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Wolfenstein: Enemy Territory Mods - Jaymod, ETpub, Silent, Nitmod, ETpro, etc.

71 files

  1. Omni-Bot 0.81 - Windows

    Mod name : Omni-Bot 0.81
    Download name : Omni-bot_0.81_ET_Windows.zip
     
    Omni-Bot 0.81 for Windows.
     
    Installation
     
    Extract the omni-bot 0.81 zip anywhere on your hard drive.
     
    * The omnibot folder contains the omnibot mod for waypointing purposes.
    o Waypointers should move the omnibot folder to the ET directory.
    o Waypointers can optionally download the Menu System from the download section.
    o Waypointers can optionally download Notepad++ from the download section.
    * The omni-bot folder contains the bot library, waypoints, and scripts necessary to run omnibot.
     
     
    Setup
     
    In order for the omnibot library to load, the cvar 'omnibot_path' should be set to the exact path that the omni-bot folder was extracted to.
     
    * Users running a listen server can set the path in the etconfig.cfg located in ~/Enemy Territory/<modname>/profiles/<user name>.
    * Dedicated servers should have the path set in a server config typically located in the mod folder or etmain.
     
     
    seta omnibot_path “/full/path/to/omni-bot”
     
     
    In addition, if running any mods other than the omnibot mod, the cvar 'omnibot_enable' must be set to 1 in order for the omnibot library to be loaded.
     
     
    seta omnibot_enable “1”
     
     
    Mod Versions
     
    Omnibot 0.8 is compatible with NoQuarter version 1.2.9 / 1.3.0 and ETPub version 0.9.1.

    633 downloads

    Updated

  2. enhmod v1.0.9

    Mod name : enhmod v1.0.9
    Download mod :
    enhmod(2).zip (Windows)
    enhmod-linux.zip (Linux)
     
    added in version 1.0.9:
    - added custom command system, ex. !getpbss (enhmod_commands.db).
    ability to define custom commands like !speed !gravity !monsterkill etc.
    with !mycmds its possibile to check per level based amount of available custom commands.
    - !pumpgunwar fun command.
    - MAX_GAMESTATE_CHARS experimental fix.
    - dual akimbo fix(ammo only in one pistol issue corrected).
    - g_countryflags in synergy with enhanced hud.
    · 1 : Enable
    · 0 : Disable
    - g_flagsbehaviour
    · "random" (random flag for bots)
    · [ipaddress] (custom ip to define bots country flag, ex "94.89.0.0" for italy)
    - improved forcecvar, instantly on a player connect (to do in forcecvarfile.cfg).
    - forcecvarex (to do in forcecvarfile.cfg).
    ex: forcecvarex cg_fov IN 90 120
    · EQ or EQUAL
    · G or GREATER
    · GE or GREATEREQUAL
    · L or LOWER
    · LE or LOWEREQUAL
    · IN or INSIDE
    · OUT or OUTSIDE
    · INC or INCLUDE
    · EXC or EXCLUDE
    - g_adrenenalinecls, controls which class carry adrenaline.
    · 1 : Soldier
    · 2 : Medic
    · 4 : Engineer
    · 8 : Field Ops
    · 16 : CovertOps
    - g_drawAttackerHP
    · 1 console
    · 2 on screen
     
    + all others additions from previous versions

    709 downloads

    Submitted

  3. Omni-Bot Enemy Territory

    Omni-bot is an artificial intelligence(AI) controlled opponent for first person shooter games. Unlike many bots that are written for specific games, Omni-bot was designed from the beginning to exist mostly as a generic framework with which support for many different games can be made, and most of the functionality can be shared among them.
     
    For making waypoints for ET maps have a look at Belo's tutorial.
     
    Side-note: The 0.81 version can be found here and has not been updated since some users prefer to work with the older version and it is supposed to work much easier/better with Jaymod.

    940 downloads

    Submitted

  4. Jaymod 2.2.0

    Jaybird has released his latest stable build of the JayMod mod.
    JayMod 2.2.0 is the name, and here are the infos given by the author:
     

    726 downloads

    Updated

  5. Nitmod Final

    N!tmod 2.2 Final has been released!
     
