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SUPPORT TOPIC File Information

  • Submitted: Mar 04 2013 11:03 PM
  • Last Updated: Mar 04 2013 11:03 PM
  • File Size: 17.29MB
  • Views: 578
  • Downloads: 14
  • Approved by: daredevil
  • Approved on: 05 March 2013 - 04:13 AM

Download Berlin_110.pk3

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A Berlin street, 1945. Allies have to capture the street in house-to-house combat.

The first buildings to capture are marked by a red flare (which turns blue when Allies capture the flag and red on Axis recapture).

Flags (which are always on the ground floor) must be held by the Allies for a total of 90 seconds to make the capture permanent.

At that point the flare turns yellow, indicating that Allies must now eliminate all Axis defenders in the building to secure it. So long as at least one Axis defender remains alive in the building, it remains unsecured. When the flare turns yellow Axis have 20 seconds to re-occupy the building - after that time as soon as no Axis soldiers remain alive in the building it is secured.

When the first buildings are secured the yellow flares are extinguished and red flares are lit outside the next buildings to be captured. In this way Allies progress up the street, trying to secure a total of 7 buildings to win.

There are no dummy windows in the map, which means every window opening potentially conceals an enemy soldier: so advancing in the open street is a risky business. Allied cov ops will need to provide smoke cover and seek out enemy snipers to assist the advance of Allied troops.

Gamemodes : Objective, Stopwatch.

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