Hey all, Blunt regular player on Hardcore, 5 - 7 days a week. #WET:LIFE
In regards to the original questions>;
1)The automatic shuffle that happens every few maps is terrible. It breaks up teams that actually have a good vibe and just keeps a constant rotation that typically requires admin intervention regardless. Is there a way to set a threshold on imbalance or at least only force the shuffle when the number of players on each team is completely out of whack between maps? I've seen many great games get ruined by the out-of-whack autoshuffle.
>Please do not remove auto-shuffle, its one of the few things I can count on when teams suck for 3 maps straight. I get, its hardcore but we also get new players. I have personally left the server due to being dominated by the other team 2 maps in a row. There aren't enough admins with !shuffle command and full attention to the game details, such as was the defending team restricted to original spawn entire match, to me that warrants a shuffle.
2)In that same vein, can KR tracking be switched to KDR? Shuffles will be more accurate, and KR seems like such a weird and random statistic that isn't really based on anything substantial.
>ET shuffle sucks, but its better than nothing. Please switch willing to try anything different. Do we have any body that can link an article to how the different shuffle systems work, I think there are 3, but could be mistaken.
3)Bots with heavy weapons = terrible. Is it possible to restrict that?
>Yes would prefer bots to do menial tasks such as medic and engineer only, heavy weapon is waste of resources. Really not sure if that is possible to restrict setting. I don't recall seeing a Bot selection weapon command in Silent Mod.
The # 1 thing I get frustrated with is long span between new maps. I get bored and have played other servers to indulge, MLB Daybreak, Eagles, Gold Rush with the upstairs, Beach invasion with the CP/Ammo depot spawn and some other proven classics. I get that someone needs to add them to a script, they also need to troubleshoot them on a test server as new maps can crash the server. Perhaps some of us would be willing to troubleshoot maps.