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bullets


Codein Snorlax
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Can you specify it somehow?
Do you mean tracers of bullets or muzzle flash of weapons?

Cvars for silent:

cg_tracers  //Enables/disables drawing the bullet tracers:

0 No tracers.

1 All tracers.

2 All but your own tracers.

 

cg_effectDistance //how far you can see bullet tracers, default 4000

Can't remember which one was for silent.

cg_muzzleFlash "0" //turns of flash of weapon when fired
b_muzzleflash "0" //turns of flash of weapon when fired

 

cg_showblood 1 //when enemy is hit by a bullet you see blood on his model.

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