Jump to content

  • Log in with Facebook Log in with Twitter Log In with Steam Log In with Google Sign In
  • Create Account

Tutorial info Visit support topic

  • Added on: Apr 27 2011 06:12 AM
  • Date Updated: Apr 27 2011 06:54 AM
  • Views: 5036
 


Command and Cvar List

Command and Cvar list (et)

Posted by Scream on Apr 27 2011 06:12 AM
I couldn't find the topic/tutorial with cvar list etc so I decided to post it in tutorial. I'll post most of the commands and cvars in here. I hope somebody will find this tutorial useful.

  • -activate - Stops issuing +activate command, stop opening doors etc (works on all mods)
  • -attack - Stops issuing command to attack (-"-)
  • -back - Stops issuing command to move backwards
  • -forward - Stops issuing command to move forwards.
  • -leanleft - Stop issuing command to lean to the left
  • -leanright - Stop issuing command to lean to the right
  • -left - Stop issuing command to look further to the left
  • -mlook - Stop +mlook (mouselook), go back to mouse-movement
  • -movedown - Stop issing command to crouch
  • -moveleft - Stop issuing command to strafe left
  • -moveright - Stop issuing command to strafe right
  • -moveup - Stop issuing command to jump
  • -prone - Stop issuing command to go prone
  • -reload - Stops issuing reload command
  • -right - Stops issuing look right command
  • -sprint - Stops issuing sprint command
  • -zoom - Stops issuing zoom command
  • +activate - Performs various actions like opening doors, picking up weapons.
  • +attack - Fires weapon, or uses the weaponbank object currently selected.
  • +back - Move backwards
  • +forward - Move forwards
  • +leanleft - Leans to the left
  • +leanright - Leans to the right
  • +left - Look left
  • +movedown - Move downwards, crouch
  • +moveleft - Strafe/sidestep to the left
  • +moveright - Strafe/sidestep to the right
  • +moveup - Jump
  • +prone - Go prone, lie down.
  • +reload - Reload weapon
  • +right - Look right
  • +speed - Toggle walk/run (depending on what AlwaysRun is set to)
  • +sprint - Sprint
  • +stats - Popup box showing the stats of the player (you, or the guy you’re spectating)
  • +topshots - Popup box showing the players with the best hit:miss for each weapon
  • +zoom - Use binoculars
  • addfavorite - For adding a server to favourites (server browser)
  • autoRecord - Records a demo with descriptive filename
  • autoScreenshot - Takes screenshot, JPG, descriptive filename
  • b_anticheat - Toggles ETPro’s anticheat (etpro)
  • b_antilag - Set your antilag: 0 = none, 1 = Neil Toronto’s antilag, 2 = ETMain
  • b_antiwarp - Toggles code which prevents players ‘warping’ (etpro)
  • b_backupcvars - Wether to save a file of the original value of cvars changed via sv_cvar restrictions (etpro)
  • b_bannerlocation - Location of the text banners (etpro)
  • b_bannern - Use for specifying the text of each banner (etpro)
  • b_banners - Specifies number of server banners (etpro)
  • b_bannertime - Duration each banner is shown for
  • b_brokenlogtimestamps - Only to be used where required for certain logfile analysers.
  • b_campaignFile - Sets name for a campaign file
  • b_chatAlpha - The alpha (transparency) of the background of chat text
  • b_chatFlags - Toggles the team flag on chat text
  • b_cursefilter - Sets which words to filter out
  • b_cursefilteraction - Action to take with filtered words: 1- remove word, 2- ****, 3- filter message
  • b_customVoiceChat - Toggles allowing clients to use ?custom” voice chat. Not custom audio pack.
  • b_cvarempty - Resets all ET Pro cvars to their defaults
  • b_cvarlist - Displays ETPro cvars in console
  • b_damagexp - XP system: 1= 1 XP per 50hp of damage + 1 XP per kill; 0 = ETMain system.
