Hey everyone, I just wanted to stop by this thread and write a mild novel called, "Ben10 and his opinions"
Before I begin my rant, I would like to give a HUGE thank you to Daredevil and all of his staff and leaders etc, for their continued dedication to the forum and to the servers we are lucky to still play on, so before I begin suggesting new maps, I can not express how much I would like to see some of the current maps removed! So here is a list of maps that I think should take a long long long break from our jay1 server.
Goldrush-gals
venice_ne4
et_beach
braundorf_final
fueldump
beerrun_b7a
flame-guards
railgun
I can give detailed details for every one of these maps of why they should be removed, and yep I will do just that!
#1 Goldrush : Goldrush is a great map and always will be a classic, even if it is modified, the reason it should be removed of all reasons, is it is over played, allies seem to get the tank moving all the way to the bank about 60% of the time, but the axis will defend the gold 95% of the time, which just isn't fun, you know what will happen as soon as this map begins.
#2 Venice_ne4 Venice is a good map, I love playing it, but like goldrush far over played, it needs rest, 80% of time allies can get the tank in place. But for allies to get the obj to the boat is about 40% And the map is just to long to figure out that your team will lose 10 minutes into the game, "people from axis leave because they get bored of defending, people from allies leave because they are mad at how their team is preforming"
#3 et_beach Et beach, is in my opinion a map that will reduce the amount of people in the server by at least 10 every time it comes along, my guess of why this happens is because playing it my self I notice just about every where you stand on this map, you can expect bullets from at least 3-5 enemy's. Other then that, it is over played and allies will win this map about 20% if the time. Yet it isn't allied players who leave, it's axis who know that they have a long boring defense waiting for them.
#4 Braundorf_final This map is fun! it's one of my favorite maps, but I feel like it needs a rest, just very over played, I believe allies and axis both have about even odds of winning while playing this map though.
#5 Fueldump Oh my gosh, fuel dump what a great map, to be honest it is one of my favorite maps out of the 6 originals, but it needs a break, I think I could speak on the behalf of all people who play at jay1. Without allies trickjumping to obj it is and normally always is impossible to plant the dyno. 80% of the time whether by coincidence or not, atleast 3-5 players will always leave at the start of this map, and another 10 will follow if the allies get stuck.
#6 Beerrun_b7a This is a good fun map, but sadly I seem to only ever play this map with omnibots, and when there does randomly get to be many players the obj room is camped hard. Seem to be a frag map, and not fun for people who enjoy attempting the obj aspect.
#7 Flame-guards To be 100% honest, on a good day this map is quite entertaining! Sadly those good days happen about 2/10 The beginning part of map is extraordinarily one sided. Playing offence during this assault is like constantly dipping your hand in a barrel of boiling acid.
#8 Railgun From all the time I spend on the server I think I see railgun maybe once every 2 months. But that is still to much.
Thanks for reading my novel! Percentages are based on the amount of time I play. Which is about 5-6 times a week and 2-10 hours normally.
Here is a list of maps that could replace those 8 and make a server load of people ever so happy!
1. El Kef Final
2. The River 2 Final 2.2
3. Lighthouse 2 Final
4. Operation Storehouse Final
5. Library Beta 3
6. eagles2_a6
7. Greece - greece_beta.zip
8. Chateau Voilegarde Beta 3
9. Escape 2 Final
I can list a whole bunch more but these were the first on my to play list. Thanks in advance for any considerations/opinions!