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ET Server Suggestion Beginners #1 - Jay3 New Maps Suggestion


daredevil

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1 hour ago, CabaL said:

Is that the new map pool? I'm seeing some maps that had significant amount of down votes still in the pool.

 

Can you please share which one? We took out most of the -ve ones. Eventually each map gets -ve in ET. Their are less then 20 maps which can stay +ve rating for more then 2 months. Eventually people get bored and start doing -ve. They do down vote not because map is bad sometimes but they do it because they want map to be gone. 

 

I am in the process of auto renaming map votes each month. So that way i can see fresh votes for each month rather the accumulation which doesn't help anyone. 

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  • 4 weeks later...
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supplydepot2, 0, 64,
teuthonia_final, 0, 64,
capuzzo, 12, 64,
venice_ne4, 8, 64,
sp_delivery_te, 0, 64,
snatch3, 0, 36,
caen2, 0, 64,
fa_bremen_final, 0, 64,
et_beach, 0, 64,
Al_Abbasi, 0, 24,
braundorf_final, 0, 32,
goldrush, 0, 60,
adlernest, 0, 40,
frostbite, 0, 32,
et_mor2_night_final, 0, 64,
etdo1, 11, 64,
password2, 0, 40,
pirates, 0, 54,
fa_italy_b1, 0, 64,
sw_oasis_b3, 0, 64,
axislab_final, 12, 28,
subway, 32, 64,
sw_cathedral_b7, 12, 64,
flame-guards, 16, 64,
mlb_daybreak, 20, 40,
beerrun_b7a, 0, 36,
sos_secret_weapon, 0, 36,
school, 0, 64,	
tc_base, 0, 44,
supply_pro, 0, 64,
goldrush-gals, 0, 64,
bba0-beta2, 24, 64,
rommel_final, 26, 64,
110_factory, 24, 64,
purefrag, 0, 24,

stargate will be added before Saturday! Mostly on Friday. 

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  • 2 months later...

Hi anyone that would like to see a map thats not in rotation let me know via here. Planning to talk to regulars and make the campaign this weekend live sometime next week. Current maps are below.

 

supplydepot2, 0, 64,
teuthonia_final, 6, 64,
capuzzo, 12, 64,
venice_ne4, 0, 64,
sp_delivery_te, 0, 64,
snatch3, 6, 64,
caen2, 0, 64,
fa_bremen_final, 0, 64,
et_beach, 0, 64,
braundorf_final, 0, 64,
goldrush, 0, 60,
adlernest, 0, 64,
frostbite, 0, 64,
et_mor2_night_final, 4, 64,
password2, 0, 64,
pirates, 0, 64,
fa_italy_b1, 6, 64,
sw_oasis_b3, 0, 64,
axislab_final, 8, 64,
subway, 12, 64,
sw_cathedral_b7, 20, 64,
flame-guards, 12, 64,
mlb_daybreak, 12, 64,
beerrun_b7a, 8, 64,
sos_secret_weapon, 0, 64,
school, 8, 64,    
tc_base, 8, 64,
supply_pro, 0, 64,
goldrush-gals, 0, 64,
bba0-beta2, 8, 64,
rommel_final, 8, 64,
110_factory, 8, 64,
purefrag, 0, 16,

 

Maps im thinking about adding to replace least voted maps in the above are Townsquare, Railgun, Wolfsrudel, 2Tanks, Minas and the original Oasis as the bots are stuck on SW version

Edited by Barn!e
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On 9/23/2019 at 8:36 AM, Barn!e said:

Hi, just a comment on beerrun the anti rush gives allies 2 minutes to secure the last barrel...its a little short :)

@daredevil

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Just now, Barn!e said:

Its at -2 so will probably change it out

good plan at least till we can get the anti rush time increased  

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3 hours ago, Barn!e said:

Hi anyone that would like to see a map thats not in rotation let me know via here. Planning to talk to regulars and make the campaign this weekend live sometime next week. Current maps are below.

