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Blu2300

ET Member
  • Content Count

    234
  • Joined

  • Last visited

Community Reputation

234 Will become famous

About Blu2300

  • Rank
    L3: Novice

Contact Methods

  • Youtube
    Blu 2300
  • Steam
    Blu
  • Xbox Live
    Blu2300
  • PSN ID
    Mordecai23000
  • Discord
    Blu#0558
  • Occupation
    Student, Computer System, Programming

Profile Information

  • Alias
    Blu
  • Admin
    12
  • Server
    NQ2
  • Gender
    Male
  • Interests
    Competitive Gaming
    Programming
  • Location
    Mexico

GUID

  • Steam ID
    Mordecai2300

Notes

  • T-M
    ET 2-1

Recent Profile Visitors

3245 profile views
  1. Maybe remove server killer maps? And throw others versions of popular maps in there, like adlernest roof or something like that.
  2. Hey man, nice to see you back, I am keen to start in lua, know C, so I should get the hang of things quickly, would really like to help out in that kind of stuff. @daredevil
  3. Just over a LAN network still haven't sorted out the port forwarding issue, but that is a problem from my part, so it should be good to run a dedicated server over Internet, can configure and all stuff with no issue in noquarter.cfg (obviously pre 1.2.4 bitflags and all that stuff)
  4. It needs to be run as a standalone NQ release, otherwise it won't start, no need to put other NQ files, just the ones provided by the Revolution NQ mod, AFAIK there are no issues with this, have tested this out a lot when bored and used Omni-bot 0.71 with no issues (just lacking some map waypoints), the equivalent NQ version is 1.2.4 as stated by the server info in my local server. Haven't tried other Omni-bot versions yet, don't know if there are any issues with those.
  5. Just look at the video and tell what you look kinda weird lol
  6. Update: Got it sorted out, it turns out, u don´t need base NQ files, just install Revolution mod as if it was a standalone NQ release. Thx @Snuffs99
  7. Im trying to test out the Revolution Mod for NQ in my localhost server, but I keep getting the same error every time. Can someone help me out in this matter?
  8. After so many years of search I finally found it: Funquarter mod returns from the grave. Had to search for some old links and ultimately through Wayback Machine got a fresh copy that was buried in time.
  9. Revolution mod for noquarter (Funquarter) View File /// DESCRIPTION Mod: Revolution mod for noquarter Version: b1 ET Version: 2.55 or 2.60b This is a mod that runs on noquarter (and only noquarter) and replaces several weapons and adds some cool stuff. It recycles some weapon skins that you may be familiar with, however it FULLY adds them to the source code and game. The classes were changed a bit to provide new strategy and something different. This mod was designed for our frag and sniper servers. So now we are sharing it. Before you install
  10. Version beta 1

    2 downloads

    /// DESCRIPTION Mod: Revolution mod for noquarter Version: b1 ET Version: 2.55 or 2.60b This is a mod that runs on noquarter (and only noquarter) and replaces several weapons and adds some cool stuff. It recycles some weapon skins that you may be familiar with, however it FULLY adds them to the source code and game. The classes were changed a bit to provide new strategy and something different. This mod was designed for our frag and sniper servers. So now we are sharing it. Before you install it, check out our server at bottom of page and see if you like it. /// INSTALL
  11. Funk Haus View File A map I just remembered from a clan I was in a few years ago, fortunately I had it on my ET folder still, from 2016. Small straightforward objective map, allies attack, there is a constructible for each team to assist objective(barricade/ramp), a neutral command post for faster charge times, a gate that has to be blown to get to the main objective or alternatively use a covert ops to get past the team door. It is unknown to me if it has working waypoints, AFAIK we had bots working back then, but it should require testing.
  12. Blu2300

    Funk Haus

    Version 1.0.0

    1 download

    A map I just remembered from a clan I was in a few years ago, fortunately I had it on my ET folder still, from 2016. Small straightforward objective map, allies attack, there is a constructible for each team to assist objective(barricade/ramp), a neutral command post for faster charge times, a gate that has to be blown to get to the main objective or alternatively use a covert ops to get past the team door. It is unknown to me if it has working waypoints, AFAIK we had bots working back then, but it should require testing.
  13. Bump part #2, been playing the same stuff like 2 years straight Would like to add cluedo, loffy's tram and flag in the middle for maps suggestions. Could really use some changes, have seen people regularly play here lately. Trying to relive my favorite old days maps and still haven't found funquarter mod...
  14. Bump, these could give some fresh air in NQ2, always the same atm, maps included...
  15. Couldn't embed by myself, strange, used the HTML code provided by YT and apparently it did not work, so I just left the link too. Thanks for your help @RedBaird
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