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ET Legacy error


Sixxx

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I installed et legacy in newest update after the instalation I try launch the game and I get this error

 

ET Legacy v2.76 win-x86 Jan  6 2019
Zone megs: 64
Info: fs_game now defaults to 'legacy' mod instead of 'etmain'
----- FS_Startup -----
Current search path:
    D:\Usuários\User\Documents\ETLegacy\legacy
    .\legacy
    .\legacy\pak3_v2.76.pk3 (1107 files)
    .\legacy\etl_bin_v2.76.pk3 (8 files)
    D:\Usuários\User\Documents\ETLegacy\etmain
    .\etmain
    .\etmain\pak2.pk3 (22 files)
    .\etmain\pak1.pk3 (10 files)
    .\etmain\pak0.pk3 (3725 files)

----------------------
4872 files in pk3 files
execing default.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
Not logging server attacks to disk.
----- Client Initialization -----
----- Initializing Renderer ----
Trying to load "renderer_opengl1_x86.dll" from "C:\Program Files (x86)\Enemy Territory - Legacy"...
-------------------------------
ETKEY found.
Available client translations: Bulgarian Czech German Greek English Esperanto Spanish Finnish French Hungarian Italian Korean Dutch Norwegian Polish Portuguese Romanian Russian Slovak Slovenian Serbian Swedish Turkish
Available mod translations: Bulgarian Czech German Greek English Esperanto Spanish Finnish French Hungarian Italian Korean Dutch Norwegian Polish Portuguese Romanian Russian Slovak Slovenian Serbian Swedish Turkish
Language set to English
----- Client Initialization Complete -----
----- R_Init -----
SDL build version 2.0.9 - link version 2.0.9.
SDL initialized driver "windows"
Initializing OpenGL display
Estimated display aspect: 1.778
...setting mode -2: 1920x1080
Using 24 color bits, 24 depth, 0 stencil display.
Available modes [20]: '1280x720 1366x768 1600x900 1920x1080 1768x992 1176x664 1360x768 1280x768 1280x800 1440x900 1680x1050 1600x1024 720x480 640x480 800x600 1024x768 1152x864 1280x960 720x576 1280x1024'
Using GLEW 2.1.0
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 1050 Ti/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 418.81
Using vanilla renderer
Initializing OpenGL extensions
...found OpenGL extension - GL_EXT_texture_compression_s3tc
...found OpenGL extension - GL_EXT_texture_env_add
...found OpenGL extension - GL_ARB_multitexture
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 1050 Ti/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 418.81
GL_MAX_TEXTURE_SIZE: 32768
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: -2, SCREEN: 1920 x 1080 fullscreen (ratio 1.7778) Hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
Initializing Shaders
----- finished R_Init -----
------ Initializing Sound (1)------
SDL_Init( SDL_INIT_AUDIO )... OK
SDL audio driver is "wasapi".
SDL_AudioSpec:
  Format:   AUDIO_S16LSB
  Freq:     44100
  Samples:  1024
  Channels: 2
  Silence:  0
  Size:     4096
Starting SDL audio callback...
SDL audio initialized.
----- Sound Info -----
sound system is muted
    2 channels
32768 samples
   16 samplebits
    1 submission_chunk
44100 speed
1DB895C8 dma buffer
No background file.
----------------------
Sound initialization successfully done
s_backend set to SDL2
--------------------------------
Sound memory manager started
Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(D:\Usuários\User\Documents\ETLegacy, legacy, ui_mp_x86.dll)
Sys_LoadDll(D:\Usuários\User\Documents\ETLegacy\legacy\ui_mp_x86.dll)... failed: "Failed loading D:\Usuários\User\Documents\ETLegacy\legacy\ui_mp_x86.dll: Não foi possível encontrar o módulo especificado.

"
Sys_LoadDll(.\legacy\ui_mp_x86.dll)... failed: "Failed loading .\legacy\ui_mp_x86.dll: Não foi possível encontrar o módulo especificado.

"
Sys_LoadDll(legacy/ui) failed to load library
----- CL_Shutdown -----
Closing SDL audio device...
SDL audio device shut down.
RE_Shutdown( 1 )
SDL input devices shut down.
-----------------------
SQLite3 can't close database - not active.
VM_Create on UI failed
SDL input devices shut down.
 

et legacy error.png

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11 hours ago, Sixxx said:

Não foi possível encontrar o módulo especificado.

That shows up twice and is translated from Portuguese to English by Google as

 

Could not find the specified module.

 

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Some 3 years ago, someone here suggested that the first time that you run ETlegacy, you have to "run as admin".  I am not sure if you have to run ETL "as admin" every time after that or not.

 

It is a quick thing to try. :D

 

Usually a "can't find a module" in most cases means that an installation was incomplete, a needed file (a module, such as a *.dll) is corrupt or missing or that there is some problem with the "file-paths" that the program is trying to use.   

 

It could be that without "run as admin" the program does not have permissions to access files in the "path" that it is trying to find them in.

 

NOTE: I am not an ETLegacy user or Expert.  I hope that one soon replies here. :) 

Edited by RedBaird
+note
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  • 2 months later...
Quote

 

@RedBaird Sorry Red I saw you mensage right now sorry for not respoding it but It not worked idk why show this error I already do anything but nothing happens the game keeps crashing, im using the et vanilla 😕 

 

EDIT : thanks for helping me :)

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