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  1. 240 downloads

    Download pk3 name: 1944_Nordwind2.pk3 Map name: 1944_nordwind2.bsp Author(s): +KOMMANDO+, Mateos Mateos has released a newer version of 1944 Nordwind called "1944 Nordwind 2". Description: The Axis are launching a surprise attack on allied forces. They are using a Jagdpanther to open the Truckyard Wall to allow an escape with the Allied gold! 1944_nordwind2 waypoints.rar
  2. 149 downloads

    Download pk3 name: eagles2_a6.pk3 Map name: eagles2_a6.bsp Author(s): Rikard "Drakir" Lindgren / Eagles2 remake by Scrupus Map Info - Eagles 2 10mb ------------------------------------------------- This is a remake of Drakir's map Eagles1. It is based on the map source file release by Drakir in 2004. Some objectives have been changed from the original version and several have been added - please check objective list and command map for details. Architecture have been changed and some new strctures added, and game athmosphere is also changed by adjusting lightning and sound. Thanks to Drakir for releasing the map source for this map, I hope players will enjoy this remake but credits should still go Drakir for an excellent map idea and layout. ------------------------------------------------- Map Details ------------------------------------------------- Author : Rikard "Drakir" Lindgren / Eagles2 remake by Scrupus Map Name : Eagles2 Alpha 6 BSP Name : eagles2_a5 Release date : 2007-03-11 Release type : Alpha/Playtest Gametime : 40 minutes (20+10+10) Suggested teams : 6 vs 6 Max players : 20 vs 20 (40 spawnslots) Gametypes : Objective,Campaign,Stopwatch Gameengine : Wolfenstein: Enemy Territory ------------------------------------------------- Map Objectives ------------------------------------------------- Allies: #. Destroy the Avalanche wall and the Side Tunnel to gain access to Werfen Village. #. Capture the Town Spawn Flag, this will force axis back to the castle. #. Dynamite the door to the tram station so allies can get access to the trams. This will also make the Town Spawn permanent. #. Take the trams up to Schloss Adler (Castle of eagles) and capture the Castle Spawn Flag. #. Steal the documents in the Castle main hall - first time allies steal them will make Castle Spawn permanent. #. Damage the Generator to open the library doors under the main hall, for alternative attack route. #. Bring the documents to the Bus Garage in the Werfen Village. #. Escort the bus to the airfield. #. Repair the bridge if the axis destroy it, so the bus can get into to the airfield. #. Destroy the airfield radio to secure the escape from the area - this is final objective. Axis: #. Delay the destruction of the Avalanche wall. #. Build the High guardtower to get better defence at the side tunnel. #. Make sure allies don't get the forward spawnflag in the village. #. Defend the forward spawn in the castle. #. Defend the documents in the main hall, make sure they dont bring them to the bus. #. Stop the allies from escorting the bus to the airfield - bus can be damaged with airstrikes and grenades. #. Destroy the bridge to prevent the bus from reaching the airfield. #. Defend the airfield radio at all cost - this is final objective. eagles2_a6_readme.txt eagles2_a6 waypoints.rar
  3. 128 downloads

    Download pk3 name: ice_sniper.pk3 Map name: ice_sniper.bsp Two seperated side, covered with snow. Many sniping spots, perfect for sniperwar. ice_sniper waypoints.rar
  4. Version BETA 2