  • b_defaultbantime - Time in seconds for bans without explicitly defined ban time (default 300)
  • b_defaultskills - Sets the skill levels player’s automatically receive
  • b_distanceFallOff - Wether bullets lose some of their hitpoint damage inflicted over long range
  • b_drawclock - Toggles display of the clock (actual time) on the HUD
  • b_drawPromotions - Wether to give popup notification when you get a rank promotion
  • b_drawranks - Toggles displaying ranks on the crosshair name popup
  • b_drawRewards - Wether to display a text & audio notification when you get a skills increase
  • b_drawspectatoralpha - Sets alpha transparency of spectator HUD text (at the bottom of screen when spectating)
  • b_drawspectatorteamflags - Toggles a team flag beside the player’s name on HUD when you are spectating them
  • b_drawspeed - Player speed display on the HUD, for trickjumping.
  • b_ettv_flags - For ETTV ‘master’ server. 1 disallows slaves to be kicked, 2 gives ETTV slaves shoutcaster status, 3 does both.
  • b_fallingbugfix - Toggles the fall damage bugfix (dying after falling from small height)
  • b_fireteamAlpha - The alpha (transparency) of the Fireteam HUD display
  • b_fireteamLatchedClass - Toggle showing latched playerclass instead of rank (fireteam hud display)
  • b_floodMaxCommands - Makes the client only be able to send the specified number of rate-limited commands per 30 seconds. To protect server from flooding.
  • b_goatsound - Wether to play the goat noise on knife kills
  • b_headshot - For ETPro headshot mode
  • b_helmetprotection - Wether damage is reduced for the first headshot received
  • b_hitsounds - Toggles playing a noise when your bullets hit, 0=none, 1=all hits 2=headshots only
  • b_hudYoffset - Moves the HUD on the Y (vertical) axis of the screen
  • b_instagibDamage - Damage done when b_headshot mode’s instagib is enabled
  • b_intermissiontime - Duration the scoresheet is shown for
  • b_intreadypercent - % of clients "ready" to skip intermission countdown and continue to the next map.
  • b_lagometerAlpha - The alpha (transparency) of the lagometer HUD display
  • b_levels_battlesense - Sets the XP requirements to trigger Levelups for the battlesense skill
  • b_levels_covertops - Sets the XP requirements to trigger Levelups for CovOps skills
  • b_levels_engineer - Sets the XP requirements to trigger Levelups for Engineer skills
  • b_levels_fieldops - Sets the XP requirements to trigger Levelups for FieldOps skills
  • b_levels_lightweapons - Sets the XP requirements to trigger Levelups for the Lightweapons skill
  • b_levels_medic - Sets the XP requirements to trigger Levelups for Medics skills
  • b_levels_soldier - Sets the XP requirements to trigger Levelups for Soldier skills
  • b_logbanners - Toggles server banners also appearing in your console
  • b_logrealtimestamps - Toggles logfiles using actual time or relative time
  • b_mapconfigdirectory - Sets folder name to look for map-specific cfg config files
  • b_mapscriptdirectory - Sets folder name for map
  • b_mapzoom - Sets the level of zoom for the compass in HUD.
  • b_match_warmupjoin - Toggles clients being able to join teams during warmups
  • b_maxMortarPitch - Allows server to limit the effect of the ground’s slope on mortar deployment
  • b_moverscale - Multiplier for the speed of map ?movers” (e.g. Vehicles)
  • b_multiview - Toggles allowing MultiView functionality, which consumes more resources and bandwidth
  • b_muzzleflash - Toggles the weapon 'fire' being displayed (1 - on; 0 - off)
  • b_noskillupgrades - Disables skills upgrades, i.e. The 'skill' improvement rewards from the XP system
  • b_numPopups - Sets the number of ‘popups’ on the HUD, (-1 to n; where -1=default, 0=none, n=number of popups).
  • b_panzerlevelup1 - Toggles the alternate panzer levelling up system
  • b_popupFadeTime - Time it takes for popups to fade (1000 = 1 second)
  • b_popupStayTime - Duration popups remain on screen beforestarting to fade away (1000 = 1 second)
  • b_popupTime - Delay between the event and it’s popup being displayed (1000 = 1 second)
  • b_privatemessages - Minimum number of characters for name matching for private messages. A value of 0 disables private messaging entirely.
