I think its time to wake up this topic again!
There is few maps that has big problems to work on Jay1
This map is pretty much impossible for allies since second objective is right next to axis spawn and path there is very narrow.
+ This map has very much negative votes.
Same goes here, most of the times allies really struggle on this map. Couple landmines on the rails are enough to stop the train everytime.
It is OK map with full server, but its so big map that with low amount of players it get finished in 5min.
What ive seen players dont really like this. And if you scroll up this topic you can find issues posted about this map.
I would like to see atleast some of these back
https://et.trackbase.net/map/285 Ruins of Acquiesce
https://et.trackbase.net/map/540 Sands of time
https://et.trackbase.net/map/304 Grave robbery