    215 downloads

    A big thank you to the UJE team in [UJE]Niek for the waypoint files Download pk3 name: et_powescape_b2.pk3 Map name: et_powescape_b2.bsp Author(s): Codey Description: Are you looking for a fun map to play with your friends, but still want the challenge to be there? Then this is definately the download for you! Not only do you have to complete the two main objectives (or stop them from being completed, depending on which team you're playing as) but these are randomly placed...which means, you cannot spawn, and make a bee line for the objective's location...you have to try to stay alive and search for them! If you think this offsets the balance in the game, don't despair, as the showers and taps will not just clean your hands and face, they will also give you health when turned on. There are some important features in this map to keep in mind: Random Objective Placement The two main objectives, Secret Documents and Soldier activation key, are placed randomly at the beginning of the match. To provide for more varied gameplay each match. Faucets give health All taps and showers in the map when turned on can give out health. Water supply pump destructible Either Axis or ally team can destroy the water pump with TNT located at the south-east of the camp. All taps in the facility will then not function for the remainder of the match. Alternate route out of the camp The General's car can be driven down the hill and crashed through the fence, providing an alternate route out. But you must find the key and start it up first. Each team has primary and seconday objectives, I think this adds to the challenge of the map, and if you're looking to have fun with the potential of some serious frag fests...then keep this in mind: the more, the merrier! The full potential of this map will be enjoyed if you have more rather then less players in the server. Some of your objectives are: Allies Primary 1. Steal the top secret axis documents from the reearch facility 2. Take the documents south to the train and escape with as many pow's as you can Secondary 1. Capture and hold the North supply room to aid escape 2. Capture and hold the Train station area to aid escape Axis Primary 1. Prevent Allies stealing the top secret documents from the research facility 2. Prevent Allies from escaping on the train with the documents Secondary 1. Capture and hold the North supply room 2. Capture and hold the Train station area et_powescape_b2_readme.txt et_powescape_b2.gm et_powescape_b2_goals.gm et_powescape_b2.way
  5. 321 downloads

    Download pk3 name: railgun_eu_b2.pk3 Map name: railgun_eu.bsp The Allies must prevent the Axis from loading and firing Dora, a colossal railway gun. The Axis must transport and load Dora's ammunition, protect her firing controls and fire her to win. Notes: There are also two modifications for this map which can be added - A snow-reduction mod for improved performance, and a spawnfix mod to keep things more fair. railgun_eu_b2 readme+pics.zip railgun_eu.gm railgun_eu.way railgun_eu_goals.gm
  6. 875 downloads

    Download pk3 name: et_ice.pk3 Map name: et_ice.bsp Axis must steal the secret documents and get them to the transmitter. et_ice waypoints.rar et_ice.gm et_ice.way et_ice_goals.gm
  7. 230 downloads

    Download pk3 name: glider_302.pk3 Map name: glider.bsp Author(s): 2Bit Title Glider Assault File name glider_302.pk3 Map name glider Version 3.0.2 (Created May, 2007) Nbr of players Any Author 2Bit (www.tibetclan.com) Major changes to spawning, including when the allies take the outpost, the axis paratroopers can try to get it back; new axis spawn at centre of map; new allied spawn in tank garage; and when the tank reaches the guardpost the allied spawn is set there. The parachute spawns are removed once the allied CP is built. The 2nd tank barrier has been moved to be closer to the outpost. Axis CP moved to the outpost. Axis compound spawn enlarged to give more shoulder room Other maps Breakout TankBuster British Bulldog 2tanks 6flags 110 Factory Available from www.pythononline.co.uk/et or www.tibetclan.com Installation Put the pk3 file into the etmain folder. The Story Spring 1943, the Austrian Alps: Allied Intelligence has reported that the enemy are developing a powerful new tank in a secure research facility. It is vital that one of the prototype Jagdpanther models be photographed for assessment. Some Allied 'Horsa' gliders are in enemy hands and are crated in a nearby Axis outpost: capture the outpost and use the gliders to assist in the operation. Description The Allies are dropped in by parachute and must assault the Outpost in order to gain access to the gliders crated there. They must then fly at least one glider from the Outpost to a hilltop overlooking the research facility. From there they will be able to destroy the generator, which opens the sealed door of the tank storage building. They must steal the tank and transport it to the Outpost, where a Photo Reconnaissance Spitfire will be able to take photographs of it. Operation of Glider It is vital for the Allies to fly at least one glider to the hilltop overlooking the compound - the Generator cannot otherwise be destroyed (the Axis door to the Generator room is secure against Allied Covert Ops). Multiple soldiers can be transported in each glider. Gliders require steam power for launching, which is only available if the Hopper Pump is operational, so this must be repaired first. To fly a glider, any type of Allied soldier must go into the cockpit. Thereafter the glider will fly to the hilltop unless shot down. A glider can only be shot down using explosive weapons. A glider crash can be survivable by occupants depending on the angle of the crash and what the glider collides with. Baling out is often a safer option. Operation of Nebelwerfer (multiple rocket launcher) The Nebelwerfer can be loaded from the cart adjacent to it. A maximum of 6 rockets can be loaded, but it can be fired with less. The rockets are not 100% accurate, so the more rockets fired at one time, the greater the chance of a hit. 3 rocket/panzer hits will down a glider. The cart can be resupplied by an Axis Field Ops. When resupply is possible (the cart has less than 6 rockets in it) a red triangle illuminates showing where the Field Ops must stand to resupply the cart. The Field Ops can resupply one rocket every 3 seconds. Resupplying the cart is possible when the Nebelwerfer is firing, but otherwise only one action can be performed at a time. Spitfire The Spitfire will fly overhead when the tank passes the Guardpost, and then await its arrival at the Outpost. ME109s An Axis Field Op can call in ME109 airstrikes on the tank. To do this he must approach the radio in the Outpost any time after the tank has passed barrier #2, and before the tank reaches the Outpost. The ME109s will drop HE bombs, deadly to the tank and any escorting infantry. Gamemodes Objective, Stopwatch. glider waypoints.rar glider.gm glider.way glider_goals.gm
  8. 158 downloads

