Administrators daredevil Posted September 30, 2011 Administrators Share Posted September 30, 2011 New Rotation for NQ #1. sw_oasis_b3 temple_final supplydepot2 bremen_final goldrush Haemar_b1 caen2 venice_ne4 et_mor2_night_final warbell NQ #3 is on map voting and more maps will be added on it. Quote Link to comment Share on other sites More sharing options...
nani* Posted September 30, 2011 Share Posted September 30, 2011 I like the new rotation, but i dont know if you remember the problem that existed with temple map; when this was included in the previous rotation was pretty lag in nq and had to be replaced. Quote Link to comment Share on other sites More sharing options...
Administrators daredevil Posted September 30, 2011 Author Administrators Share Posted September 30, 2011 I like the new rotation, but i dont know if you remember the problem that existed with temple map; when this was included in the previous rotation was pretty lag in nq and had to be replaced. If it lags again let me know and we can replace it with something else Quote Link to comment Share on other sites More sharing options...
GoldDust Posted October 3, 2011 Share Posted October 3, 2011 Bots are not moving in Haemar_b1 ... I like the new rotation as well, Temple is back !! Quote Link to comment Share on other sites More sharing options...
Administrators daredevil Posted October 3, 2011 Author Administrators Share Posted October 3, 2011 Someone needs to create waypoint for that one. Thanks Quote Link to comment Share on other sites More sharing options...
DJ aka GDR DJ Posted October 3, 2011 Share Posted October 3, 2011 Someone needs to create waypoint for that one. Thanks http://trac.assembla.com/omnibot/browser/Enemy-Territory/0.8/et/nav?rev=1402 Quote Link to comment Share on other sites More sharing options...
Drizzt DoUrden Posted October 13, 2011 Share Posted October 13, 2011 Someone needs to create waypoint for that one. Thanks http://trac.assembla...et/nav?rev=1402 how does this work? what we have to do? Quote Link to comment Share on other sites More sharing options...
Nordwolf Posted October 13, 2011 Share Posted October 13, 2011 how does this work? what we have to do? We have to do nothing at all Dare will have the necessary file uploaded to the server (old post, already done? Can't recall seeing a bot in Haemar tbh, so probably already done ) Quote Link to comment Share on other sites More sharing options...
Drizzt DoUrden Posted October 13, 2011 Share Posted October 13, 2011 no, the problem is still existing. Quote Link to comment Share on other sites More sharing options...
Administrators daredevil Posted October 13, 2011 Author Administrators Share Posted October 13, 2011 no, the problem is still existing. Create new topic in help section and post your config. Thanks Quote Link to comment Share on other sites More sharing options...
Nordwolf Posted October 13, 2011 Share Posted October 13, 2011 Bots are not moving in Haemar_b1 ... I like the new rotation as well, Temple is back !! About that.. where is Temple? xD Quote Link to comment Share on other sites More sharing options...
Administrators daredevil Posted October 13, 2011 Author Administrators Share Posted October 13, 2011 http://trac.assembla...et/nav?rev=1402 That's for 0.8 and we use .71 for NQ. Quote Link to comment Share on other sites More sharing options...
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