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Error:CG_RegisterPlayerClasses

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#1
KAKO

KAKO

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Error:CG_RegisterPlayerClasses:failed to load character file'Characters / temperate / axis / soldier.char' for the axis soldier.

Login:jay3.clan-fa.com
Error:BG_IndexForstring:unknown token 'PPSH (BOMb)' :canimations/scripts/human_base.script,

Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\SYSTEM\opengl32.dll' ): succeeded
...setting mode 4: 800 600 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created [email protected],0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 0 )
...38 PFDs found
...hardware acceleration found
...PIXELFORMAT 6 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
...ignoring GL_NV_fog_distance
...ignoring GL_EXT_texture_filter_anisotropic

GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce2 MX/AGP/SSE
GL_VERSION: 1.3.0
GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_texture_compression
GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_S3_s3tc GL_EXT_abgr
GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters
GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color
GL_EXT_shared_texture_palette GL_EXT_stencil_wrap
GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod
GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array
GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region
GL_NV_blend_square GL_NV_evaluators GL_NV_fence GL_NV_fog_distance
GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_register_combiners
GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4
GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2
GL_NV_vertex_program GL_SGIS_generate_mipmap GL_SGIS_multitexture
GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 2

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
MODE: 4, 800 x 600 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
anisotropy: 1.0
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----

------- sound initialization -------
Initializing DirectSound
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0x8F863630 dma buffer
No background file.
----------------------
Sound memory manager started
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: jian
IP: 220.1.10.5
IP: 115.192.181.163
Working directory: E:\Program Files\Wolfenstein - Enemy Territory
PunkBuster Client: PB_SYSTEM = 1 (0 to 1)
PunkBuster Client: Attempting to resolve master5.evenbalance.com
PunkBuster Client: Resolved to [66.36.231.175] (17)
PunkBuster Client: PunkBuster Client (v2.254 | A0) Enabled
PunkBuster Client: Game Version [ET 2.60b win-x86 May 8 2006]
PunkBuster Client: Not Connected to a Server
PunkBuster Client: Master Query Sent to (MASTER4.EVENBALANCE.COM) 66.180.170.20
Resolving etmaster.idsoftware.com
etmaster.idsoftware.com resolved to 192.246.40.60:27951
execing fearless.cfg
Resolving etmaster.idsoftware.com
etmaster.idsoftware.com resolved to 192.246.40.60:27951
jay1.clan-fa.com:27960 resolved to 8.9.4.227:27960
PunkBuster Client: Connected to Server 8.9.4.227:27960
PunkBuster Client: pb_Sleep = 500 (20 to 500)
PunkBuster Client: PB_SYSTEM = 0 (0 to 1)
PunkBuster Client: pb_system cannot be changed while connected to a server
PunkBuster Client: PB_SYSTEM = 1 (0 to 1)
----- FS_Startup -----
Current search path:
E:\Program Files\Wolfenstein - Enemy
Territory\jaymod\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.pk3 (19 files)
on the pure list
E:\Program Files\Wolfenstein - Enemy Territory\jaymod\jaymod-2.1.10.pk3 (253 files)
on the pure list
E:\Program Files\Wolfenstein - Enemy
Territory\etmain\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~i.pk3 (44 files)
on the pure list
E:\Program Files\Wolfenstein - Enemy Territory\etmain\Warbell.pk3 (242 files)
on the pure list
E:\Program Files\Wolfenstein - Enemy Territory\etmain\venice_ne4.pk3 (325 files)
on the pure list
E:\Program Files\Wolfenstein - Enemy Territory\etmain\sw_oasis_b3.pk3 (45 files)
on the pure list
E:\Program Files\Wolfenstein - Enemy Territory\etmain\pak0.pk3 (3725 files)
on the pure list
E:\Program Files\Wolfenstein - Enemy Territory\etmain\castleattack_b5.pk3 (156 files)
on the pure list
E:\Program Files\Wolfenstein - Enemy Territory\jaymod\~~~~fearlessjaymodRC2.pk3 (350 files)
not on the pure list
E:\Program Files\Wolfenstein - Enemy Territory\jaymod\zzz_SF_amsp.pk3 (6 files)
not on the pure list
E:\Program Files\Wolfenstein - Enemy Territory\jaymod\jaymod-2.1.7.pk3 (253 files)
not on the pure list
E:\Program Files\Wolfenstein - Enemy Territory/jaymod
E:\Program Files\Wolfenstein - Enemy Territory\etmain\school_fa.pk3 (114 files)
not on the pure list
E:\Program Files\Wolfenstein - Enemy Territory\etmain\pak2.pk3 (22 files)
not on the pure list
E:\Program Files\Wolfenstein - Enemy Territory\etmain\pak1.pk3 (10 files)
not on the pure list
E:\Program Files\Wolfenstein - Enemy Territory\etmain\mp_bin.pk3 (6 files)
not on the pure list
E:\Program Files\Wolfenstein - Enemy Territory\etmain\industry2_final.pk3 (85 files)
not on the pure list
E:\Program Files\Wolfenstein - Enemy Territory/etmain

----------------------
10429 files in pk3 files
Com_TrackProfile: Deleting old pid file [etmain] [profiles/KAKO/profile.pid]
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----

GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce2 MX/AGP/SSE
GL_VERSION: 1.3.0
GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_texture_compression
GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3
GL_ARB_transpose_matrix GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal
GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette
GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_cube_map
GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias
GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region GL_NV_blend_square GL_NV_evaluators GL_NV_fence GL_NV_fog_distance
GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_register_combiners GL_NV_texgen_emboss
GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle
GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_SGIS_generate_mipmap
GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 2

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
MODE: 4, 800 x 600 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
anisotropy: 1.0
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
LOADING... collision map
LOADING... sounds
voice chat memory size = 0

.........................
Initializing Sound Scripts
...loading 'sound/scripts/vo_allies.sounds'
...loading 'sound/scripts/vo_axis.sounds'
...loading 'sound/scripts/goldrush.sounds'
done.
LOADING... graphics
LOADING... maps/goldrush.bsp
WARNING: reused image gfx/loading/camp_map.tga with mixed glWrapClampMode parm
stitched 64 LoD cracks
...loaded 25320 faces, 573 meshes, 257 trisurfs, 0 flares 0 foliage
LOADING... entities
LOADING... game media
LOADING... - textures
LOADING... - models
LOADING... - weapons
LOADING... - items
LOADING... - inline models
LOADING... - server models
LOADING... - particles
LOADING... - classes
ERROR: characters/temperate/axis/soldier.char, line 16: unknown token 'undressedModel'
----- FS_Startup -----
Current search path:
E:\Program Files\Wolfenstein - Enemy
Territory\jaymod\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.pk3 (19 files)
E:\Program Files\Wolfenstein - Enemy Territory\jaymod\~~~~fearlessjaymodRC2.pk3 (350 files)
E:\Program Files\Wolfenstein - Enemy Territory\jaymod\zzz_SF_amsp.pk3 (6 files)
E:\Program Files\Wolfenstein - Enemy Territory\jaymod\jaymod-2.1.7.pk3 (253 files)
E:\Program Files\Wolfenstein - Enemy Territory\jaymod\jaymod-2.1.10.pk3 (253 files)
E:\Program Files\Wolfenstein - Enemy Territory/jaymod
E:\Program Files\Wolfenstein - Enemy
Territory\etmain\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~i.pk3 (44 files)
E:\Program Files\Wolfenstein - Enemy Territory\etmain\Warbell.pk3 (242 files)
E:\Program Files\Wolfenstein - Enemy Territory\etmain\venice_ne4.pk3 (325 files)
E:\Program Files\Wolfenstein - Enemy Territory\etmain\sw_oasis_b3.pk3 (45 files)
E:\Program Files\Wolfenstein - Enemy Territory\etmain\school_fa.pk3 (114 files)
E:\Program Files\Wolfenstein - Enemy Territory\etmain\pak2.pk3 (22 files)
E:\Program Files\Wolfenstein - Enemy Territory\etmain\pak1.pk3 (10 files)
E:\Program Files\Wolfenstein - Enemy Territory\etmain\pak0.pk3 (3725 files)
E:\Program Files\Wolfenstein - Enemy Territory\etmain\mp_bin.pk3 (6 files)
E:\Program Files\Wolfenstein - Enemy Territory\etmain\industry2_final.pk3 (85 files)
E:\Program Files\Wolfenstein - Enemy Territory\etmain\castleattack_b5.pk3 (156 files)
E:\Program Files\Wolfenstein - Enemy Territory/etmain

----------------------
16084 files in pk3 files
********************
ERROR: ERROR: CG_RegisterPlayerClasses: failed to load character file
'characters/temperate/axis/soldier.char' for the Axis Soldier

********************
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----

GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce2 MX/AGP/SSE
GL_VERSION: 1.3.0
GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_texture_compression
GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3
GL_ARB_transpose_matrix GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal
GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette
GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_cube_map
GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias
GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region GL_NV_blend_square GL_NV_evaluators GL_NV_fence GL_NV_fog_distance
GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_register_combiners GL_NV_texgen_emboss
GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle
GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_SGIS_generate_mipmap
GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 2

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
MODE: 4, 800 x 600 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
anisotropy: 1.0
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
PunkBuster Client: Not Connected to a Server
execing profiles/KAKO/etconfig.cfg
]\condump consoie.txt
Dumped console text to consoie.txt.

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#2
Jaaa!&

Jaaa!&

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Go to where you installed Et (C:\Program Files\Wolfenstein - Enemy Territory\ by default) and delete your "jaymod" folder. Then just reconnect and you should be good.

and /cg_allowdownloads 1 in the console

#3
daredevil

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U have broken pk3. Either your pak0.pk3 is broken or your mod folder has broken pk3.

Download the game again and re install and re join server.

If that doesn't fixes issue.. Let's do teamview and I will fix it up for you.

#4
Marine

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If you plan to delete the folder wolfenstein enemy territory..!
First: Safe the folder (etkey). ¨save it in a folder where you can then resume it again¨, this folder is in C:\Archivos de programa\Wolfenstein - Enemy Territory\etmain

#5
KAKO

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I (W. ET) re-installed the game three times and delete "jaymod" folder,Re-enter the server error is old.

#6
Vanaraud

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Uninstall game, then DELETE manually the Enemy Territory folder(wherever it installs it), then install ET again. Also save ETKEy from etmain folder, and your config under profile folder.

#7
KAKO

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Again, installation, error to the old.

#8
daredevil

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Possible to do remote desktop?

Contact me on MSN: [email protected]

Put note: Jaymod issue while adding request or I will end up denying request.




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