    Download pk3 name: cluedo_130.pk3 Map name: cluedo.bsp Author(s): 2Bit Set in the country manor of the board game Cluedo (Clue in the U.S.), there is no real scenario - this is played just for laughs as a break between "proper" maps. Each game lasts about 10 minutes. Axis spawn in the Ballroom (centre top of the map) and Allies in the Hall (centre bottom). A flag then randomly spawns in one of the seven other rooms. The upper edge of the room's walls glow white when the flag is active inside. The flag can be captured by either team, giving the white glow an inner blue (allies) or red (axis) core to show the current possessor. When the flag is held for a total of 90 seconds by a team it is secured and removed from the map. The white glow is removed and the inner core remains to show that the room has been fought over and which team secured it. This process is repeated until one team has secured four flags and is victorious. Players can move freely between the rooms and enter the cellar. The doors are glass lined so that players are aware of anyone camping the other side, which is legitimate and likely to be the case. Each room can be entered or exited through its windows, and the four corner rooms have secret passages which link them. Players can also move around and over the building. Each of the seven flag rooms has a trap which is activated by the lever in the corridor outside the room. Once a trap is activated it cannot be re-used for 30 seconds. The traps make the interior of the room uncomfortable or downright dangerous for its occupants, which helps to shift players camping the flag. The player activating a trap is teleported to a location outside the room, so he can witness the carnage he has caused. To make things even more lively, the players will find there are all sorts of places that engineers can plant mines to surprise the unwary... The action is fast and frantic, with low respawn times to ensure all the players stay in the thick of it. Recommended for teams of between 2 and 12 per team. cluedo waypoints.rar cluedo.gm cluedo.way cluedo_goals.gm
  9. 109 downloads

    Download pk3 name: AntarcticaFinal.pk3 Map name: Antarctica.bsp Author(s): <|PCM|>Toiletman ***Description*** Map Info => Type: KOTH Timelimit: 30 AxisSpawnTime:10 AlliesSpawnTime:10 ***Changes*** -Added 2 cablecars -Brushwork -Ice Fixed -Replaced Flag -Added ladders -Wallsign Changed to 'Pleeclan' Objective => Capture and hold 5 flags to win antarctica waypoints.rar antarctica.gm antarctica.way
  10. 179 downloads

    Download pk3 name: baserace_b3c.pk3 Map name: baserace_b3c.bsp ***DESCRIPTION*** Its a race, to build your base! Steal Construction Materials from your enemy's base and secure them at the various 'Capture Pads' located in your team's base. Different capture pads correspond to different base constructions and upgrades, so be sure to think about where you secure your Construction Materials. Capture Pads can be used multiple times to upgrade constructions. Also, constructions can be 'synergized' by completing combinations of other constructions. The first team to complete all 40 constructions / upgrades or have the most completed when the timer runs out wins! ***CHANGES*** -FPS Increase -Winter Theme -Atmosphere Effects Note: Small missing texture. baserace_b3c waypoints.rar baserace_b3c.gm baserace_b3c.way baserace_b3c_goals.gm
  11. 154 downloads

