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Adrian Rajchel

redirection advised

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​Only though re-direct was possible when server is Full.

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http://forums.warchest.com/showthread.php/22550-IP-redirect-from-one-server-to-another

 

set sv_fullMSG "et://xxxxxx:27960" (for full server)

ui_autoredirect 1

 

http://mygamingtalk.com/forums/topic/1817-server-facade-linux-enemy-territory-software/

 

Guess a lot of the info you need is in these topics, especially in the second one.

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It depends on what you actually want..

 

If you don't want any players - but just want to create 'virtual' ET servers - you should use Server Facade (downloadable on mygamingtalk; i.e. windows link: http://mygamingtalk.com/forums/files/file/24-server-facade-windows/| Linux link: http://mygamingtalk.com/forums/files/file/23-server-facade-linux/ )

 

If you want to do it when there are enough players there aren't any slots left then this should be something you should already know but I'll list it here anyway: 

set sv_fullMSG "et://server-ip-or-dns-name:server-port"

however note! If you're planning on using this to redirect people to a server you do not own you really *REALLY* should ask permission from the owner of the server you're planning on redirect to first.

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can you please be a little more clear  are you asking how to set up a redirect?

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D..X - just looked through his post history and saw this actually (I think this is a duplicate topic!):

 

http://fearless-assassins.com/topic/73941-how-to-make-server-redirecting-et/?do=findComment&comment=646025(If only I had seen it before suggesting the same)

 

And there's this: 

 

http://fearless-assassins.com/topic/73787-cooperation-with-fa/?do=findComment&comment=644654

 

That's why I included my note of warning.

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<settings>




<connection>


<port>27965</port>

<!-- real etded.x86 port -->

<listen>27965</listen>

<!-- virtual server facade port -->

<serveraddress>80.72.41.84</serveraddress>

<!-- public ip address -->

<clientsredirect>80.72.41.84:27965</clientsredirect>



<!--

built in ET2.60b redirector - possible values: ip:port(123.123.123.123:27960) -> redirect on, empty field redirect off

-->



<masterserveraddress>master0.etmaster.net</masterserveraddress>

<!-- masterserver address -->

<filterrcon>false</filterrcon>

<!-- allow only certain ip for a valid rcon connection -->

<overrideprotocolserver>84</overrideprotocolserver>



<!--

override protocol number from real server to a simulated protocol number 82 = 2.55, 84 = 2.60b

-->




</connection>





<ipevents>


<event address="123.123.123.123" action="banned"/>



<!--

possible actions - blocked/banned, ip mask like 123.123.*.*/123.123.123.*

-->




</ipevents>





<rcon>


<event address="123.123.123.123" action="allowed"/>



<!--

possible actions - allowed, ip mask like 123.123.*.*/123.123.123.*

-->




</rcon>




</settings>

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I'll admit the original etsfacade.xml could be somewhat more clear, here I'll try to illustrate how it should be filled in (or at least, how I think it oughta work...):

 

(some fictional values)

Gameserver (with ET running): 1.1.1.1:27960

Redirect (ET Facade): 9.9.9.9:12345

 

So you'd have the following config:

<port>27960</port>
<!--  real etded.x86 port  -->
<listen>12345</listen>
<!--  virtual server facade port  -->
<serveraddress>9.9.9.9</serveraddress>
<!--  public ip address  -->
<clientsredirect>1.1.1.1:27960</clientsredirect>
<!--
 built in ET2.60b redirector - possible values: ip:port(123.123.123.123:27960) -> redirect on, empty field redirect off  
-->

Instead - what you have right now redirects players to wait for it... the redirect! Which should make the program exit - or it'll try to redirect players infinitely.

 

You're running Linux and you don't seem to know these things which really are basic in nature - you should look into Linux administration (and security) and the likes because I can't imagine your setup will last a long time without being compromised.

 

Anyway I hope this helps.

 

Good luck!

Edited by w00tw00t

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"Does not work :/" is one of the most common problems in the world - might you be a bit more specific?

 

What doesn't work? What does et facade say? What OS are you actually running? Is there a log file? Screenshot? Please post anything that might give insight and helps us help you.

Edited by w00tw00t

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<settings>
<connection>
<port>27960</port>
<!-- real etded.x86 port -->
<listen>27965</listen>
<!-- virtual server facade port -->
<serveraddress>80.72.41.84</serveraddress>
<!-- public ip address -->
<clientsredirect>80.72.34.126:27960</clientsredirect>
<!--
built in ET2.60b redirector - possible values: ip:port(123.123.123.123:27960) -> redirect on, empty field redirect off
-->
<masterserveraddress>master0.etmaster.net</masterserveraddress>
<!-- masterserver address -->
<filterrcon>false</filterrcon>
<!-- allow only certain ip for a valid rcon connection -->
<overrideprotocolserver>84</overrideprotocolserver>
<!--
override protocol number from real server to a simulated protocol number 82 = 2.55, 84 = 2.60b
-->
</connection>
<ipevents>
<event address="123.123.123.123" action="banned"/>
<!--
possible actions - blocked/banned, ip mask like 123.123.*.*/123.123.123.*
-->
</ipevents>
<rcon>
<event address="123.123.123.123" action="allowed"/>
<!--
possible actions - allowed, ip mask like 123.123.*.*/123.123.123.*
-->
</rcon>
</settings>

 

Edited by Adrian Rajchel

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Check with your host or service providers. Sometime they even block other port traffic. Mostly all this issues should be helped by your host unless you are on dedicated server.

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