 

supplydepot2, 0, 64,
teuthonia_final, 6, 64,
capuzzo, 12, 64,
venice_ne4, 0, 64,
sp_delivery_te, 0, 64,
snatch3, 6, 64,
caen2, 0, 64,
fa_bremen_final, 0, 64,
et_beach, 0, 64,
braundorf_final, 0, 64,
goldrush, 0, 60,
adlernest, 0, 64,
frostbite, 0, 64,
et_mor2_night_final, 4, 64,
password2, 0, 64,
pirates, 0, 64,
fa_italy_b1, 6, 64,
sw_oasis_b3, 0, 64,
axislab_final, 8, 64,
subway, 12, 64,
sw_cathedral_b7, 20, 64,
flame-guards, 12, 64,
mlb_daybreak, 12, 64,
beerrun_b7a, 8, 64,
sos_secret_weapon, 0, 64,
school, 8, 64,    
tc_base, 8, 64,
supply_pro, 0, 64,
goldrush-gals, 0, 64,
bba0-beta2, 8, 64,
rommel_final, 8, 64,
110_factory, 8, 64,
purefrag, 0, 16,

 

Maps im thinking about adding to replace least voted maps in the above are Townsquare, Railgun, Wolfsrudel, 2Tanks, Minas and the original Oasis as the bots are stuck on SW version

Just a tip dont add big maps just yet... Its not filled so maps like minas won't work atm

 

Dont add minas

Good maps are - oasis, 2tanks and wolfsrudel

Remove - Daybreak, goldrush and cathedral

 

Edited by PhoeniXx
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23 minutes ago, Vindstot said:

Remove supple depot? :o

That was always a pillar map afaik

. Are you sure it's that bad at the moment? 

We have 2.... Or maybe we keep both supply depot since its people favorite and remove goldrush

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1 hour ago, PhoeniXx said:

We have 2.... Or maybe we keep both supply depot since its people favorite and remove goldrush

Ah yea, you meant remove one of the 2. Ppl asked me some times ago to remove one. I think keep the pro (where truck can be damaged), and remove the other one. Maybe I misremember.

Is there also 2 Goldrushes? In Barnies list I see 2. Addig Smileys improved version might be a good idea 😛

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there always should be a version of goldrush on our servers its a popular map either gals or the original imo 

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supplydepot2, 0, 64,
teuthonia_final, 6, 64,
capuzzo, 18, 64,
venice_ne4, 0, 64,
sp_delivery_te, 0, 64,
snatch3, 6, 64,
caen2, 0, 64,
2tanks, 6, 64,
et_beach, 0, 64,
braundorf_final, 0, 64,
goldrush, 0, 60,
adlernest, 0, 64,
frostbite, 0, 64,
et_mor2_night_final, 4, 64,
pirates, 0, 64,
transmitter, 8, 64,
oasis, 0, 64,
axislab_final, 8, 64,
subway, 12, 64,
mlb_daybreak, 16, 64,
beerrun_b7a, 8, 64,
sos_secret_weapon, 0, 64,
school, 8, 64,    
tc_base, 8, 64,
supply_pro, 8, 64,
goldrush-gals, 0, 64,
bba0-beta2, 8, 64,
rommel_final, 4, 64,
110_factory, 18, 64,
townsquare_final, 0, 18,
railgun, 0, 64,

 

as minimum players was quite high I dont have much voting stats for a lot of the maps changed in the last time. I would like to run this temp cycle to see what the regulars think and then change the least liked out. to:-

Edited by Barn!e
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This is the planned rotation, adding oasis if we can fix bots and a couple or 3 FA maps

 

goldrush, 0, 60,
supplydepot2, 0, 64,
teuthonia_final, 6, 64,
sp_delivery_te, 0, 64,
venice_ne4, 8, 64,
snatch3, 8, 64,
mlb_egypt2, 14, 64,
2tanks, 8, 64,
et_beach, 0, 64,
capuzzo, 18, 64,
braundorf_final, 0, 64,
adlernest, 0, 64,
caen2, 0, 64,
et_mor2_night_final, 6, 64,
frostbite, 0, 64,
pirates, 0, 64,
transmitter, 12, 64,
mlb_daybreak, 18, 64,
axislab_final, 8, 64,
sos_secret_weapon, 0, 64,
subway, 12, 64,
school, 0, 64,    
goldrush-gals, 8, 64,
bba0-beta2, 12, 64,
falcon2, 8, 64,
desertrats, 8, 64,
bremen_final, 0, 64,
karsiah_te2, 0, 64,
railgun, 8, 64,
mlb_temple, 12, 64,
wolfsrudel3_final, 8, 64,
StarGate_1945, 8, 64,    
warbell, 0, 64,

Edited by Barn!e
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