    Download pk3 name: battery_winter.pk3 Map name: battery_winter.bsp Author(s): Molotov ***DESCRIPTION*** The mighty Axis shore battery 'Siegfried' is harassing Allied shipping in the Mediterranean. The Axis must protect Siegfried from Allied attempts at sabotage. based on - battery_eu_b2 map - Berzerkr (GER)'s Winterkrieg mod textures - Ragnar's Battery script - antman's location file battery_winter waypoints.rar battery_winter.gm battery_winter.way battery_winter_goals.gm
  12. 116 downloads

    Download pk3 name: apennines_b2.pk3 Map name: apennines_b2.bsp Author(s): Jacques "Mlehliw" Kvam ***DESCRIPTION*** 1944. In the Apennines Mountains, located in central Italy, the axis have constructed a remote secret research laboratory. Through covert operations allied forces have gotten wind of this operation. They have inserted troops in the immediate vicinity of the facility. Carnage ensues. apennines_b2 waypoints.rar apennines_b2.gm apennines_b2.way apennines_b2_goals.gm
  13. 426 downloads

    Download pk3 name: mlb_daybreak.pk3 Map name: mlb_daybreak.bsp Level info: Axis have to prevent Allies from launching the rocket. First they have to repair and escort the tank through 2 tank barriers to the main gates. Then they have to blow the generator, dam gates and rocket bay gates. They have to steal the pass card to unlock the armory, deliver 5 dynamites to the detonator and activate the detonator to destroy the rocket. Axis can build a spawn and CP once they have passed the main gates. Allies have to prevent Axis from completing their objective. They can build 2 tank barriers to slow Axis down, build the CP and destroy the spawn Axis built. Allies: Don't let axis fight their way across the battle field. They must not get away with blowing up the rocket. Primary: - Don't let axis repair & rob the tank - Don't let the tank blow the main gate - Stop Axis from building a forward spawn - Protect the storage gate generator - Protect the dam access gate - Defend the rocket base entrance gate - Don't let Axis get the keycard - Don't let Axis place charges at the rocket Axis: Get hold of a damaged tank, repair it as use it to blast the main entrance of the Allied Fortress. Then infiltrate, get the keycard and get the 5 charges to the rocket to blow it up. mlb_daybreak waypoints.rar
  14. 252 downloads

    Download pk3 name: SecRadar3_final.pk3 Map name: SecRadar3_final.bsp Author(s): FischCommand OBJECTIVES ALLIES: - Destroy the hatch at the stairs to the second Stock in the Axis base - Destroy the "safe" position in which are the secret documents - escape with the secret documents to the mountains and bring them to the big radar station - Destroy the Axis ladder to the roof of the Axis base - Destroy the flag in the vicinity of the large radar station - Construct a ramp with a ladder as a staircase to the radar station - Blast the gas tank on the roof to allow an bigger entrance AXIS: - Defend the hatch at the stairs to the second Stock in the Axis base - Defend the "safe" position in which are the secret documents - Prevent that the Allies run away with the secret documents to the mountains to the big radar station and deliver it there - Construct a stairway to the roof of the Axis base - Prevent the destruction of the flag in the vicinity of the large radar station - Destroy the ramp (ladder) which serves as a stairway to the large radar station - Defend the 2nd Entrance to the roof of the Axis base secradar3_final waypoints.rar
  15. 334 downloads

    Download pk3 name: low_tram.pk3 Map name: low_tram.bsp Author(s): LowLife - Lefty - Heirpie Description: Allied objectives: Break into the Outpost Supply Room Retrieve the Radio Codes Booklet Send message from Radio Transmitter using the Radio Codes Secure the Village Tram Tower Destroy the Lower Access Door to gain entry to the Outpost engine room Destroy the Castle Basement Door to gain entry to the Castle basement Build the Outpost Bridge Build the Castle Bridge Axis objectives: Defend the door to the Outpost Supply Room Prevent the Allies from retrieving the Radio Codes Booklet Stop the Allies before they use the Radio Transmitter Secure the Village Tram Tower Defend the Lower Outpost Access Door Defend the Castle Basement Door Dont let them build the Outpost Bridge Dont let them build the Castle Bridge low_tram waypoints.rar
  16. 204 downloads

