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SPAWN TIME

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#1
Codein Snorlax

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bros anyone can help me with spawn's 

 

i just want to know if anyone uses a script or something .. 

 

 

spawn timer .. i think 


Edited by Codein Snorlax, 21 December 2015 - 01:08 AM.



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#2
RendeL

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//SPAWNTIMER
bind PGUP "timerset 30; echo ^7timer set^3:^130" 
bind PGDN "timerset 20; echo ^7timer set^3:^120" 
bind HOME "timerset 15; echo ^7timer set^3:^115"
 
What I use, only on etpro tho, here with short spawntimes it is useless.
 
Just change timerset xx if you use it here and bind a key you like.

Edited by RendeL, 21 December 2015 - 01:35 AM.


#3
SunLight

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some mods like etpro, silent, have autoexec_axis.cfg and autoexec_allies.cfg, plus autoexecs for every map.

 

You could put the binds there, but it depends on the server you play on, for example I think in Hardcore the spawn times are always the same for every map, if I remember correctly.



#4
RedBaird

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I believe that on some maps, the spawn-times can change, depending on which team has built the Command Post (CP).



#5
Codein Snorlax

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in silent hardcore , axis 18seconds , and allies 14seconds right ?



#6
meow

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in silent hardcore , axis 18seconds , and allies 14seconds right ?

 

depends on the map. the spawntime is adjusted to try to make maps fair.



#7
Codein Snorlax

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bro u still use your script mouse 1 + attack  + sprint ?



#8
meow

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bro u still use your script mouse 1 + attack  + sprint ?

 

Me? yes



#9
SunLight

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Me? yes

I guess you don't play rifle very often :)



#10
meow

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I guess you don't play rifle very often :)

I do, why not? o.o



#11
Giccse

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I believe that on some maps, the spawn-times can change, depending on which team has built the Command Post (CP).

CP never changes spawtime, it affect only for charge.



#12
GrumpyCat-

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What I use, only on etpro tho, here with short spawntimes it is useless.

 

 

far from useless.

 

if only everybody had a spawntimer so many airstrikes wouldnt be completely wasted.



#13
Aniky

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far from useless.

 

if only everybody had a spawntimer so many airstrikes wouldnt be completely wasted.

 

The amount of traffic over entire map doesnt really require u having a spawntimer, but a proper gamesense of the game itself, so don't confuse those two up, having a spawntimer at pubs is useless, as u can still set strategic strikes or arties at certain parts of maps without having a spawntimer and get quite nice kills out of it, but when ppl spam nonsense arties at the parts of maps that has barely any players around, then it's obviously it will be a waste of arty for that team.



#14
GrumpyCat-

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having a spawntimer at pubs is useless

 

i disagree

 

source: countless multi kills with airstrikes with the help of a spawntimer.



#15
Aniky

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i disagree

 

source: countless multi kills with airstrikes with the help of a spawntimer.

 

I can make u in 1map 5 strikes with at least 3 man kill without using a spawntimer, it's really irrelivent whether or not someone has spawntimer, as long as their gamesense is half decent, they will always get kills, since ppl run everywhere around the map like headless chickens and dont even realize arty or strike is on top of them.






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