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Budapest Beta 1 - budapest_beta1.pk3 and waypoints - Enemy Territory Map


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Budapest Beta 1 - budapest_beta1.pk3 and waypoints

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Download pk3 name: budapest_beta1.pk3
Map name: budapest_beta1.bsp

Author(s): ClasShadow

 

///////Description:////////

 

main objective is to destroy a large bridge, also included are 2 elevators that are team construct/own

2 trams to ride, a forward flag with team swapping doors, an extensive sewer network with three gates

for the allies to destroy and a patrol boat with a mounted mg.

 

///////Textures/////////excluding terrain

alpha mapped tree textures

ShareCg by fusebulb

http://www.sharecg.com/v/7205/Texture/Tree-texture-with-alpha-map

other textures

various other free/share sights and some of my own handy work, im especially proud of the man hole covers with Budapest etched on them :).

 

 

///////Sounds///////

all voice chat sounds were put together using the "Free Audio Editor" from existing wolf et wav files

Free Audio Editor 2009 available at http://www.free-audio-editor.com/index.htm

a small note after struggling to get the new sounds to load, i acquired the quake3 util program fixWav from http://www.btinternet.com/~AnthonyJ/projects/FixWAV/ and that did the trick.

piano sound effect from http://www.pacdv.com/sounds/index.html

-with some small editing on my part, mainly to reduce the size.

 

 

///////Models///////

all either edited stock md3's from wolf et pk0, or my own creations. none of the static models are inculded in the pk3 so if u want them youll have to contact me.

 

//////Omni-bot scripts and map coding,//////////

all my own work, with help from various tutorials and forum posts.

special thanks to dood and crapshoot at the omni_bot forums for there help and clearifications

budapest_bata1_waypoints_readme.zip


  • Submitter
  • Submitted
    10/26/11
  • Category
  • Map Type
    Objective
  • Map Size
    Medium
    Large
  • Map Theme
    Night
  • Attacking Team
    Allies
  • Waypoints
    Yes
  • Known Issues
    None

 

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