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Achilles90

ET Member
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110 On the road to fame

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About Achilles90

  • Rank
    L3: Novice

Contact Methods

  • Discord
    Achilles#4150
  • Occupation
    Dadliness

Profile Information

  • Alias
    Achilles
  • Admin
    12
  • Server
    Hardcore ET
  • Gender
    Male
  • Location
    South Florida

Notes

  • T-M
    2-2

Recent Profile Visitors

1257 profile views
  1. I think this is more funk or something but I woke up with this in my head again
  2. As always, Master Haru to the rescue! I tend to think of trickjumping a little like drifting. You have to look away from where you are going and turn into the slide to gain speed Maybe that's not helpful The circle path is really important to learn You did post in my etjump mod thread Did you get it working? I'd be happy to help
  3. Maybe I'll go back and upload clips of some of the variations, Most of the very long jumps have easier ways The jump around 0:55 is taken directly from fuel dump but true to HeX form: they can't leave anything easy so they replaced the door with a little wooden peg. That jump is all about control and technique. Landing on the peg is hard enough but you also need a good snap to generate speed coming off it Too much speed and you wont bounce up towards the sign If you are past is and trying to jump off the curb onto the statue: that jump makes me want to cut my hands off. It feels like pure lotto for me and I usually just skip it and jump right onto the roof tops First time! I've cobbled together some clips before but this was the first time I tried to have some sort of vision of what I wanted to create I'm glad you guys enjoyed it, it was lots of fun to make. Naturally, if anyone is in the mood just @ me in discord if I'm online. I'm always excited to run some maps It's also always more fun to have a dozen people trying to run it at the same time. Or better yet, race
  4. Achilles90

    corn

    Another corntroversial thread
  5. A couple of damn good looking lobsters there! I so hoped that's who you had a photo with. You look sharp as heck and got a fantastic photo He looks so much friendlier with the beard, I think. I'm a big fan, very jealous
  6. Dr Peterson and yourself? someone recommended imgur or maybe tinypic
  7. Howdy everyone! We're gonna download and install etjump really quick and test out your favorite map You can go here to download the .zip file: and we'll get started. It's beyond simple! Personally I use a different installation of ET and for different servers (especially when you have 100's of maps or admin privileges on certain servers!) but all you have to do is open you wolfenstein ET folder: Here's a great example! This one is mine Create a new folder named etjump (You can see mine) and copy the three files out of the .zip you just downloaded into the folder etjump Open up you new etjump folder, it should have only these 3 files in it now: etjump-2_3_0.pk3 qagame.mp.i386.so qagame_mp_x86.dll and copy the contents of that file into your etjump folder as well. It should now look like this: That's it! We're gonna make our own TJ server really quick and run our favorite map! I have to say at this point that I really don't know the best way to do this. I would absolutely love someone to come in here and add some more description about how to make this process better. This method works just fine though You go back to your main et folder, select the etded.exe file and create a shortcut to it Right click and open the properties of that shortcut Then change the target section so it looks something like this: "C:\W ET\etded.exe" +set fs_game "etjump" +set com_hunkmegs "192" +map "oasis" You should leave YOUR version of "C:\W ET\etded.exe" exactly as it is. That tells your computer where that file is, very important, and it wont be where mine is. Yours might be somewhere in program files or in my documents even. The other pieces here give the game a couple of commands as it starts up. In this case it changes the mod to etjump, the map to oasis and maybe it's unnecessary but com_hunkmegs "192" is supposed to allocate a bit more memory to the game helping it run bigger maps That's it! Let's give her a run. Provided we don't have any conflicting settings (which we probably can have easily) you double click and run your etded.exe shortcut which will start your private tj server Provided there are no errors, start your game normally and in the local section of your server list you should find your server Connect and give it a try or better yet open the consolse and /callvote map radar or your favorite map! ETJump has unlimited sprint letting you practice linking awesome jumps together as far and as fast as you possibly can go! When you find a jump you want to practice you can save your position and load back to that same place instantly and as often as you want open the console and put in something like this: /bind j save /bind h load You can use any keys you like and save anywhere as many times as you like. If for some reason you make a mistake and accidentally save you can try /backup to bring you back to your previous save There are lots of hard to reach places in this game that with enough practice can be gotten to easily with trickjumping some settings worth changing when you start playing in a tj server Make sure /pmove_fixed is 1 not 0 change /com_maxfps appropriately /etj_nofatigue 0 turns off unlimited sprint /g_noclip toggles noclip permission /etj_drawcgaz toggles between different types of cgaz If you are playing with another player and you enable teleporting you and your friend can teleport to eachother /nogoto enables someone to teleport TO you /goto (playername) teleports you to the named player is they have enabled teleportation Some maps: LNA Run And some links for more info: https://forum.etjump.com/topic/76/etjump-2-3-0-released http://etjump.readthedocs.io/en/latest/ https://etjump.com/
  8. XP I had intended to mention the process involved with making this and you're involved in film production right? I gained the profoundest respect for the work involved. I had no idea how hard this was going to be in any capacity. Very interesting. I made tons of mistakes but just the amount of editing required to get a 3 minute video blew me away. I have at least an hour of recorded and rendered footage that was discarded in the process for a million different reasons. Wild. I stopped counting after 600 gb and 150,000 frames. I described the experience of making this to my wife as "really fun torture" I'll leave it to everyone to guess which one One of the jumps in this video I have only ever gotten twice. I spent a total of 3 hours getting that jump the second time, on demo, for this video XD A couple days later I watched one of the 999 guys get it his second try...... He ran the map faster than that video
  9. Hey Mr. @daredevil did I hear we have an FA youtube channel? You are welcome to put this up there! and @w1cx I think they equalized speeds in this mod for all weapons so usually I run with the 1911. Some people jump with the flamethrower and shoot it every bounce XP
  10. ETJump 2.3 View File The gold standard of trickjumping mods, updated VERY recently with an incredibly lengthy changelog which can be read here: https://forum.etjump.com/topic/76/etjump-2-3-0-released This mod allows both players and developers the freedom to play with the physics of the wonderful quake engine without a million quirks that this game is known for. Many years of development has led to a very stable mod and enjoyable experience. Download the mod, run it, run your favorite map and fool around. Maybe you can learn a new thing or two about it in the process. Tutorial to help you do just that incoming. Etjump is actively developed by Aciz, Ryven and Zero https://etjump.com/ Documentation: http://etjump.readthedocs.io/en/latest/ Submitter Achilles90 Submitted 07/02/18 Category Mods
  11. Achilles90

