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Found 18 results

  1. How would you like to play some games on ETPro? Are you dreaming of a team of active FA members and regulars playing ETPro on regular basis, allowing our ETPro pub servers become a popular choice? Would you like to be a part of that group of people which could give you an opportunity to play random internal scrims or even create a team to play vs some opponents? While we're all having many various ideas, plans and strong support from management, we still need YOU, regular players filling up our ETPro publics, making important suggestions and just showing the world of ET players that you're there! Official ETPro community made a great step this year and I think it's the best time for us now to go with the flow. During the whole time I spent on FA forums, servers and chats, I've met considerable number of players that play or used to play ETPro and/or would like to play for fun if there were enough active players to play with. I believe the biggest issue here is the lack of a decent communication method between ETPro players scattered all over FA servers and other places. So, that's what I'd like to start with. What do you think would be the best way to gather all eager players in one place with an option to notify them when the games are played? Obviously, the platform we're gonna be using is Discord as it's one of the best gaming community apps (if somehow you haven't tried that yet, I'd suggest you do it now). For now, I see 3 options: Adding a new role on our Discord server called eg. 'etpro' so that everyone who'd like to play can join and be notified (we can, of course, create several roles like 3v3 6v6 etc. in future but right now the most important thing is to know how many people we've got). All roles and other functionalities would take effect only on ETPro channels, so it would be like a little server on our main server. Creating a new FA Discord server specifically for ETPro pla.. Never mind, we've already got one (https://discord.gg/Ay4P3m) so it would be just a matter of reworking it a bit. Making a private chat, add everyone by hand, keeping it clean and simple. For our current needs this would work, but keeping it private many people wouldn't even know we sit there. With 20 people or more it could become a complete mess. I'd be grateful if you could share your opinions. Should you have any ideas or suggestions, feel free to post, I'm always open for discussion.
  2. The ETernity Cup di Crossfire ETTV prossima partita
  3. ScoOfi

