Hi,
Good news for Mac users, N!tmod 1.3 Mac client binaries have just been released.
We will unfortunately not release the Mac server binary, the ammount of ET servers running on Mac systems isn't big enough for us to bother building server binaries.
Server admins can download the new pk3 including the mac client...
- Viewing Profile: Blog: Nitrox*
Nitrox*
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N!tmod Official Blog! > Mac Client Released!!
Posted 15 February 2010
N!tmod Official Blog! > N!tmod 1.3 Final RELEASED!!
Posted 09 February 2010
Hi there!
1.3 Beta tests were sucessful and all the known bugs have been fixed.
We are now able to release 1.3 Final for public use.
N!tmod main features :
Improved security (bug fixes, q3fill attacks protection, callvote bugfix, etc...)
Lot of code optimizations
HUGE Code cleanup!
LUA Support
Omnibot 0.71...
1.3 Beta tests were sucessful and all the known bugs have been fixed.
We are now able to release 1.3 Final for public use.
N!tmod main features :
Improved security (bug fixes, q3fill attacks protection, callvote bugfix, etc...)
Lot of code optimizations
HUGE Code cleanup!
LUA Support
Omnibot 0.71...
N!tmod Official Blog! > FG42 Broken Animation bugfix (ETPub, ETPro, Jaymod)
Posted 31 January 2010
Hi everybody
I just made a fix for N!tmod and realised that the bug was still present in ETPub, ETPro and Jaymod. (NoQuarter isn't concerned)
The bug is caused by a missing animation when going from prone to stand while in FG42 scoped view.
If a player is using Scoped FG42 and goes prone, the animation is correct.
If he is still in scoped...
I just made a fix for N!tmod and realised that the bug was still present in ETPub, ETPro and Jaymod. (NoQuarter isn't concerned)
The bug is caused by a missing animation when going from prone to stand while in FG42 scoped view.
If a player is using Scoped FG42 and goes prone, the animation is correct.
If he is still in scoped...
- Viewing Profile: Blog: Nitrox*


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