    Major changes:
     
    SQLite user database
    N!tmod GUID (NGUID) - No more ETKEY required
    Custom votes system
    Brand new hitboxes system (linked to player animation)
    Widescreen resolution support
    Global player stats (see here)
    Offline messaging system
    New configstrings system (MAX_GAMESTATE_CHARS error should no longer happen)
    Whole new maprecords code (SQLite)
    New loading screen (see here)
    Optimized entities code to reduce engine calls
    Added lot of new options to customize gameplay
    Improved Team Death Match gametype
    Fixed tons of bugs
    New "Bomb" model (see here)
    And much more...

    356 downloads

    Updated

  6. ET Pro 3.2.6

    Download: Et Pro 3.2.6.zip
     
    ET Pro is a mod specifically targeted at competition play, with features specifically designed for administration of competition servers.

    286 downloads

    Updated

  7. NoQuarter Mod - noquarter_1-2-3.zip

    Download Name : noquarter_1-2-3.zip
    Mod name : NoQuarter 1.2.3
     
    NoQuarter version running on =F|A= servers.

    319 downloads

    Submitted

  8. silEnT Mod

    Mod Name: silEnT Mod
    Download File Name: silent-0.2.0.zip
     
    Added: New sound for thrown knife.
    Added: g_dbUserMaxAge server cvar. If this cvar is set, users that are older then then this value are automatically removed from the user database. Default value is 0 which also disables the automated functionality.
    Added: !givexp command. With this command admin can add to an online or an offline player a specific amount of XP to a specific skill.
    Added: !userdelete command. With this command any users except bots can be removed from the database.
    Added: !userban command. A handy online command for banning offline players.
    Added: !userlist command. With this command admin can view all the players that are stored in the database.
    Added: !useredit command. This command can be used to edit any player that has visited the server.
    Added: User database. This holds information of all the users that have visited the server (during the lifetime of the database).
    Added: Quick chat box can be used to give commands.
    Added: New shrubbot flag '?' that will allow speccing admins to see private messages when they are in spec.
    Changed: g_knifeDamage is now g_knifeThrowDamage. Also, the actual damage is no longer randmon.
    Changed: !listplayers is now plain !list.
    Changed: ETPub !userinfo renamed to !finger. In future a new !userinfo command will give different information.
    Reworked: !stats command now shows total and session specific kills and deaths made by Thompson, MP40 and PPSh weapons.
    Reworked: Private message sound is now built in and not configurable. sound file can be overridden though.
    Reworked: If poison sound is enabled, the poison sound is played only to the player who has been poisoned.
    Reworked: !time command shows the clients local time.
    Reworked: To throw knife +attack2 must be used as the command (this is automatically rebound at first use of altfire, so no additional work is needed on the user side)
    Reworked: Knives throwing. Now knives are held while they charge power.
    Reworked: Knifes rotate when thrown.
    Reworked: Knife icon enlarges when +attack2 button is pressed and held (e.g. nade icon pulsates)
    Removed: Without the need to support several client versions, the server will now send all obituaries as events.
    This change removes all excess flags from g_obituary. From now on, the server will send obituary events to clients with any nonzero value in g_obituary cvar and will not send events if it is set to 0.
    Removed: Party panzers removed.
    Removed: g_XPSaveFile. This is now controlled with new cvar g_dbDirectory.
    Removed: g_shrubbot. This is now controlled with new cvar g_dbDirectory.
    Fixed: Memory leaking in the ETPub settings.cfg handling.
    Fixed: During the intermission, the full width of the chatbox is now used.
    Fixed: During the gameplay, the chat no longer overlaps with the gun icon.
    Fixed: Player can't throw his/hers last knife.
    Added: vote blocking
    Enhancement: lot of rewriting to the data sent from server to the client.
    Reworked:!freeze command now needs parameter to avoid freezing all player.
    Added: Knife Model
    Fixed: Team change spam to stop server crash

    221 downloads

    Updated

  9. KMOD

    KMOD+ which was built on top of clutch152 kmod aims to bring complete
    admin support for Return to castle wolfenstien: Enemy Territory, and
    mainly for ETpro mod.
     
    main features:
    - TZAC support
    - Complete shrubbot support
    - Comes with a set of most used admin commands
    - Ability to write your own commands and share them easily (Drag & Drop)
    - Killing Spree’s / Multi-Kills
    - Banners
    - Player Inactivity
    And lots more.
     
