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Lenovo

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Posts posted by Lenovo

  1. 45 minutes ago, daredevil said:

    Green bar is proportional to your ping i.e. your internet. You see your green bar 'height' changes?  This has nothing to do with the server. 

     

    I think you need to learn how to read lagometer rather then blaming everything on server.  Server is sending you 18-20 snaps and your blue line is darn straight up. 

     

    I just hope one day, when you can't pee, you will not blame server saying because of latency, my brain can't connect to my urethra and I can't pee during intermission break. Seriously, lenovo, their is difference. i.e. with valid reason, you point out issue and another is blame everything to server - no matter your PC, ISP or modem/router issue. 

     

    I asked 6 players on server - each one said smooth as butter. Their is no single player who can reproduce 30 sec lag which used to happen! Host fixed it and we move along!

     

    calm down Boss, I have not criticized the server, and I have not talked about the known problem of 30 seconds of total lag for all that was found in the past, I just said that when there are many players, and at some times of the day, do not enter the shots even if you shoot a player still, this problem also have other people, but I never said it is caused by the server, but probably by the players who have excessive ping, and maybe play while downloading or sending files on the internet, many have a high but stable ping, that does not create a problem, but when I'm a spectator and I see people that their latency oscillates, for example from 80ms, to 500ms, it's obvious that if there are 10 players in these conditions, when the server is full, can also cause problems for players who have a smooth line, but this problem is not only on jay1, for example, if I play from 06.00pm to 08.00pm Italian time on jay3, despite Italy is close to the server, and despite I have at a low latency, my accuracy drops dramatically, and do not enter the shots, but looking at the statistics of the other players I noticed that all have a lowering of the accuracy around 28-30%, instead at other times, the players I know how they play and their accuracy oscillates around 37-40%, what makes you think? this answer is obviously linked to the post of | PX | Rocket, the differences in accuracy between jay1 and jay2

    https://fearless-assassins.com/topic/102630-jay1recruiting-vs-jay2-accuracy/#comment-849408

  2. maybe it would be better to make a demo, for example I played now on jay1, at this time usually it is impossible to shoot anyone, strangely I killed everyone so simply that I was stunned, I was blindfolded and people died too easy

  3. in a whole year, I noticed that in the morning and all night my ping stable at 45ms- 47ms
    during the day it rose to 49ms and max 55ms
    this has always been the standard of my connection

    while in these months, worsening in the morning and all night my ping stable at 60ms- 62ms during the day rose to 68ms and 70ms max

    • Like 1
  4. this, what I meant, when I said that it was months in jay3 that my latency had worsened from 45-50ms to 60-70ms, even though I restarted my router, while before for 1 year I always had low latency, (45- 50ms)

    today with much amazement, I noticed with happiness that things are back as they were before, it is surprising, something has changed in the routing from Italy to Germany, I do not know if the problem was in my ISP, or on the JAY3 server, because if I entered JAY1 my ping is always the same for 2 years, despite being in America, and the same applies to JAY2 I always had the same latency, so I was worried, because my accuracy had changed with 10-20ms more
    I hope that this problem does not come back now.
    I almost had the desire to play on JAY3, I think now I will do some personal tests, playing again on JAY3

    I posted ms-dos result, and screenshots of my ping, to show DD, I'm not crazy, and this is proof.
    I can not find the post in here I had put the previous information, which proved that from ms-dos, my ping was about 40, and then in the server it was 60

    look now how it has changed for the better without me doing anything, but I had to wait many months before my latency mysteriously returned to its origins.

     

     

    ---------------------------------------------------------------------------------------------------------------

     

     

     

    Microsoft Windows [Versione 10.0.17134.556]
    (c) 2018 Microsoft Corporation. Tutti i diritti sono riservati.