    Download pk3 name: loffys_tram1.pk3 Map name: loffys_tram1.bsp Axis are defending a secret document. The Allies must steal that document and take it uphill to a truck. loffys_tram1.way
  17. 111 downloads

    Download pk3 name: beta_low_mount_ass.pk3 Map name: beta_low_mount_ass.bsp Author(s): Leif "LowLife" Hansen Decription: A small radar relay station located in Norway is used by the Axis to transmit intelligence info about Allied troop movements. It is imperative that the Allies destroy this installation before any operations in this area can start! Objectives: # The Allies need to capture forward spawn location, dynamite the radio controls, dynamite the radio tower, dynamite the radar controls. # The Axis need to prevent the Allies from destroying any of the mountain installations electronics. beta_low_mount_ass waypoints.rar
  18. 322 downloads

    Download pk3 name: secret_bay_et.pk3 Map name: etsbay.bsp Author(s): [EGN]Ron-007 January 1943. The Allies land at a secret submarine base of the Axis. They penetrate the heavily guarded bunker. Inside, the Axis stored their gold. The Allies steal two gold boxes and carry them to a submarine. OBJECTIVES (ALLIES): - build a bridge to the rear U-boat - building water pump - construct the East and West AssaultRamp - destroy the main entrance - destroy the side entrance - secure the spawn in the Forward Bunker - Setting up the Command Post - blasting the Bank Door - theft of the gold boxes 2x - Back up the gold crates on the U-boat OBJECTIVES (AXIS): - destroy the Bridge to the rear U-boat - destroy/prevent water pump - dont let them build the East and West AssaultRamp - dont let them destroy the main entrance - dont let them destroy the side entrance - dont let them capture the forward Bunker - Setting up the Command Post - Securing the Bank Door - guarding the gold crates 2x - prevent the transport of the gold boxes for the U-boat etsbay.gm etsbay.way etsbay_goals.gm
  19. 124 downloads

    Download pk3 name: raw_te_final.pk3 Map name: raw_te_final.bsp Author(s): Roger "redRum" Creus The allied army has taken a farm in East Anglia. There is a castle down the hill, the Axis are using it as their stronghold. The fortress is strongly defended by an old big wall which the Allies will have to pass through. Valuable documents are resting in a vault inside the castle. Will the Allies be able to steal and transmit them? Allies: 1 .Primary : Steal the secret Documents. 2 .Primary : Transmit the Documents. 3 .Primary : Blow up the Main Wall and secure the Forward Spawn. 4 .Primary : Destroy the Castle Main Door. 5 .Primary : Blow up the Vault Door guarding the Documents. 6 ..Secondary : Capture the Tower Spawn. 7 ..Secondary : Destroy the Side Wall and get easier access to the Axis Castle. 8 ..Secondary : Construct the Command Post. Axis: 1 .Primary : Protect the Documents. 2 .Primary : Prevent Allies from transmitting the Documents. 3 .Primary : Defend the Main Wall. Included file fixes command map icons for ETPro servers. raw_te_ETPRO.pk3 raw_te_final.gm raw_te_final.way raw_te_final_goals.gm
  20. 250 downloads

    Download pk3 name: bonencm.pk3 Map name: bonencm.bsp Author(s): B0n3g1b Description: Allies must steal the Tank's Rocket and Secure it to the Tank.Then destroy Radar Base Gate and Steal the Radar Parts! Missions: Axis: -Protect the Gate -Protect the Cage -Protect the Rocket -Construct the Defence -Construct the Command Post -Protect the Radar Part Allies: -Construct the Assault Ramp -Construct the Command Post -Construct the Water Pump -Destroy the Gate -Destroy the Cage -Steal the Rocket -Steal the Radar Part bonencm waypoints.rar
  21. 172 downloads