    Installation notes:
    Extract the kmod+.zip into your etpro directory, and add "kmod+.lua” to the lua_modules cvar.
    Make sure the fs_homepath and fs_basepath cvar’s are set correctly to the ET directory.
    Please report bugs back to http://kmod.bugs3.com
     
    And don’t forget to share your custom made commands with us.
     
    0.5.7
    ** 20/02/2012 # add TZAC support: kmod+ now gets the guid age from TZAC
    ** 17/02/2012 # fixed TZAC issues
    ** 17/02/2012 # added hardcoded fear sounds
    ** 02/02/2012 # added heavy weapon restrictions (panzer,flamer,mg42,mortar,mines)
    ** 8/20/2011 # added ban support on tzac enabled server
    ** 8/19/2011 # revised core functions and some commands to relay on global_players_table[slot]["guid"] instead of the mod's cl_guid
    ** 8/14/2011 # added slac/tzac support, if pb is disabled, player[guid] is the slac/tzac user ID number.
     
    0.5.5
    ** 7/2/2009 # added updated kmod+.lua - some forcecvar to make users see the commands output and log in the console
    ** 7/2/2009 # fixed doesnt work: callvote() -> callvote(clientNum)
     
    0.5.4 -- first alpha
    ** 6/24/2009 # banner time and index carries over maps (cvar save/load)
    ** 6/24/2009 # killing spree, multikills recoded
    ** 2/7/2009 # fixed spectator inactivity kicking players on connect, yet again.
    ** 01/02/2009 # fixed kmod+ was stop grabbing guid-age's from pb_sv_plist on the first user that didnt have guid (?)
    ** 01/02/2009 # fixed spectrator inactivity kicking innocent players on server join, once again. (it heppends because the server assignes some random inactivity
    number to a connecting player, and until the player loaded the map, he has unpredected "inactivity" time. sometimes that inactivity time is
    bigger then the allowed inactivity time, and the player is kicked instantly)
     
    ** removed: advance player spawn (anti spawn killing) - if you want anti spawnkill module, use ETask.lua, its way better.
     
    0.5.3
    ** added support (not full) for a shrubbot.cfg file - there must be at least 1 [admin] block for it to work (make a dummy admin)
    ** work-around: player tracker vulnerability - a player could use the system names [alias] [ip] or [warning] do disrupt the way the info displayed
    ** add: smart ban mask using player track facility
    the command !banmask will ban the level 2 ip mask (xxx.xxx) of a player
    and normal ban the player
    players that already exist in the player track facility and connected from the banned ip mask
    will allow to join the server (assuming they are known and trusted players)
    any new players from the banned subnet mask will be kicked!
     
    0.5.2
     
    ** fix: k_spectatorInactivity kicking players when connecting to the server because of wierd inactivity time stamps
    ** fix: k_spectatorInactivity was working always like the server is full
    ** add: etpro's /follow command expended - /follow will now trigger the follow (unlike full name as before)
    ** /console_command has been moved out of the core files into seperate files under "console"
    ** changed: private messages - ignored clients are unable to send private messages to the ignoring client
    ** work around: etpro's sess.ignoreClients field isnt exposed to the lua API
    we track the ignores by our selves
    a whole ignore/unignore system set up
     
    0.5.1
     
    ** cross TJmod-KMOD+ support! (/save /load /iwant /goto /goback
    ** add: k_max_name_change - maximum allowed name changes per map
    ** add: fully supported !bans (including temp bans)
    ** add: k_mute bitflag (up to bitflag 16 - 5 flags)
    ** add: fully supported !mute (including temp mute)
    ** changed !war to support diffrent classes for allies and axis, and ability to set ammo/clip munition
    ** shurbbot.dat file save functionality change, now dumping all the admins from memory to file.
    ** add/fix: swear/censor punishment (just added functunality, need to take another look at the code though)
    ** fix: min guid age check - a player connected to the same slot of a player with new guid were kicked for new guid
    ** fix: advance spawning - sometimes player spawned without shield
    ** add: spectator Inactivity
    ** add: playerInactivity
    ** add: levels flags
    ** add: guid spoof check
    ** add: min guid check
    ** improved PM's (can now send to more then 1 person)
    ** add: banners
    ** add: levels.dat support
    ** add: admin greeting
    ** add: fully supported !ban !unban !showbans commands ****note: deleting the banlist.dat file will not unban the banned clients, the bans are loaded to punkbuster
    ** changed: the unknown KMOD admin and command system, to global tables: global_admin_table[GUID] = level , admin_commands_table[command] = level
    ** command return is now either silent or public (silent return if command is silent /!command)
    ** can now rcon all commands - /rcon password !command
    ** silent command possible - /!command
    ** moved all commands out of the kmod.lua to a seperate command.lua files
    ** add panzer per players

