_effectDistance //how far you can see bullet tracers, default 4000 Can't remember which one was for silent. cg_muzzleFlash "0" //turns of flash of weapon when firedb_muzzleflash "0" //turns of flash of weapon when fired cg_showblood 1 //when enemy is hit by a bullet you see blood on his model. Quote Link to comment Share on other sites More sharing options...
Solution Codein Snorlax Posted December 23, 2015 Author Solution Share Posted December 23, 2015 ya dude all tracers , is like seta cg_tracers 1 right ? Quote Link to comment Share on other sites More sharing options...
Shana Posted December 23, 2015 Share Posted December 23, 2015 Yes it is. As far as I know it's not restricted cvar so you shouldn't have any problems with adjusting it. 1 Quote Link to comment Share on other sites More sharing options...
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