  • b_pronedelay - Implements a delay in the client’s proning action
  • b_riflegrenades - Toggles allowing or disallowing any riflegrenades
  • b_semiAdminLevels - Sets number of SemiAdmin levels
  • b_semiAdminPassn - Sets the required password for clients to become semiAdmin. Diff pass required for each b_semiadminlevels
  • b_semiadmincmdsn - Sets the commands available for each semiAdmin level
  • b_shoutcastpassword - Sets password required for special spectator class
  • b_shove - How strong shoves are, 80 default, 0 = disabled
  • b_shovesounds - Togggles playing a noise on player’s being shoved
  • b_showClientCmds - Toggles logging all commands client sends to server. Mostly for logfile analysers
  • b_speedinterval - Frequency of updating the speed shown on the HUD (b_drawspeed)
  • b_statsaver - Wether client’s XP and stats are restored if they exit then return to the server
  • b_stickycharge - Clients’ powerbar refills completely (0) or gradually after suicide (1)/any death (2).
  • b_sv_hitsounds - Toggle allowing hitsounds
  • b_tjl_color - Colour of trickjump line
  • b_tjl_draw - When in trickjump mode, this toggles drawing trickjump lines
  • b_tjl_showmaxspeed - Shows the max speed on trickjump line
  • b_tjl_stepsize - Distance between two points on trickjump line
  • b_votetextscale - Size/scale of the vote text
  • b_watermark - Specify location of the watermark file, if you use one.
  • b_watermarkAlpha - The alpha (transparency) of the watermark HUD display, if the server has one.
  • b_watermarkFadeAfter - Duration before the watermark starts to fade away
  • b_watermarkFadeTime - Duration the watermark image takes to actually fade away
  • b_weapaltReloads - Toggles weapalt reloading
  • b_xpstopwatch - Toggle for making XP remain over stopwatch rounds, XP gained in first round remains in the concluding round.
  • bind - Used for assigning keys to actions
  • bindlist - Displays list of cvars in console
  • bottomshots - Displays the worst aimers
  • Bp - Sends text to all clients to be displayed in the banner area.
  • callvote - Used for starting votes, if you dont want to use the menus
  • Cancelvote - Cancel any vote in progress.
  • campaign - Used for setting the campaign to be played
  • cg_announcer - Toggles the announcer voice on map start ("FIGHT!"), win (Allies win!) etc
  • cg_autoactivate - Toggles automatically picking up items (paks, weapons etc)
  • cg_autoReload - Toggles automatically reloading weapon when clip becomes empty
  • cg_autoswitch - Toggles automatically chaning weapon when current one is out of ammo
  • cg_bloodDamageBlend - Amount of blood flashed on screen when you take damage. Also cg_bloodFlash
  • cg_bloodFlash - Toggles the blood effect when you are shot
  • cg_bloodTime - Duration of blood puddle effect on walls/floor etc
  • cg_complaintPopUp - Toggles wether to show the popup about filing complaints after a TK
  • cg_crosshairAlpha - Sets the transparency of the crosshair
  • cg_crosshairColor - Sets the colour of the crosshair
  • cg_crosshairHealth - Toggles crosshair changing colour to indicate your health
  • cg_crosshairPulse - Toggles the crosshair changing size according to bullet spread
  • cg_crosshairSize - Size/scale of the crosshair
  • cg_cursorHints - Toggles displaying action hint icons when near interactive objects
  • cg_drawBuddies - Toggle showing the icon above players in your fireteam
  • cg_drawCompass - Toggles displaying the compass on the HUD
  • cg_drawCrosshair - Sets which crosshair to use
  • cg_drawCrosshairNames - Wether to draw the names of players when crosshair is on them
  • cg_drawCrosshairPickups - Supposed to toggle a hand icon when crosshair is over items you can pick up. See cg_cursorHints
  • cg_drawFireteamOverlay - Toggles the Fireteam overlay on the HUD
  • cg_drawFPS - Toggles a FPS counter on the HUD.