    C:\Windows\system32>ping jay3.clan-fa.com

    Esecuzione di Ping jay3.clan-fa.com [178.63.72.170] con 32 byte di dati:
    Risposta da 178.63.72.170: byte=32 durata=26ms TTL=116
    Risposta da 178.63.72.170: byte=32 durata=25ms TTL=116
    Risposta da 178.63.72.170: byte=32 durata=24ms TTL=116
    Risposta da 178.63.72.170: byte=32 durata=24ms TTL=116

    Statistiche Ping per 178.63.72.170:
        Pacchetti: Trasmessi = 4, Ricevuti = 4,
        Persi = 0 (0% persi),
    Tempo approssimativo percorsi andata/ritorno in millisecondi:
        Minimo = 24ms, Massimo =  26ms, Medio =  24ms

    C:\Windows\system32>tracert jay3.clan-fa.com

    Traccia instradamento verso jay3.clan-fa.com [178.63.72.170]
    su un massimo di 30 punti di passaggio:

      1     4 ms     1 ms    <1 ms  modemtim.homenet.telecomitalia.it [192.168.1.1]
      2     *        *        *     Richiesta scaduta.
      3     7 ms     6 ms     7 ms  172.17.176.192
      4     7 ms    11 ms    11 ms  172.17.176.124
      5    11 ms    10 ms    12 ms  172.19.184.104
      6     *        *       10 ms  172.19.177.10
      7    11 ms    11 ms    11 ms  etrunk49.milano50.mil.seabone.net [195.22.205.116]
      8    49 ms    11 ms    11 ms  ae20.milano51.mil.seabone.net [195.22.205.13]
      9    12 ms    11 ms    11 ms  ntt-verio.milano51.mil.seabone.net [93.186.128.157]
     10    33 ms    32 ms    33 ms  ae-1.r01.mlanit01.it.bb.gin.ntt.net [129.250.5.82]
     11    25 ms    23 ms    23 ms  ae-2.r24.frnkge08.de.bb.gin.ntt.net [129.250.3.183]
     12    31 ms    31 ms    31 ms  ae-13.r03.frnkge03.de.bb.gin.ntt.net [129.250.6.207]
     13    32 ms    31 ms    30 ms  213.198.82.130
     14    35 ms    35 ms    35 ms  core22.fsn1.hetzner.com [213.239.252.34]
     15    30 ms    27 ms    29 ms  ex9k2.dc3.fsn1.hetzner.com [213.239.229.246]
     16    25 ms    24 ms    24 ms  static.170.72.63.178.clients.your-server.de [178.63.72.170]

    Traccia completata.

    C:\Windows\system32>

     

     

    2019-02-14-071217-goldrush.thumb.jpg.f2bffc7cd83cc6f0c879601d429703f8.jpg

    • Thanks 1
  5. they do not exist

     

     

    seta cl_netlimit "1"

    seta cl_125hz "1"

    seta r_CompressModels "1"

    seta r_detailtexture "0"

    seta r_loadbias "2"

     

    seta r_clear "1"   is cheat protected

     

     

     

     

    I do not think a good player like you, use this cfg

     

     

  6. rightly a good player notices it by looking at his acc, even I usually have an acc that varies from 36 to 40 on jay 1, that's when I have these problems, drastically drops to 19% or 11% despite I played an excellent game I do not think I'm so incapable

  7. I know that sv_maxping is server-side, I'm just saying, that many people play, with an unstable ping, which fluctuates from low ping, and even up to 700, are those that create problems, sometimes it seems that some players, have some program that make others laggare, I'm not talking about the problem of the lag of 30-60 seconds that we all know, I'm talking about the speech started by PXRockET

  8. I'll give you the last example, until a few months ago, my ping on jay3 was fixed at 45-50, now it's still at 60-68, and the accuracy has worsened a lot
      and doing the tracert, the routing to the server changed, so something changed them, or my ISP?
    it also happened with jay1, with the only difference that by changing the route, I got some improvements

  9. should also understand, if the machine used for the server, is free, or works with other servers maybe other games, it is what other internet traffic uses the server line for other things, because it is not the same 24 hours a day the efficiency and the fluidity of the server

  10. and anyway I noticed that it always happens when specific people enter, probably these people with high and non-stable pings, maybe they play with many open downloads, they cause lag to other players, the server turns bad, then when they leave, everything comes back working , and I guarantee you that I'm not crazy, it's something I've known for 2 years since I play on your servers

  11. this problem, I happen every day on jay3 from 06.00 pm Italian time, at 10.00 pm Italian time, impossible to hit anyone, in fact I never play at that time even if I would like, because in those hours the server is full, and there I'm all the players I know, but I'm unable to play, I do not think my Italian line is so bad as to get this result, it's definitely the server

  12. I have always had this problem, but only at certain times of the day, and only when specific players enter the server

     

    even in these moments, my acc falls even to 19%
    ping is always the same, my fixed fps at 76
    good lagometer

    yet the blows do not come in, even if the people are still and come from behind in silence

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