    199 downloads

    Updated

  10. ET COD Menu

    Call of Duty Main Menu for wolf

    153 downloads

    Updated

  11. Jaymod 2.1.7 - jaymod_2-1-7.zip

    Mod name : Jaymod 2.1.7
    Download Name : jaymod_2-1-7.zip
     
    * added Haste's fixed physics code
    * added Molotov Cocktail weapon
    * added chicken fun !command
    * offline user maintenance now possible using !commands
    * now possible to ban offline users
    * new ACL system for fine-grained security of !commands
    * multi-page output now supported for heavy !commands
    * added many DB-related !commands
    * added simplistic notes for user records
    * added optional reason for player muting
    * added no-adrenaline option to g_weapons
    * added support for ETPro's delete mapscript command
    * And more...

    526 downloads

    Submitted

  12. pak2.pk3

    Regarding Silent MOD @ Hardcore server
     
    Yesterday, lots of people became unable to connect to the hardcore server (running Silent 0.5.0) and recieved
    "warning: Couldn't find image for shader ui/assets/themes/2/*" ... in their console
     
    It apperas that the problem was caused because they were missing pak2.pk3 in their etmain directory.
    so the solution is to download this file into your etmain directory

    262 downloads

    Updated

  13. Omni-bot 0.7.1

    Omni bot version 0.7.1 for Enemy Territory game.

    383 downloads

    Updated

  14. etpub 0.9.1 - etpub_v0-9-1.zip

    Here is an overview of the new features:
     
    * GeoIP country flags
    * Panzer/Sniper/Rifle war (+ shrubbot commands)
    * Shoutcasting (only with installed etpub client)
    * Partial support for ETTV
    * Lua API support (choose between qagame with or without Lua API support)
    * Improved security (g_spoofOptions, g_maxConnsPerIP, ...)
    * Additional font characters
    * Reviving Sprees
    * Reworked team_max* restrictions
    * Added some new shrubbot commands (!freeze, !unfreeze, ...)
    * Cointoss callvote command
    * ETPro's delete mapscript command
    * Headshot Mode (+ instagib damage)
    * Configurable first and last blood message
    * Reworked inactivity code
    * Unlocked Weapons, No Damage, Adrenaline and Instant Spawn modes
    * etpub_version console command
    * Referee logout command
    * Omni-bot 0.8 support
    * Many bugfixes
    * ...

    243 downloads

    Submitted

  15. ETNam Mod - etnam_0_1_0.zip

    Download Name : etnam_0_1_0.zip
    Mod name : ETNam 0.1.0
     
    ETnam mod is based on Etpub 0.8 source code, so we include its features.
    For your eyes pleasure more game effects or visual features are included :
    * Level 5 Soldier will earn Akimbo Mac-10.
    * Engineer can use anti-tank mines.
    Very powerfull explosive weapon, activated by vehicles.
    * Primary weapon model will appear attached on player backpack when it's not currently selected.
    * Level 5 Medic will earn battle hearth.
    Once you get killed and waiting for a Medic revive, you can try to stand up by yourself holding the “use” key.
    If you are able to do that, you will receive half of your HP points but you will move really slow.
    * Extreme Gore
    ETnam includes extreme gore features such as:
    > Bloody knife;
    > Bloody body and face;
    > Machine Gun and Shotgun power gib;
    > Smoking gibs;
    > Head gibs;
    > Head gibs blood spurts;
    > Incinerated corpses;
    > White eyes for corpses;
    > Death animations;
    > Pain animations;
    * Level 5 FieldOps will earn Napalm canister.
    * Client can bind “parachute" key.
    This will allow players to open a parachute when pressing the binded key.
    * And many more ...