    The ETernity Cup

    We are back. In the year 2003, Wolfenstein: Enemy Territory was founded by Splash Damage. In honor of our beloved game, it is with great pleasure that we are able to announce the The ETernity Cup. This tournament will feature both most popular formats in ET, namely 3on3 and 6on6. The ETernity Cup General information: This cup will feature a group stage, followed by a playoff stage which pits the top teams of each group against each other in a double-elimination bracket. The format might slightly differ, depending on the number of sign ups. To sign up, simply send one of the admins a private message including your team name plus roster. Once you have created a new team it will automatically be added to the waiting pool, which can be found right below this post. The ETernity Cup Tuesday, 8th of January - Sign ups open Sunday, 20th of January - Sign ups closed Monday, 21st of January - Groups published Tuesday, 22nd of January - Start of the first matchweek Main Maplist: 3on3: adlernest frostbite supply sw_goldrush_te 6on6: bremen_b3 radar supply sw_goldrush_te Decider Maplist: 3on3: braundorf_b4 erdenberg_t1 et_ice sp_delivery_te 6on6: adlernest frostbite karsiah_te2 missile_b3 Teams can both pick a map from the Main Maplist. In case of a decider, maps can only be chosen from the Decider Maplist. This is to avoid having the same maps during each round of the tournament. Feel free to contact us if you have any questions or suggestions about the cup! We can be reached here Source: https://www.crossfire.nu/news/9095/the-eternity-cup
  4. We are back AGAIN for more ETPro fun. Watch this Poster credits to Stavros <3 Event: ETPro Gamenights 2017 Date: Every Friday of 2017!! time: Starting at 20:00 CET (convert your timezone) Server Name: F|A EURO SCRIM SERVER AC ENABLED Server IP: Teamspeak IP: ts.clan-fa.com:4666 During the month of January we had Gamenights throughout the weekend, judging from these nights we have determined that Friday was the best option to host the gamenights for the rest of the year. Now I hear you say; "WHAT THE WHOLE YEAR?!?!" Yes we understand your surprise, but it is correct. Throughout the whole year of 2017 there will be gamenights every Friday. Crowd: "Wowww..." We hope to see you there! Sincerely, The ETpro Event Staff
  5. F|A is happy to announce another group of game nights to come in the month of January! Event: ETpro Gamenights January 2017 Date: Every Friday and Sunday between January 6th and January 29th time: Between 20:00 and 22:00 CET (convert your timezone) Server Name: F|A EURO SCRIM SERVER AC ENABLED Server IP: Teamspeak IP: ts.clan-fa.com:4666 We hope to see you there! Sincerely, The ETpro Event Staff Dest!Ny Schnee null Giccse Bigbro
  6. ...hi all im playing on mac and im connecting to et with "playonmac" (base is wine prog) all other emulators didn't work proper i had big lags, et legacy is not an opinion for me. so for now i can connect via playonmac and can play silent, jaymod and no quarter. the big issue is i cannot play etpro. anyone found a proper way to get this working? i heard its also not possible for linux users via "wine". so if someone has a good idea or found a way to get this working, im very thankful. Cheers Saskia
  7. United Cup IV Playoffs Grand Final WATCH IT NOW https://www.gamestv.org/event/54244-rushit-esports-vs-playing-ducks/ LIVE NOW! http://www.twitch.tv/merl1nator
  8. We hope nobody thought that the ETPRO Gamenights would end after July, because they wont! The fun continues every single friday! Event: ETPRO Gamenight Date: Every Friday Friday gamenights: August 14th (!), August 21th, August 28th, September 4th, September 11th, September 18th, September 25th Sunday gamenights: August 23, August 30, September 6th , September 13th, September 20th, September 27th. Time will be the same as on Fridays, from 19:00 to 21:00 London time. Time: 19:00-21:00 (London time GMT+1) Server Name: F|A EURO ETPRO OBJ SERVER -> http://et.trackbase.net/server/44319/ Server IP: or sw1.clan-fa.com:27970 You can convert London's timezone to yours ( http://www.timeandda.../converter.html ) or use the worldclock ( http://www.timeanddate.com/worldclock/uk/london ) (!) First gamenight is tomorrow, you better not miss it! Make sure you enjoy yourself
  9. We Fearless Assassins happily welcome you to our ETPRO Gamenights in every friday in the =F|A= EURO ETPRO OBJ SERVER, You can see many of our admins from different servers and timezones. You can meet our applicants, regulars and visitors with playing ETPRO games together. Welcome Event: ETPRO Gamenight Date: Every Fridays July: Friday 3.July, 10.July, 17.July, 24.July, 31.July Time: 19:00-21:00 (London time GMT+1) convert to your time -> http://www.timeandda.../converter.html Server Name: =F|A= Euro ETPRO Obj Server Server IP: Our host group Destiny Audrey Reptile Reallity Masa Mirqli Giccse Evolution von Rantala ancientmule Zelly Rexinator Special Thank you to Audrey who make our first gamenight pic! You can find our gamenights from our calender also http://fearless-assassins.com/calendar/2-gaming-events/07-2015 Enjoy
  10. Paintz zkilzz.. deal with it.. Ladies and "Gentlemans" This saturday we have a nice Game/Fun night to play ETpro in our servers according to this poll and thread: http://fearless-assassins.com/topic/70260-etpro-game-night-8d/ So get ready to have a great night of fun in our server: Server: /connect scrimeuro.clan-fa.com:27980 Paintz zkilzz.. deal with it.. Time: 6 PM GTM +1 11 am west coast USA 2 pm east coast USA 7pm U.K 8 pm, Germany, Nethelrands, Poland 9 pm, Finland, Greece Also join us on Teamspeak: Server Name: =F|A= Clan Teamspeak Server IP: ts.clan-fa.com:4666 CYA THIS SATURDAY!! P.S: Can someone move this to make an announcemet?
  11. Anyone interested in having a game night of etpro? just a random question and feel free to tell your thoughts..
  12. Cant play in any ETpro servers for some reason. I've version of 2.60b and every other server works just fine for me, but when I try to join ETpro server I can connect but getting kicked after 3 sec, and after reconnect I get this - Help ?
  13. File Name: sageone.cfg File Submitter: sageone File Submitted: 16 Jul 2014 File Category: Player Configs don't eat yellow snow Click here to download this file
  14. 67 downloads