  • cg_drawGun - Toggles displaying your weapon
  • cg_drawReinforcementTime - Toggles displaying your teams’ respawn timer on the HUD
  • cg_drawRoundTimer - Toggles a countdown of the time left for the current map
  • cg_drawSnapshot - Toggle a display showing snapshot counter
  • cg_drawStatus - The alpha (transparency) of the watermark HUD display, if the server has one.
  • cg_footsteps - Toggles the sound of footsteps
  • cg_fov - Sets the player’s Field of View
  • cg_lagometer - Toggles a connection-related display on the HUD
  • cg_marktime - Duration of bullet marks on walls etc
  • cg_noAmmoAutoSwitch - Toggles wether to change weapon when it is out of ammo
  • cg_noVoiceChats - Toggles the audio of voice chats
  • cg_printObjectiveInfo - Toggle displaying popup message on objective activity, "east radar parts returned"
  • cg_recording_statusline - Move the demo recording text around, 0 to remove.
  • cg_shadows - Toggles display of player model shadows
  • cg_showblood - Toggles showing blood spurt effect
  • cg_stats - Shows the frame number in console
  • cg_swingSpeed - Speed the player model animation turns, after the player turns
  • cg_teamChatsOnly - Toggles only displaying chats from teammates
  • cg_tracerchance - Likelihood of bullet tracers
  • cg_tracerlength - Length of bullet tracers
  • cg_useScreenshotJPEG - Wether autoScreenshot’s are of the JPEG or TGA format
  • cg_voiceSpriteTime - Duration of the ! Vsay indicator sprite above player heads. 1000 = 1 sec
  • cg_wolfparticles - Toggles display of particle effects ? e.g. Explosions, some smoke effects.
  • cg_zoomDefaultSniper - Initial zoom with sniper & binocular, 4 = fully in, 20 = fully out
  • cl_allowDownload - Toggles downloading missing files from the server
  • cl_anglespeedkey - When pressing +left or +right keys, this sets the speed that the view angle turns
  • cl_autorecord - At 1, then it will start/stop recording a demo at the start/end of each match.
  • cl_autoupdate - 1 = Automatic game update checks on launch.
  • cl_avidemo - Writes the specified number of jpeg screenshots each second so you can use software to make a fragmovie
  • cl_downloadName - Stores name of file you’re downloading via the game
  • cl_freezeDemo - Pauses demo playback at 1
  • cl_guid - GUID of player
  • cl_language - Stores the language of user’s ET. English is 0
  • cl_maxpackets - Cap for data packet transmissions
  • cl_mouseAccel - Toggles mouse accelleration
  • cl_profile - Stores which player profile is being used
  • cl_punkbuster - Toggles Punkbuster anticheat for client
  • cl_timenudge - Supposed to be for adjusting prediction for your ping. Dont bother, use antilag.
  • cl_wwwDownload - Toggles downloading missing files from a www file server
  • classmenu - Command for opening the class selection menu
  • clear - Empties the console
  • clientinfo - Returns some info about your client in the console, probably also read by server
  • clientkick - For kicking players, mostly used via RCON
  • cmdlist - Lists all the commands in the console
  • com_hunkMegs - Amount of memory (MB) assign to the hunk
  • com_maxfps - Sets cap on the frames per second. 125, 76 and 43 common ‘tweak’ values, as better for jumping. 85 default.
  • com_soundMegs - Sets the amount of memory (MB) to allocate for loaded sound files
  • com_watchdog - Watchdog checks for a map not being loaded
  • com_watchdog_cmd - Sets what to do when watchdog finds a map is not loaded
  • condump - Saves the recent lines in the console into a file, e.g. /condump filename.txt
  • Config - For loading an etpro style .config file: config clanwar to load clanwar.config
  • connect - Used for connecting to a server, /connect ip.ad.dre.ss:port
  • cvarlist - Lists all cvars in the console
  • delfavorite - Non-user command for removing a server from favourites
  • demo - For loading a demo for playback: /demo demofilename
  • developer - Enable/disable (1/0) developer mode, allows cheats and so on.