    241 downloads

    Submitted

  16. RTCW: PPSh-41 model for RtCW and ET | rtcw_et_ppsh_model.zip

    PPSh-41 model for RtCW and ET by Alexandre - This mod replaces the Thompson models in RtCW and ET with PPSh-41 models (linear magazine version). Sounds ans icons are also changed.
     
     
    To get the models in ET, unzip "ppsh_model.pk3" in the "Wolfenstein - Enemy Territory/etmain" directory.

    160 downloads

    Submitted

  17. RtCW: Evo-Wolf-MP

    Evo-Wolf-MP 2013, bringing RTCW Multiplayer up to date ! - Mod by =KT= SuperRetardo. You must have a DirectX SDK setup (better DX11) on your machine and referenced properly.
     
    What's evo-wolf-mp do?
     
    - Better Graphics (Bloom lighting, lens flares)
    - Fixed Graphics (Bad bug in 1.41b, left maps looking like junk)
    - No more "Too Many Shaders" Error Bug
    - HTTP Downloads - If the server is setup for it, just like ET (only be supported)
    - Replacement GUID system. Since PB no longer supports RTCW.
    - A couple of other bug fixes.
    - Fully 100% 1.4, 1.41, 1.41b compatible including ALL Mods.

    136 downloads

    Updated

  18. TrickJump Mod - TJMod-1_6_6.zip

    Mod name : TJMod 1.6.6
    Download mod : TJMod-1_6_6.zip
     
    Only bugfixes, no changes in gameplay from last versions.

    249 downloads

    Submitted

  19. silEnT MOD version 0.6.0

    The guys at MyGamingTalk.com have released a brilliant update to the ever improving silEnT MOD for Wolfenstein: Enemy Territory; this time bringing some superb new features!
     
    Special thanks for Krauersaut for building the Mac OS X client.
    What's New in Version 0.6.0 (See full changelog)
    * Added: New dialog window under silEnT menu for screen resolutions. This dialog has autodetected possible resolution and includes widescreen resolutions.
    * Added: ETPro compatible access to sess.aWeaponStats (a GET by weapon index returns a 5-element table of numbers), from pheno of ETPub.
    * Added: Optional aliases database. New commands !aliases, !aliasesdel, !aliassearch and !userinfo now has an option to show the stored aliases. New server cvar g_dbMaxAliases.
    * Added: Mute information is displayed in with the !finger command. This includes time left, mute reason and who muted.
    * Added: Players can freely choose the type of hit sounds they prefer. This is controlled with cg_hitSoundType cvar. Related to this, server admins can configure the type of hit sounds the players default if they do not specifically select any type. By defult, the cg_hitSoundType is 0, which means server configured hit sounds and allowing custom hit sounds in custom pk3 files. Read documentation about g_hitsounds, g_defaultHitSounds and cg_hitSoundType. There is also an additional paragraph about adding custom hit sounds.
    * Added: g_misc flag 256. Setting this flag disables the "First Blood" announcement.
    * Added: g_logOptions flag 1024. This flag allows logging every player drop. It can be usefull for inspecting the server operation, but it will also cause lot of needless log writes.
    * Added: g_realPlayTime cvar. Used to show additional real play time of the payer (without spec time) in the debriefing screen.
    * Added: Flag 8 to g_playerCounting. Bots are not included into the player count.
    * Added: Cvar based enabling of both Thompson and MP40 to the limbo menu selection regardless of the team (g_classWeapons, flag 8)
    * Added: cg_effectDistance client cvar which can be used to control the maximum distance to draw the bullet effects.
    * Reworked: Class skills can be freely enabled/disabled in any order using 0 and -1 in the skill_(x) server cvars.
    * Reworked: The !finger command now shows the client operating system, again. This information was removed in the 0.5.2 because of unreliability in the full string.
    * Reworked: PPSh first person view model.
    * Reworked: The commands !gib, !lol, !pip and !pop no longer do it to everyone if target is not specified.
    * Fixed: Statistics bug with satchel charge.
    * Fixed: Shrubbot commands !useredit and !usereditpb didn't allow editing players with level higher then 32 when attempted with rcon.
    * Fixed: A bug in the player name cleaning allowed empty names using spaces.
    * Fixed: Player name doesn't change anymore everytime the name edit field loses focus. OK button must be clicked for the changes to take effect.
    * Fixed: Persistent SMG kills and deaths were getting lost if the player reconnected during the map.
    * Fixed: Dropping the helmet multiple times when repeated hits to the head. With antilag enabled.
    * Fixed: g_inactivityOptions flag 4 was not moving players to spectator. Fix from pheno of ETPub.
    * Fixed: Lagometer transparency (couldn't change lagometer transparency)
    * Fixed: Fireteam window transparency (improper drawing)
    * Fixed: Fireteam member information going over the window edge when latching to another class.
    * Fixed: g_noSkillUpgrades now locks the skills to the enabled ones, instead of changing every skill to 0.
    * Fixed: !readadmins command did not add admins correctly into the database. Versions affected on various levels from 0.5.0 to 0.5.2.
    * Fixed: Client inactivity timer ETPro compatible. Fix from pheno of ETPub.
    * Fixed: animation timing bug mainly for weapalts (switch to/from)
    * Fixed: reverted back (removed) fix for thrown knife dodging introduced in 0.5.2 version.

