I just finished working on N!tmod GUID checker.
I've spent more than an hour testing it with randomly hacked or invalid guid and none of my attemps to connect were successfull.
Here is a screenshot showing what clients with invalid guid will see when they will attempt to connect to a N!tmod (future versions) server.
guidcheck.JPG 80.81K
59 downloadsBy default, N!tmod accepts connections from players that have no guid (i.e.: cl_guid = "unknown")
If you're running a server and you don't want to allow empty guids, you can simply set g_allowNoGUID to 0 (Other checks willl still be performed)
We will also probably add a Valid IP checker.


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