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announcer voice cause lags

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8 replies to this topic

#1
Raziel

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I receive huge lag spikes whenever the announcer in-game says something, like "dynamite defused", "captured the forward bunker", "firing-for-effect" etc.

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#2
SunLight

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what are your com_hunkMegs and com_soundmegs values?

#3
Raziel

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what are your com_hunkMegs and com_soundmegs values?


seta com_hunkMegs "256"
seta com_soundMegs "96"

#4
SunLight

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hmm... seems enough, so my guess was maybe wrong (but I have com_soundmegs 128)...

while playing you can type
/s_list
to see how much sound memory is allocated, and which sounds are loaded. if you see it's almost full, raise com_soundmegs

do you have that lag only for those sounds you mentioned?

#5
jaie

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Is it the same with jaymod?

#6
Raziel

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1. It's also on Jaymod
2. I meant all sounds the announcer makes, all objective related things and the like.

#7
ecLipse~

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you could always turn announcer off. cg_announcer 0

#8
daredevil

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Nvidia GPU? What's u GPU?

Under 3D Settings -> Manage 3D settings -> Program settings, for WolfET, turn "Threaded Optimization" off (in lieu of On or Auto).

#9
Raziel

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It seems to be solved, "threaded optimization" was off but I turned it again off.





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