    178 downloads

    Updated

  20. Silent MOD 0.8.2

    Version 0.8.2
    Added: g_goatSound server cvar to enable/disable goat sounds on knife kills.
    Added: enemy team objective carry indicator. Use g_misc flag 1024 to enable it on the server and cg_objcarry client cvar to enable it in the HUD.
    Fixed: Players carrying objectives are now shown correctly.
    Fixed: !useredit was not able to set level higher than 99 when executed as rcon. !setlevel was working correctly.
    Fixed: The name of the disguised covert op was not drawn to spectators.
    Fixed: The class icon in the crosshair player name to be the current class instead of the latched class.
    Fixed: wm_sayPlayerClass now announces the latched class correctly, even when using class swithcer.
    Fixed: If map voting was enabled but g_mapVoteFlags 4 was not enabled. It was possible to issue multiple votes by hand using /mapvote command.
    Fixed: debriefing screen buttons didn't handle highlight theme parameter properly.
    Fixed: The output of finger command didn't show warnings if there were more than 2 in total.
    Fixed: UI crash in menu
    Fixed: Minor bug with g_maxPanzerSuicides introduced in 0.8.0. If panzer suicides were disallowed completely, the player was not informed about it.
    Fixed: g_muteRename allowed to change the name when player used /reconnect
    Fixed: When unmuting/muting during intermission/warmup, the mute wasn't saved.
    Fixed: cg_effectDistance was affecting the played sounds.
    Fixed: g_classWeapons not working for class command
    Fixed: class command not handling secondary weapon parameter properly, it didn't influence the limbo menu, e.g. /class s 3 2 wouldn't select akimbo pistols or SMG as secondary in limbo.
    Fixed: switching problem with double SMG
    Improved: If player is completely dead in the game, the scoreboard shows the player's latched class to other team members.
    Improved: UI tabbing to edit field makes it focused.
    Improved: limbo weapons menu for soldier class.
    Improved: sort order of the map vote menu map list.

    487 downloads

    Updated

  21. ETpub Nightly Build Client & Server

    ETPUB
     
    Because etpub.org is always "broken"pheno choose this way to release a new Nightly Build of ETpub server and client.
    Hopefully this builds will fix your no/duplicated GUID problems with running PunkBuster on a ETpub server.
     
    List of what has changed:
     
    r477:
    (server) play g_hitsound_team_* when reflect friendly fire is on and the weapon is reflectable
    (server) fixed !admintest output
    (server) Lua API: et_ClientBegin() is now ETPro compatible (called only once per map)
    (server) moved standard output of GeoIP and Lua API to console (level logfile cleanup part #1)
    ...
     
    r471:
     
    (client) fixed broken linux client because of missing realtime library
    (server) fixed sporadic server crashes on client disconnect
    (server) fixed XPSave reset to stored value every userinfo change
    ...
     
    r461:
     
    hardware banning by using clients MAC address (Linux, Windows and Mac OS X)
    automatically generates new etkey file by downloading it from etkey.org (Linux, Windows and Mac OS X)
    XPSave and Shrubbot without running PunkBuster
    g_clientVersion and g_panzerLevelUp (see docs)
    some bugfixes
    ...
     
