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Server Update Map rotation for F|A Jaymod #2 XPS Enemy Territory Gaming Server - May 2013


daredevil

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May 2013 - Map rotation for Fearless Assassins Enemy Territory =F|A= Jaymod #2 XPS gaming server.

 

Server IP: jay2.clan-fa.com:27960

How to connect Enemy Territory Gaming server?: Type in console \connect jay2.clan-fa.com:27960

 

SW Oasis

sp_delivery_te

escape_final - Added

venice_ne4

supplydepot2

goldrush-gals 

adlernest_2

haunted_mansion

airassfp1 - Added

frostbite

et_mor2_night 

beerrun_b7a - Added

 

We strongly recommend to run our pk3 cleaner version once every month: http://fearless-assa...to-pk3-cleaner/

 

Please feel free to suggest new maps in this topic for next rotation! The more you guys will suggest the more we will add it!

 

Classified under day4 rotation. We are planning to create 10-20 day rotation with different maps and they will be rotated auto.
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nvm, reported on tracker!

 

 

and thanks for the new maps off course ;)

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Why are the BOTs dont even move on Airfield and the other Map on Ice? 

They are useless. I suggest that you change the other two maps. :cry

When there are no players, the map is so quite. :lol

 

 

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Why are the BOTs dont even move on Airfield and the other Map on Ice? 

They are useless. I suggest that you change the other two maps. :cry

When there are no players, the map is so quite. :lol

 

Airfield should be working.. also fixed ice map to et ice

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  • 2 weeks later...

This is the current map rotation for F|A jay2 Enemy Territory: May 21st

 

marrakesh Streets At Night
ET Beach Invasion
sw_oasi_b3
sp_delivery_te
cathedral_final
venice_ne4
supplydepot2
goldrush-gals
italyfp2
haunted_mansion
Minastirith
frostbite

 

I would like to suggest these changes:

 

Replace et_beach with dday_nw,
It's the same map but with 2 objectives instead of one.
With et_beach, All You have to do Is run up stairs with objective to transmitter.

http://fearless-assassins.com/files/file/739-d-day-assault-beta1-dday-nwpk3/

 

Replace supplydepot2 with supply_pro.
With supply_pro, Truck can be damaged.
Allies almost always win this map once they get gold to truck.

http://fearless-assassins.com/files/file/73-supply-pro-supply-propk3/

 

 

 

 

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I'm sure this has been asked a million times but can we limit the bots to times when only 4 or less live players are online or something like that?  When each team has 8 or so live players the bots just get annoying.

 

Also, can we get a "match type" map such as pure frag, base race, chicken bucket, king of the hill etc?  It's nice to have one of those in the mix to break the monotony of the objective maps which almost always seem to have the Axis on defense.

 

 

Thanks
Boog

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This is the current map rotation for F|A jay2 Enemy Territory: May 21st

 

marrakesh Streets At Night

ET Beach Invasion

sw_oasi_b3

sp_delivery_te

cathedral_final

venice_ne4

supplydepot2

goldrush-gals

italyfp2

haunted_mansion

Minastirith

frostbite

 

I would like to suggest these changes:

 

Replace et_beach with dday_nw,

It's the same map but with 2 objectives instead of one.

With et_beach, All You have to do Is run up stairs with objective to transmitter.

http://fearless-assassins.com/files/file/739-d-day-assault-beta1-dday-nwpk3/

 

Replace supplydepot2 with supply_pro.

With supply_pro, Truck can be damaged.

Allies almost always win this map once they get gold to truck.

http://fearless-assassins.com/files/file/73-supply-pro-supply-propk3/

 

 

One will be in next rotation and another one after that. Jay2 rotation will be changed on weekly basis or 2x/week.

 

I'm sure this has been asked a million times but can we limit the bots to times when only 4 or less live players are online or something like that?  When each team has 8 or so live players the bots just get annoying.

 

Also, can we get a "match type" map such as pure frag, base race, chicken bucket, king of the hill etc?  It's nice to have one of those in the mix to break the monotony of the objective maps which almost always seem to have the Axis on defense.

 

 

Thanks

Boog

 

At present it's 10 vs 10.. so players have something to shoot at. In fact I find bots helpful in new maps.. when i don't know map.. cos they are designed to do objectives in well supported maps.  I just follow what they do and learn the new maps. 

 

Baserace will be added.

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  • 2 months later...

As jay2 has more players atm, maybe its good idea to swap Italy and Goldrush GA out.

 

Maps I´d suggest:

 

Vesuvius

Cortex

Dubrovnik

Subway

 

Though Im not sure which versions of the 4 maps are best.

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  • 3 weeks later...

Well last time I suggested maps because of the situation of jay1.

 

Now I see the tendency that on minas tirith population on jay2 drops every time. I guess its too big and long for not so many players.

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Jay2 could use some new maps, I will ask for some suggestions.

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Minas out, too big, too many haters, not the right map for Jay2 right now I think.

Cathedral out.

Maybe beach out?

 

I would suggest an axis attacking map like warbell or industry, a smaller map like bremen or dubrovnik, and maybe something that hasnt been on Jay2 for a while, like Paris Bastille, TC Base, UJE00 or just something new.

Could use some more suggestions so feel free to give some feedback and some suggestions. 

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