    ETJump 2.3

    Version 2.3

    2 downloads

    The gold standard of trickjumping mods, updated VERY recently with an incredibly lengthy changelog which can be read here: https://forum.etjump.com/topic/76/etjump-2-3-0-released This mod allows both players and developers the freedom to play with the physics of the wonderful quake engine without a million quirks that this game is known for. Many years of development has led to a very stable mod and enjoyable experience. Download the mod, run it, run your favorite map and fool around. Maybe you can learn a new thing or two about it in the process. Tutorial to help you do just that incoming. Documentation: http://etjump.readthedocs.io/en/latest/
  12. Howdy all! Achilles is back with a new adventure: Refinery. Currently my favorite map to run. To lay my cards on the table fully: under no circumstances can I run the allies (hard) side of this map. I'm simply not good enough However: axis is made out of jumps from original et frag maps as well as some awesome custom jumps thrown in. Maps like this tickle my map making brain because it "looks" like a regular map but it's actually a big tj puzzle In order the jumps seem to go radar, battery, tc base, fuel dump, fuel dump, and goldrush. Lots of great jumps to practice and enjoy. It's also the case that I can consistently run this map in under 10 mins so rather than a grueling hour out of your life it can be a fun little exercise. In order to film this I ran this map a positively obscene amount of times and I really still do love it. I went out of my way to show off the complexity of this map and do every jump the hardest way I could. All of these jumps have easier ways that wont take hours of your time and better yet if you run it with someone else or on your own you can noclip, teleport, or portal gun yourself around and skip the stuff you don't like! I picked a funny old timey song from the artist ProleteR. Maybe it's not for you but I thought it really fit. Things incoming, links will be provided: ETJump Download Map download Running ETJump tutorial
  13. I think the color came out gorgeous
  14. Just a thought but on HC we play the stopwatch version of this map (I believe) and the two anti tank guns are connected which I think needs to stay!

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