     
    For a complete list of changes and all informations about ETpub visit it's Assembla Space.
     
    ----------
     
    USE THIS BUILDS AT YOUR OWN RISK!
     
    Make sure to backup your databases (xpsave, admin, shrubbot, ...) before using this builds.

    259 downloads

    Updated

  22. ET Mod: Infected (A13)

    ET Mod: Infected (A13)
     
    Micha! released a new version os his ET mod "Infected"
     
    Infected Mod is a survival gameplay mod.
     
    It changes Allies to Humans/Swat and Axis to Infected/Zombies.
     
    Basics of infected mod:
    * Humans: You need to survive till the timelimit is over !
    -> Get ammo on kills
    * Infected: Kill all humans to win the round (starts with 1 player)
    -> Kill a human to infect him
     
    Some features:
    - Random Map vote
    - "Infect a random player" vote
    - Removes Mg42 and objectives out of maps
    - Heartbeat sound on lower healthpoints
    - World sounds for better atmosphere
    - Player punishment for "spec -> human team" to avoid dead (empty weapons on respawn).
    - Get ammo for kills (infected players get another throwing knife, humans get bullets)
    - Thirdperson mode ( /tp 1 or /tp 2)
    - More shrubbot commands
    - Infected Team has special spawnpoints on some maps
    - Edited mapscripts
    - Tripmines
    - Water breath bar
     
    Compatibility:
    Server: 2.55, 2.6b, et300
     
    OS:
    server: windows, linux
    client: windows, linux

    145 downloads

    Updated

  23. silEnT mod

    The Team from mygamingtalk.com released ET-Mod silEnT 0.5.2.
     
    This version introduces changes made server side as well as client side. Again plenty of the changes we did we did in an effort to meet admins' expectations but there are also some enhancements for the players experience. Some important fixes are also there. Just go and check the changelog below.

    173 downloads

    Updated

  24. Easter Egg mod - z_easter.pk3

    Download pk3 name: z_easter.pk3
     
    Description:
     
    daz2007 has created a new fun mod - perfect for these days: Easter Egg mod.
    This mod is only for NoQuarter at this time.
     
    Medpacks, Ammopacks, Satchels, Smoke/Airstrike Grenade and the Landmines are Changed into different Coloured Eggs.

    177 downloads

    Submitted

  25. silEnT mod 0.3.3

    There wasn't 0.3.2 public release, so 0.3.3 covers also things done in 0.3.2.
     
    Here is the change log:
     
    Version 0.3.3
     
    * Fixed alternative fire bug introduced in 0.3.2.
     
    Version 0.3.2
     
    * Readded class awards. They should work now correctly with XP save.
    * Added possibility for server admins to enable teamhit sounds.
    * Added flag 8 to g_identOptions. Actions taken based on client identifications are reported in the adminchat.
    * Added default silEnT watermark.
    * Fixed bug with missing hitsounds (http://mygamingtalk.com/forums/tracker/issue-54-no-hitsound-on-enemy-with-mortar/).
    * Fixed bug with class stealing (http://mygamingtalk.com/forums/tracker/issue-46-weapon-on-class-change-go-empty-clip-and-change-weapon/).
    * Fixed bug with soldier secondary weapon changing to akimbos.
    * Fixed throw last knife bug (http://mygamingtalk.com/forums/topic/587-knife-bug/).
    * Fixed fireteam overlay bug.
    * Fixed server list server name filter bug/crash.
    * Fixed bug with say_teamnl command that allowed muted players to write in team chat (http://mygamingtalk.com/forums/tracker/issue-73-say-teamnl-working-with-muted-players/).
    * Fixed bug with g_classWeapons cvar (http://mygamingtalk.com/forums/tracker/issue-72-g-classweapons/).
    * Fixed bug in the TDM timebar.
    * Fixed some bugs with the win probabilities. Not in algorithms, but with the calls to calculate them.
    * Removed Active Team Balance.
    * Removed g_teamForceBalance_playerrating.
    * Removed !balance admin command.
    * The g_XPSave flag 8 will no longer kick guidless players for duplicates.
    * The !howfair command now uses K/D determining fairness.
    * Possibilities for invalid kicks for spoofed client identification reduced.

    96 downloads

    Updated


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