  • devmap - Command for loading a map in developer mode
  • disconnect - Command to disconnect from a server
  • echo - "Echo" the specified text on the screen/console: /echo "blah blah blah"
  • exec - Command to execute the specified file, /exec configfile.cfg
  • follow - For specifying which player to spectate
  • follownext - Spectate the next guy
  • followprev - Spectate the previous guy
  • Forcecvar - Forces the specified cvar to the specified value for all connected client’s. forcvar r_drawfoliage 0
  • g_autoFireteams - Toggles automatically putting players into fireteams
  • g_axismapxp - Presumably stores how much XP the allied team have earned over the map
  • g_balancedteams - Toggles wether to prevent player’s joining the larger team
  • g_banIPs - Stores which IP’s to ban from the server
  • g_bluelimbotime - Sets the respawn interval for Allies
  • g_complaintlimit - Kick player after this number of complaints
  • g_covertopsChargeTime - Sets the amount of time it takes for CovertOps to recharge powerbar
  • g_doWarmup - Toggles wether to have the warmup period at all
  • g_engineerChargeTime - Sets the amount of time it takes for Engineers to recharge powerbar
  • g_filterBan - Either toggles wether to ban IP’s stored in g_banIPs, or toggles wether to ban or only allow those IP’s.
  • g_friendlyFire - Toggles wether players can damage their teammates
  • g_gametype - Sets the type of game being played, 2=objective, 3=stopwatch, 4=campaign, 5=LMS
  • g_gravity - Sets the strengh of gravity, default 800.
  • g_heavyWeaponRestriction - Restricts heavyweapons and support fire
  • g_inactivity - Duration of player inactivity allowed before kicked
  • g_knifeonly - Only weapon for players is the knife.
  • g_landminetimeout - Wether landmines are removed when the player who laid them disconnects
  • g_log - Sets the name of the server log file
  • g_LTChargeTime - Sets the amount of time it takes for FieldOps to recharge powerbar
  • g_medicChargeTime - Sets the amount of time it takes for Medics to recharge powerbar
  • g_minGameClients - The minimum number of players needed for a round to begin
  • g_needpass - Toggles requiring a password for players to join
  • g_noTeamSwitching - Wether to disallow teams from swapping between teams
  • g_password - Set the password clients will need in order to connect to server
  • g_redlimbotime - Sets the respawn interval for Axis
  • g_soldierChargeTime - Sets the amount of time it takes for Soldiers to recharge powerbar
  • g_spectatorInactivity - Duration of spectator inactivity allowed before kicked
  • g_teamForceBalance - Toggles disallowing players from joining teams with more players
  • g_userAlliedRespawnTime - Sets the respawn interval for Allies
  • g_userAxisRespawnTime - Sets the respawn interval for Axis
  • g_userTimeLimit - Sets the timelimit for the round
  • g_voteFlags - Sets voting options available to players
  • g_warmup - Sets duration of the warmup period before the round begins
  • ignore - Sets a chat ignore on a player/team/all
  • kick - Command for kicking a player
  • kill - Command for making your player kill himself
  • killserver - Command for terminating the server, but leaving et.exe running
  • lock - Command for locking your team, so other player’s cannot join
  • m - Pretext for sending a private message, /m playername message, which will send the message to all players with playername in their name.
  • ma - Sends a message via adminchat. Only admins are able to see it
  • m_pitch - Sets the mouse pitch
  • Mapname - Returns name of map
  • match_latejoin - Togges allowing players to join a match in progress
  • match_minplayers - Sets the minimum number of players before match can start
  • match_mutespecs - Toggles muting spectators
  • match_timeoutcount - Sets the number of times non-REF players on each team can pause the match
  • match_timeoutlength - Sets the duration of pauses/timeouts
  • match_warmupDamage - Toggle friendly fire during the warmup interval
  • mp_fireteamadmin - For sorting FT
  • mp_fireteammsg - Command for text chats to fireteam-mates only
  • net_port - Specify what port to use. Use if more than one instance of ET is running.
