Jump to content

Nerbil

ET Trial
  • Content count

    46
  • Donations

    25.00 USD 
  • Joined

  • Last visited

Community Reputation

41 Getting Better

About Nerbil

  • Rank
    L2: Beginner

Profile Information

  • Alias
    Nerbil
  • Admin
    11
  • Server
    Jay1
  • Gender
    Male

Recent Profile Visitors

1962 profile views
  1. Thanks to whoever made this change recently. I noticed and appreciated it. Bots now join to force an even number of players across the teams.
  2. Grave Robbery (graverob_b1.pk3) on jay1 has issues with Bots playing. When bots are on the allied team, they will open the back door with the pulley near the command post on each spawn. Which, effectively lets an axis cov ops come in through the back door. I stood and watched and saw bots open the back door about 10+ times in just a few minutes, each time I closed it after them so as to keep axis out. Maybe change the rotation so that it won't play with few players, and so that it only shows up when bots aren't connected.
  3. Nerbil

    ET + Windows 10?

    It should work fine, my son, JKamino, plays W:ET on Windows 10. Make sure you run the executable in Backward Compatibility mode. He has it running in Windows XP compatibility, and always running as Administrator.
  4. I play at 1920x1200, which is native for my LCD monitor.
  5. On the map "TC Base" (tc_base.pk3), the map time is 15 minutes, but the objectives can't be destroyed until 5 minutes or less are left on the map. I think this timing should be changed, enforce a 5 minute lock on the objectives (the no rushing rule), so that the allies have 10 minutes to complete the map. This map doesn't have any vehicle to escort, no flag to capture, no bridges to build. There is no reason for the map to be 15 minutes long if the objective can only be played during the last 5 minutes. It's a good map, but makes a waste for the allies who have no motivation to move forward. Perhaps it would be best to change the map time to 10 minutes, 5 minutes for no rush, and 5 minutes for obj. Otherwise the total of 15 minutes of the map should unlock the objectives at 10 minutes remaining. Make the map fun for both teams, and give some motivation to play, move forward, and hold territory.
  6. W:ET uses the Quake 3 engine, many articles on Quake 3 config changes. Here's one: https://www.wikihow.com/Color-Your-Name-in-Quake-3
  7. Let's get Helm's Deep back on Recruiting|XP Save server. People know Minas well, but it seems that most don't know Helm's Deep
  8. I just got a response from my ticket with Choopa stating that they have resolved the routing issue. I'm not home to verify right now, but I called my son and he was able to connect. Everyone that was unable to get in, try again now. Outside of the server being full, it looks like connectivity is restored.
  9. Here is the response I got from ServerCentral.com, the same info that Elf received: Subject: [#CSP-646-83650]: BGP Routing Issue on your network Hello, The final hop on your traceroute is the end of ServerCentral's network. We have no visibility beyond that last hop. We have reached out to the party who is responsible for the network beyond that last hop and they have requested you contact them via their website at https://www.gameservers.com/contact/ in regards to any issue you are experiencing. Have a Good Day, Chuck Kern Data Center Operations +1 (312) 895-3005
  10. That company is the actual hosting company for the F|A ET servers, they list the IP address of 8.9.4.227 (F|A Recruiting) as a sample server for ET: https://www.gameservers.com/game_servers/enemy-territory-server.php Can a server admin from the F|A clan complain to them directly?
  11. Awesome, response from somebody Elf. I filled out the form on https://www.servercentral.com/support/contact-us and sent an E-mail to support@servercentral.com. Now, with Elf's new information, send E-mails with your tracert.exe results to: support@gameservers.com
  12. I tried to connect at work (using a different ISP), and I can get through: Tracing route to 8.9.4.227 over a maximum of 30 hops ... (skipping a few lines)... 10 19 ms 19 ms 19 ms ae0-134.cr3-sea2.ip4.gtt.net [173.205.50.237] 11 48 ms 48 ms 48 ms xe-0-3-0.cr8-chi1.ip4.gtt.net [141.136.108.194] 12 47 ms 49 ms 49 ms ip4.gtt.net [173.205.42.134] 13 49 ms 47 ms 49 ms 8.9.4.227 However, from home (through Comcast), it is still failing. Tracing route to 8.9.4.227 over a maximum of 30 hops ... (skipping a few lines)... 6 37 ms 38 ms 51 ms be-10817-cr02.denver.co.ibone.comcast.net [68.86.84.205] 7 62 ms 66 ms 66 ms be-10517-cr02.350ecermak.il.ibone.comcast.net [68.86.85.169] 8 61 ms 61 ms 59 ms be-10563-pe01.350ecermak.il.ibone.comcast.net [68.86.82.158] 9 60 ms 59 ms 59 ms 50.242.150.34 10 60 ms 61 ms 60 ms 0.ae12.cr2.ord6.scnet.net [204.93.204.83] 11 61 ms 60 ms 66 ms 0.ae2.ar10.ord6.scnet.net [204.93.204.81] 12 * * * Request timed out. 13 * * * Request timed out. 14 * * * Request timed out. 15 * * * Request timed out. 16 * * * Request timed out. 17 * * * Request timed out. 18 * * * Request timed out.
  13. Once again, my point isn't about the worth of bots, or how humans will or won't balance teams. My point is that if bots are forcing an uneven team, a human player can't even the teams even if they want to. If the team with the most bots also has the most players, a new joining player has no choice but to join the other team, which makes the bot v. human ratio even worse. Bots shouldn't force uneven team counts, there is no benefit to it. 25 is an arbitrary number (chosen by an admin) that the bots will fill the server to, I am just suggesting that it be changed to 24 or 26.
  14. I just confirmed that it is still not working, this has nothing to do with ET ports or PB files. I simple ping or traceroute fails to the IP.
  15. I have sent a support message to ServerCentral.net through their online ticketing system. Let's see if that resolves anything.

About Us

We are glad you decided to stop by our website and servers. At Fearless Assassins Gaming Community (=F|A=) we strive to bring you the best gaming experience possible. With helpful admins, custom maps and good server regulars your gaming experience should be grand! We love to have fun by playing online games especially W:ET, Call of Duty Series, Counter Strike: Series, Minecraft, Insurgency, DOI, TF2 & Battlefield Series and if you like to do same then join us! Here, you can make worldwide friends while enjoying the game. Anyone from any race and country speaking any language can join our Discord and gaming servers. We have clan members from US, Canada, Europe, Sri Lanka, India, Japan, Australia, Brazil, UK, Austria, Poland, Finland and many other countries. It doesn't matter how much good you are in the game or how much good English you speak. We believe in making new friends from all over the world. If you want to have fun and want to make new friends join up our gaming servers and our VoIP servers any day and at any time. .

×

Important Information

By using this site, you agree to our Terms of Use.