    Download pk3 name: airassault_fp1.pk3 Map name: airassfp1.bsp Author(s): MadMaximus winter map set at night, allies trying to destroy 2 trucks at the end of an airfield. ==================================================== important information this is the first playable test only, it is complete enough to run on a server, and is meant as a test of playability only. you will see a lot of things not finished such as the buildings in town, and not much detail or full lighting in a lot of places. there are things scheduled to be removed and put in once there is enough feedback on what is needed or should be removed, some things are as follows, - some terrain will be removed and redone in places, ie. the allied spawn and around the airstrip. - windows and top/bottom trim on the buildings in town. - more lighting in quite a few places. - textures on a lot of buildings in both the town and especially the axis base need to be aligned. - some buuilding interiors will be redone. - the damaged and decrepid building that the allies use as a second entrance in town still needs to be finished. - the blimp is just a trial test, it may be removed, but if it is kept in after feedback, it will be redesigned, plus it's movements won't be so silly looking. ( you will see some of those when it returns.) - the side door may be removed. what is really needed is feedback on the playability, if its to easy for the allies to win, or the axis to defend. there are other things i have not mentioned that are to be redone, so if you see something out of the ordinary be shure to mention it, all comments are welcome and appreciated. e-mail at madmaximujs@yahoo.com or pm me in the splashdamage forum madmaximus www.splashdamage.com ==================================================== airassault_fp1 waypoints.rar airassfp1.gm airassfp1.way airassfp1_goals.gm
  22. 346 downloads

    Download pk3 name: fueldump_christmas.pk3 Map name: fueldump_christmas.bsp Author(s): Avoc The client's Com_HunkMegs needs to be at least 64 otherwise the client can't connect. Description: Axis: Protect your fuel depot from attack: demolish any Allied assault bridges and immobilize their armoured vehicles with Panzerfausts or grenades. Allied: Escort a Churchill AVRE demolition tank to destroy an armored Axis fuel depot. Construct and reinforce a bridge, protect and repair the Churchill and smash your way through to victory. Neutral: The Allies are attacking an Axis fuel depot and must escort their Churchill AVRE Demolition Tank as it blasts through the defences. The Axis can disable and delay the Tank with Panzerfausts, grenades, mines or explosives. Fueldump Christmas Crashfix.zip fueldump_christmas waypoints.rar
  23. Version Final

    621 downloads

    Download pk3 name: __BRIDGES__.pk3 Map name: __BRIDGES__.bsp Author(s): mrfin The Axis are attempting to escape Eastwards from Northern Italy with a train cargo of booty. To do this they need to fix the train with spare parts on a truck. Trouble is that the Allies are on to them! The map is made up of 3 open areas connected by road and rail tunnels. The objectives are the vehicles, the road tunnel barrier and 2 rail bridge barriers. Axis have to get the spare truck to the train, fix the train, then get the train back across the bridges to the waiting cargo to win. Bridges_readme.txt __bridges__ waypoints.rar __bridges__ waypoints.rar
  24. Tundra Beta 4a - et_tundra_beta4a.pk3 and waypoints View File Download pk3 name: et_tundra_beta4a.pk3 Map name: et_tundra_beta4a.bsp Author(s): Tom "Menzel" Haskins, ChumChum et_tundra_beta4a waypoints.rar Submitter daredevil Submitted 03/04/13 Category Maps Map Type Objective Map Size Medium Map Theme Night Winter Attacking Team Allies Waypoints Yes Known Issues None  
  25. 1944 Nordwind 2 - 1944_Nordwind2.pk3 and waypoints View File Download pk3 name: 1944_Nordwind2.pk3 Map name: 1944_nordwind2.bsp Author(s): +KOMMANDO+, Mateos Mateos has released a newer version of 1944 Nordwind called "1944 Nordwind 2". Description: The Axis are launching a surprise attack on allied forces. They are using a Jagdpanther to open the Truckyard Wall to allow an escape with the Allied gold! 1944_nordwind2 waypoints.rar Submitter DJ aka GDR DJ Submitted 05/23/12 Category Maps Map Type Objective Map Size Medium Map Theme Night Winter Attacking Team Axis Waypoints Yes Known Issues None  
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