Jump to content

  • Log in with Facebook Log in with Twitter Log In with Google Log In with Steam Sign In
  • Create Account

Nitrox*

Nitrox*'s Photo

Nitrox*

Member Since 23 Nov 2009
OFFLINE Last Active Nov 28 2011 06:06 AM
*----

In Topic: NITMOD SERVER ????

27 September 2010 - 03:29 PM

I didnt change the gametype.

Gametype was still TDM but g_TDMObjBonus was set to 100.

Since g_TDMScore = 170 and it's kill based rather than XP based, completing the obj was giving 100 points to the winning team, and probably ending the round most of the time.

I chaned g_TDMObjBonus to 15, but it will probably need to be added into the server config.

For those who don't know about cvars and stuff, here's a little part of the N!tmod doc:

Quote

g_TDMScore [integer]

If Team Death Match is enabled, this will define the score that has to be reached by a team to win the round.

Default: 500


g_TDMOptions [bitflag]

    Bitflags to control some options specific to Team Death Match gametype.

1 : If set, 1 point will be added to team score per kill. Other XP points will be given to the players but will not be added to the team score. Don't forget to review g_TDMObjBonus and g_TDMScore values if you are using this option.
2 : Disable selfkill (/kill) during TDM
4 : Disable Artillery Support during TDM (N!tmod 2.1)

    Default : 0


g_TDMObjBonus [integer]

If set, this is the number of Bonus Points that will be given to a team if the final objective is completed.

Default : 100

In Topic: NITMOD SERVER and BOTS

08 September 2010 - 09:35 AM

View PostBi0s, on 08 September 2010 - 06:45 AM, said:

WELL seems everytime we have bots on the nitmod server it crashes...

Omnibot 0.8 crashes randomly on Windows NT 5.X systems.

I contacted omnibot team to tell them about this issue, and they fixed it.

crapshoot sent me the fixed botlib and told me an official fix should be released on omnibot website soon.

I sent this fixed botlib to daredevil, and he replaced the old one with the fixed one.

The crash shouldn't be caused by omnibot,neither by N!tmod (2.0b8 runs perfectly with the fixed botlib on my local server).

daredevil should update the server to N!tmod 2.0 PreRelease3 soon, hopefully it will fix the problem. If it doesn't, then there is maybe something wrong with the server itself...

In Topic: ET: Servers disappeared?

29 April 2010 - 08:50 PM

Master servers are unreachable. It happens sometimes but they will probably be back online soon (hopefully).

It may also slow down the start process of servers, at least it happend to me yesterday night when i was reinstalling some servers. Servers try to resolve "etmaster.idsoftware.com" (and every other masters that have been defined in the server config) and it takes a few seconds before timing out.

For the moment you can still use SplatterLadder and browse their serverlist in order to find a server where to play, or simply play on our servers :)

In Topic: some cheap ear/headphones?

25 March 2010 - 02:35 PM

Bose ftw :P

I'm using Bose Intra earphones (115€ :o) and I love them, awesome sound quality, but definitely not in the price range you specified lol

In Topic: Work in progress

21 March 2010 - 01:34 AM

gao, u're wrong :P I want to delay it :D 1.4 will be released within the next week, and i think it's worth waiting a few days =)
We just have some things to do before the final release, such as... the new website :D
Our forums and bug tracker will be moved on this website, so we will have our real "N!tmod dedicated community" instead of being hosted on a clan community (nothing against F|A, that was a decision took by me and gao).

Anyway, do not worry, 1.4 download links will be posted as soon as we open the new site to the public =D