  • net_qport - Define the port to connect with, useful for bypassing annoying routers & firewalls
  • nextmap - Start the next map in the rotation
  • password - Used for setting password required for some servers
  • path - Returns the current search paths (.pk3 files and number of files)
  • pause - Pauses/freezes a game in progress, see unpause
  • players - Displays info of connected players, their connection settings etc
  • pmove_fixed - Affects game physiscs
  • quit - Quits the running game, and exits ET completely.
  • r_drawSun - Toggles drawing the image of the sun in the sky
  • r_fastsky - Toggles wether the detailed skybox is drawn or just a basic sky
  • r_flareFade - Duration of flare effect fading
  • r_flares - Toggle flare effect around certain dynamic lights
  • r_flareSize - Size of flare effect around certain dynamic lights
  • r_fullscreen - Toggle between fullscreen and windowed mode
  • r_gamma - Sets gamma (form of brightness) level, gamma correction.
  • r_mapoverbrightbits - Set brightness of light on textures
  • r_mode - For setting screen resolution, 4 = 800×600, 6 = 1024×768
  • r_overBrightBits - Brightness setting
  • r_texturebits - Number of bits for textures, stick to 32 as 16 is hardly better performance.
  • r_wolffog - Enables and disables fog, also restricted by Punkbuster
  • r_znear - Distance for culling objects close to player. Recommended for servers to restrict.
  • rate - Cap on the connection bandwidth to use
  • rcon - Prepend to issue to remote-console
  • rconPassword - Server: used to set the rcon password. Client: Used to login as having RCON authorisation on the connected server
  • ready - Sets player to ready status
  • readyteam - Sets all players on your team to ready status
  • reconnect - Reconnect to the most recent server you tried to connect to
  • record - Starts recording a demo
  • refereePassword - Used to set the password required to achieve REF status/authorisation
  • reflogout - Remove yourself from Ref status
  • reset - Prepend to reset a cvar to it’s default value. /reset cl_maxpackets
  • reset_match - Used (usually by REF) to reset the whole match to beginning
  • Revive - Command to revive the specified player
  • s_mute - Toggle muting, 1 disables all sounds, 0 plays them as normal
  • s_stop - Stops playing any sounds currently playing
  • sa - Shorter version of semiAdmin
  • sal - Shorter version of semiAdminLogin
  • say - Send what follows as global text chat
  • scLogin - Short form of shoutcastlogin
  • scLogout - Short form of shoutcastlogout
  • scores - Shows the scoresheet
  • screenshotJPEG - Takes a screenshot, in lossy-compression JPEG format
  • sensitivity - Used for setting the mouse sensitivity
  • serverinfo - Lists "server info" in the console (same info as in the Server Info menu box). Also, "the serverinfo info string has all the cvars visible to server browsers”"
  • serverstatus - Returns "serverinfo" plus basic player info.
  • set - To set some cvar to the specified value, e.g. /set r_gamma 1
  • seta - "set & archive"
  • shoutCastLogin - For logging in with password for special shoutcaster spectator type
  • shoutCastLogout - For logging out of special shoutcaster spectator type
  • showip - Returns your IP in console
  • shuffleteamsxp_norestart - Command to shuffleteams by XP, without restarting the round/map
  • snaps - snapshots for server to send you, leave at 20.
  • speclock - Prevents spectating (other than Ref’s or, in ETPro, ETTV & Shoutcasters) of your team.
  • specunlock - Reverses speclock, allows people to view your team.
  • start_match - Used by REF to skip the readyup shenanigans
  • stoprecord - Stops recording a demo.
  • sv_hostname - Sets the name of the server, what shows up in server lists
  • sv_maxclients - Maximum number of clients that can be connected, including private ones
  • sv_maxPing - Disallow clients who try to connect with this ping. Note clients usually have high ping at this point so set very high.
  • sv_maxRate - Cap the maximum rate (bandwidth) a player can use.
  • sv_privateClients - Number of the sv_maxclients slots reserved for clients with the privatePassword.
