Can we suggest tweaks to the MIN/MAX limits?? So the "annoying" maps be played less when the server is full (would also add more air support and heavy weapons since a lot of maps are un-winnable without, not to mention the can-only-win-in-last-5min-mod)
sw_oasis_b3 0 40
supplydepot2 0 40
sp_delivery_te 0 34
pirates 0 40
railgun 16 26
et_mor2_night_final 16 64
goldrush-gals 0 64
venice_ne4 16 64
caen2 16 26
mlb_temple 30 64
BBA0-beta2 16 26
trmfght_beta2 16 26
etdo6 18 64
tankbuster 20 40
aunted_mansion 16 26
frostbite 0 40
et_beach 0 40
bremen_final 0 40
braundorf_final 16 26
beerrun_b7a 12 40
adlernest 0 64
mlb_daybreak 20 64
etdo1 18 64
baserace 20 40
castleattack_b5 20 64
fueldump 20 64
mml_minastirith_fp3 20 34
teuthonia_final 14 44
battery 12 32
saberpeak_final 12 64
suggestions in red
If eagles2ways or Egypt is added would also be 12/64