    don't eat yellow snow
  15. Hey F|A! I've been chatting to a couple of FA admins and i was thinking that it would be great if we could organise a 6v6 friendly scrim between |H*S|, my clan, and F|A! Server/Details would be discussed here.If you are interested, organize a team consisting of at least 2 substitutes in case some are unable to make it on the day of the scrim. In the mean time, i will organize a team within my clan and hopefully we can start this scrim in the next few weeks! May the best team win! and hopefully a new inter-clan friendship can be established! Would be great if this works! Opinions?
  16. h3ll

    ET Pro Night

    Stay Tuned.... :-) P.S. This is not for newbies :-) Sad :-( still dont know how to post vid here but in any case....im sure you all know what im posting here http://www.youtube.com/watch?v=hQlCxE4z3u4
  17. Hi guys So, after that nice discussion on whether hitboxes match with the player model or not, I decided to investigate a bit further on the matter, to boldly go where no etplayer has gone before and finally learn something about when we all don't hit. I chose etpro, since it's the 'standard' ET mod for all biased players like me. Taken for granted that the delayed lines of b_realhead aren't faithful for players in motion (the mere idea of being able to see hitboxes in realtime for moving players is nonsense, with the client and server running 2 different simulations at different framerates, where the client has lots of interpolations, predictions, etc. etc.) so I won't discuss further on this (obvious for me) thing, you could ask, how can you test if hitboxes and antilag are ok, then? The obvious way would be to draw a box (on the client) around the player model you see, at the moment you shoot, then when the server receives your command and does the hit detection and antilag, g_debugbullets will send you another box, with the 1st one still visible, you check if they match, and that's it. Pretty straightforward. ETPro developers already made this thing (so it's not my idea), and I knew it already, I also knew from it that hitboxes sometimes aren't exactly aligned with what you see, but when it happens the difference is negligible. The problem is, I wanted to see the headbox too, and maybe the bullet line, insted they made it only for the bodybox. How I did the screenshot: NOTE: don't try it at home, and especially not online! only for testing, etc. etc. etc. this is a test lan server + an udp delayer to simulate pings, I'm not so dumb to modify etpro and go play somewhere. That being said, let's continue. I had to modify etpro adding some short assembly code, to display hitboxes when I shot a bullet. Etpub does it in CG_FireWeapon, I did it in another place, namely where etpro does it for b_antilag debugging. I still have to fix the headbox, so don't pay too much attention to it, and maybe I'll add the bullet line too. In the screenshot taken I had 48 ping. With a higher ping, the difference is more or less the same (so I can't whine for playing with a high ping, 2 bad). The blue hitbox is where I saw him (drawn by my code), the red+yellow headbox is where antilag calculated the hit (sent by standard etpro server via g_debugbullets). The bodybox without head was my own, just ignore it, look at the other player's hitbox. The enemy was moving to the left in that screenshot. As you can see they match more or less. Sometimes the real hitbox (red) is ahead (like in this case), sometimes behind. It's not fixed, I guess it depends on several minor things, timers, etc. I still have to fix the headbox and add the bullet line (which I guess will be the one which differs the most, between where it should be and where it is) Stay tuned for more screenshots

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We are glad you decided to stop by our website and servers. At Fearless Assassins Gaming Community (=F|A=) we strive to bring you the best gaming experience possible. With helpful admins, custom maps and good server regulars your gaming experience should be grand! We love to have fun by playing online games especially W:ET, Call of Duty Series, Counter Strike: Series, Minecraft, Insurgency, DOI, TF2 & Battlefield Series and if you like to do same then join us! Here, you can make worldwide friends while enjoying the game. Anyone from any race and country speaking any language can join our Discord and gaming servers. We have clan members from US, Canada, Europe, Sri Lanka, India, Japan, Australia, Brazil, UK, Austria, Poland, Finland and many other countries. It doesn't matter how much good you are in the game or how much good English you speak. We believe in making new friends from all over the world. If you want to have fun and want to make new friends join up our gaming servers and our VoIP servers any day and at any time. .

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