  • sv_privatePassword - Define the password used for slots reserved for only people with the priv pass
  • sv_punkbuster - Toggle activation of Punkbuster on the server
  • sv_timeout - Duration before disconnecting clients that arent communicating to server at all?
  • sv_wwwBaseURL - Sets the location of www download redirect
  • team - /team r joins axis, /team b joins allies
  • team_maxFlamers - Determines the max number of flamers that can be used on each team
  • team_maxMgs - Determines the max number of mobile MG’s that can be used on each team
  • team_maxMines - Determines the max number of mines available to each team
  • team_maxMortars - Determines the max number of mortars that can be used on each team
  • team_maxPanzers - Determines the max number of panzerfausts that can be used on each team
  • team_maxplayers - Determines the max number of players that can join each team
  • team_maxriflegrenades - Determines the max number of riflegrenades that each team can have
  • team_nocontrols - Toggles disallowing players from having team controls, e.g. /readyteam
  • teammenu - Command opens v-chat style menu to select your class & weapon
  • timelimit - Sets the time limitation for the map
  • timeout - Same as Pause, freezes game, usually so a crashed player can rejoin.
  • topshots - Shows the topshots stats, the most accurate aimers
  • ui_autoredirect - Toggle allowing servers to auto-redirect you to another server when full.
  • unbind - For unassigning commands etc to a specified key. /unbind x
  • unbindall - For unassigning all commands etc from ALL keys. /unbindall
  • unlock - Reverses lock, allows other player’s to join your team
  • unpause - For unpausing paused games.
  • unready - Set’s player to ?unready” status, reverses ready
  • vid_restart - Reloads the video/rendering etc, required for some cvar settings to take actual effect.
  • VoiceChat - See vsay
  • VoiceFireTeamChat - For binding vsay’s to FireTeam members only
  • VoiceTeamChat - See vsay_team
  • vote - Cast your vote – \vote yes ; \vote no
  • vote_allow_antilag - Toggles allowing votes to toggle antilag
  • vote_allow_balancedteams - Toggles allowing votes to toggle balancedteam requirement.
  • vote_allow_cointoss - Toggles allowing votes for cointoss
  • vote_allow_friendlyfire - Toggles allowing votes to toggle friendlyfire.
  • vote_allow_gametype - Toggles allowing votes to change gametype
  • vote_allow_kick - Toggles allowing votes to kick players
  • vote_allow_map - Toggles allowing votes to change map
  • vote_allow_matchreset - Toggles allowing votes to reset match. See reset_match, vote settings
  • vote_allow_mutespecs - Toggles allowing votes to mute spectators
  • vote_allow_muting - Toggles allowing votes to mute individual players
  • vote_allow_nextmap - Toggles allowing votes to skip to the next map in rotation
  • vote_allow_referee - Toggles allowing votes to assign someone as Ref.
  • vote_allow_shuffleteamsxp - Toggles allowing votes to shuffle teams
  • vote_allow_swapteams - Toggles allowing votes to swap teams
  • vote_allow_timelimit - Toggles allowing votes to change the map timelimit
  • vote_allow_warmupdamage - Toggles allowing votes to toggle warmup damage
  • vote_limit - Sets maximum number of votes allowed per map
  • vsay - Prepend for issing global voice-chats, /vsay hi
  • vstr - Identifies what follows it as a variable string, used for scripting
  • weapalt - Selects alternative use of currently selected weapon
  • weaplastused - Selects the last weapon that was used
  • weaponbank - Selects the specified weapon, /weaponbank 5
  • weaponstats - Gives your stats for each weapon (in console)
  • fs_basepath - Holds the logical path to ET install folder
  • fs_game - Sets the mod to load, used for startup command
  • g_alliedmapxp - Presumably stores how much XP the allied team have earned over the map?
  • g_alliedmaxlives - Sets the maximum number of lives available to the Allied team
  • g_alliedwins - Presumably stores the allied team’s wins for campaign map/deciding overall winner
  • g_antilag - Toggles antilag, better for high ping players.

Like I said at the beginning, I hope somebody will find it useful. :)