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  • Added on: Apr 09 2009 11:04 AM
  • Views: 1310
 


Tweaking for RTCW : ET to gain FPS

Posted by GhostHope on Apr 09 2009 11:04 AM
Tweaking for RTCW : ET to gain FPS or to lose it for Quality.

Credit for this goes to Ifurita

Increase FPS
CVARs such as the following increase FPS by drawing less of the intended map or less objects (the less you have to draw, the faster your rates). Weaker computers can get a needed boost by eliminating unncessarily drawn items:

r_picmip (default 1) [high picmip alone eliminates tree limbs]
r_picmip2 (default 2)
r_mode (default 3) [changes screen resolution]
r_rmse (default 0) [note]
r_subdivisions (default 0) [adjusts the granularity of faces drawn in curved surfaces]
r_lodbias (default 0) [adjusts level of detail]
r_texturebits (default 16 or 32)
r_colorbits (default 16 or 32)
r_dynamiclights (default 1) [can be turned on and off from the in-game menu]
cg_marktime (default 1250) [can be turned on and off from the in-game menu]
cg_brassTime (default 1250) [can be turned on and off from the in-game menu]
cg_gibs (default 1)
cg_drawgun (default 1) [can be turned on and off from the in-game menu]
cg_shadows (default 1)
cg_simpleitems (default 0) [causes 3d items to be rendered as 2d stencils]